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this is the alliance

alliance = {
id = { type = 9423 id = 4 }
type = militaryalliance
expirydate = { year = 1431 }
participant = { LIT POL MIN}
}


and there is no silesian culture, there are not enough cultures, if POL get silesia it converts to polish culture

So I suggest to swap LIT POL to POL LIT

Siliesian culture can be found in MyMap if I recall corectly, so it is possible.
It does not convert, I tried it with capturing province "Oppeln" for Poland and the culture remained "german". Or maybe I need to play longer, the event may come later (?).
 
if POL get silesia it converts to polish culture

Hmmm, are we both talking about Kasperus Map? There's Silesia province in vanilla map and the culture was converting to polish after capturing. But on Kasperus map Silesia has been divided into 4 or more provinces like Oppeln, Olesnitz, Leignitz, Breslau and I'm afraid they no longer convert... So maybe this is just mistake created during converting AGCEEP for WATK map?
 
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Allright, here's some update.
I've played some time with Poland and Oppeln converted its culture to polish, however it was "silent" convertion.
Then I conquered Hinterpommern, and there was event about restoration of Pomerania, and the culture changed as well.
So there's no event fot Oppeln and there is an event for Hinterpommern.
 
I wish the AGCEEP high council would just continue to support ExtraWATK so we could have 2 versions of AGCEEP running around.

1. Regular AGCEEP on the crappy Vanilla map that no one should be playing.

and 2. the ExtraWATK AGCEEP updated every time AGCEEP high council updates the games that everyone will go mad about for people who flat out refuse to play on the Vanilla map that has so few provinces its a joke.

I don't understand why the High Council is not doing this. Is it out of sheer arrogance or spite. Considering Garbon's new map is a myth (ya ya you guys all fooled us for the past 4 years but now we see thru it) that will never be released within our life times WATK needs to be adopted... now.

Actually it'd be hilarious if Garbon's map was a scam from the beginning all along. Just to get AGCEEP attention. NICE ONE!
 
Guys what version of AGCEEP was ported on the WATK map. Was it 1.56? AGCEEP is now at 1.58

I'd like to start a project to update WATKABOI to the latest version of AGCEEP. I'll need some help as I am not good with uploading stuff, if I can get 2-4 enthusiasts we can get ExtraWATK back on TRACK!
 
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More historical and more accurate, to be precise. Realism applied to the map is a matter of taste for coastal lines and point of view for the design of the provinces. But yes, vanilla map is not realistic and not accurate, for sure. This is why our own map is under construction... since years.
 
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I wish the AGCEEP high council would just continue to support ExtraWATK so we could have 2 versions of AGCEEP running around.

Afaik they never supported AGCEEP for WAtK map. There was discussion on it, but the map was not good enough for AGCEEP HC.

and 2. the ExtraWATK AGCEEP updated every time AGCEEP high council updates the games that everyone will go mad about for people who flat out refuse to play on the Vanilla map that has so few provinces its a joke.

This is my personal project and I cannot update it each time there's new AGCEEP version. I don't even want to keep track of all changes, I simply have better things to do. :) Not to mention I don't agree with certain AGCEEP event chains, so it will never be exact copy of it. What needs to be done is AI working correctly, but it has more to do with poor EU2 AI implementation.

That said, I'm going to move on to FtG with this stuff, but it's really huge work for single person. And I'm "do it all by myself" type of guy which doesn't help.
 
GFX Question

I might be in the wrong forum.
I installed ExtraWATK with EUFGMS shield sets.
The results I got (especially in India were akward).
Now I am looking for someone to point me in the right direction.
Ist there a way to get rid of Zealand in Central India?

OhneTitel-1Kopie.jpg
 
It seems to me you have overwritten flags and shields from the mod instead of putting EGUFSM into main EU2 directory. Just extract GFx from extraWatk.rar and overwrite again.