I would ask you, great blue emu, to immediately stop any fleet expansion program.
For the next five to ten years, I am planning to focus much more on building up our resource base and our colonies than on Fleet builds. However, there are a number of weaknesses in our current fleet which I want to see remedied, such as our inability to detect or engage FTRs and FACs, and our lack of mid-range (beam) PD.
Re: turning on Swarm and Invaders... I have no immediate pland to do so, no.
EDIT:
It is now February 2039. By June, we should have a theoretical breakthrough in Grav Sensor sensitivity 21 (and can start researching specific sensor hardware based on that tech), and in the general theory of FAC engines (and can then research specific engines). By the end of the year, we should be ready to design specific implimentations of these techs.
Gauss Cannon theory is only up to level 2, and I hope to get it up at least one more level before designing hardware implimentations. We are handicapped in this field by our complete lack of a Missile/Gauss researcher. We have none.
EDIT:
Once the Grav 21 is complete (in June) and specific hardware implimentations designed and researched (a couple of months later), I hope to upgrade our active sensors and fire controls to match the range of the new series of missiles that we can now design, and to close the FTR/FAC gap in our radar coverage.
Those new missiles are ready for design... warheads are still x5, Agility still 48, engine power now 4 per MSP instead of 3.
Also, the slow speed of the Mine-Layers has consistently handicapped them whenever we have attempted to use them in a fleet operation. Upgrading their engines to Magneto-Plasma standard would mean a great increase in their usefulness.