Yeah, I really like this take on space travel, not to find and colonize new worlds but to rediscover your own past civilization.
And yeah, the art is amazing.
And yeah, the art is amazing.
What is the scale of maps gonna be? Are we gonna be seeing entire maps built around a massive city with a huge nexus in the center, or is everything gonna be more like AoW3?
Please make t-shirts with Terratech on it that we can buy! I need this
The posters look really good. I look forward to a T-shirt with the Paragon technologies picture at some point in the future.
It isn't developped on Clausewitz as far as I know.
If there are multiple playable races, and the Nexus shut down leaving them out of contact with each other, does that mean each race will have their own starting point and a different campaign, or at least different campaign options?
Haven't thought about that. I was thinking about exploring sites/areas -including fighting guardians- to unlock unique technologies. (making exploring even more important)My guess is it's tied into the NPC factions and the sector mechanics. For instance, there might be sectors on the map with Terratech buildings and when you take control of such a sector you get access to certain unit variants and/or techs, depending on the race you play.
Damn, these faces on the right look so sovietSome of the art style is very art deco-ish. Has Metropolis provided significant inspiration maybe? Most people probably know this as the "Bioshock look". Regardless I really like it. It smells of retro sci-fi and opulence.
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lol, looks like I misunderstood the word "Planetfall" before(english isn´t my mothertongue). Thought it means a Planets fall...something apocaliptic, but reading your opening post, it sounds like it means landing on a planet.
The main part of the game will very likely be the random map generator again.
I understand why it would be that way, still, kind of a bummer to me (personally, I know many people like or don't mind that), random maps just don't give me the same immersion.![]()