New content:
[+] More aesthetic look of the mod
[+] No more famous quotes at loading screens, now a ton of interesting WW2 and Cold war facts
[+] Credits at the start of the mod
[+] Fixed missing and wrong palettes, shields and flags for countries
[+] Official country names
[+] Skins for all countries
[+] Implemented Redwolf's colored ministers
[+] Hundreds of flavor events added
[+] Text fix- no more "unknow string wanted" events
[+] Rework of political system and leader ranks for historical accuracy
[+] Revolt.txt fixed, missing nations implemented (UAE, Qatar, South Yemen, Burundi, Malawi, Botswana, Zambia) and their independence events
[+] In order to rearm, Germany gets extra metal every so often
[+] Correct name and flag changes for countries over time
[+] Nuclear explosion to give drastically less instability, so they don't break the game
[+] Implemented some WW3 flavor events from my World in Conflict mod
[+] Decision for Soviets to control British and American armies, and vice-versa
[+] Italian East Africa now gets free troops to start them off
[+] Republic of China will now return all Sinkiang's provinces in 1933
[+] If Soviet intervention in Turkestan is still in progress late into 1934 USSR will pull out
[+] If Catalonia survives longer than a year, they get peace with Spain
[+] If Italy doesn't manage to take Ethiopia within 2 years, they will sign a peace
[+] If Finland manages to survive for a year in Winter war, they will get peace with USSR
[+] In summer of 1939 British army gets cut down to 30 divisions (historical), Indian to 15 (historical)
[+] Pyrenees wall event, in case Spain joins, Germany will have a defense line on that front
[+] In case Franco joins the war, added a peace treaty between Spain and the Allies
[+] In case Portugal joins the war, added a peace treaty between Portugal and the Allies
[+] China-Nanjing will now get cores on all of China, if it survives for 3 years
[+] Italian AI will get extra divisions in Libya for war with Britain
[+] After fall of Tripoli Afrika Corps gets reinforcements
[+] After Case Anton German AI gets some troops in Tunisia, and US gets troops in Morocco
[+] If Ecuador and Peru go to war, there will be peace treaty, no annexation
[+] Operation Pike event for UK, a chance to bomb Baku oil fields
[+] Germany invasion of Norway event for AI for easier conquest
[+] Operation Felix event
[+] Dieppe Raid event
[+] Handschar division event
[+] Japanese invasion of the Philippines event for AI
[+] Japanese Indian Ocean Raid event
[+] Japanese conquest of East Timor event
[+] If by mid-1942 Japan is not at war with USA, and GER is at war with SOV, JAP will join it
[+] American return to the Philippines event for AI
[+] If Axis control Alexandria, Cairo and Suez Hitler will authorize an airdrop on Malta
[+] If Axis win WW2 alternate names for members
[+] In case Germany conquers Britain, South Africa will change sides. They will also join Axis if Allies are losing in Africa (Egypt, Sudan, Ethiopia and Tanzania)
[+] If South Africa changes sides, they will encourage Portugal to join the Axis. Portugal will also become an Axis nation if UK is defeated
[+] If Germany has won over USSR and control Persia, they can get Afghanistan to join the Axis
[+] German garrisons in Athens, so the British don't invade too easily
[+] Soviet Union now has an option to refuse Bulgarian surrender
[+] If Bulgaria surrenders to the Soviets, Germans evacuate Greece and Albania declares independence
[+] Arrest and liberation of Mussolini events
[+] Gustav line and Gothic line events
[+] Death of Mussolini event
[+] Finland will now surrender historically in the Continuation war
[+] German AI gets defense events so Soviets don't take Norway
[+] Battle of Monte Casino, Liberation of Rome events
[+] Alpine wall event, so Allies don't go ahistorical into Austria and the Balkans
[+] Italian Social Republic gets some troops to start them off.
[+] After the fall of Italy, Germany gets some troops in Italy to help defend
[+] Extra troops for Japan and Siam for invasions on Malaya and Burma
[+] Japanese invasion of Borneo and Hong Kong events
[+] Nat. China gets a lot of forts vs Japan, which makes them very hard to conquer (historical)
[+] Thailand gets an event to build forts on western border when in war with the Allies
[+] Indochinese Union gets forts on border with China if Japan makes them satellite and still at war with China
[+] Peace for Indochina with Allies if Japan hasn't surrendered yet, so they don't get annexed
[+] Forts on border between India and Burma, for more historical gameplay
[+] Forts on Japanese-Chinese frontline in Manchuria to prevent ahistorical path
[+] Forts on Iranian-Pakistan border to prevent ahistorical path
[+] Forts for Soviet Union in Caucasus
[+] Germany will get military control over all Axis minors at the start of Barbarossa
[+] Battle of Kursk event chain
[+] Operation Bagration event
[+] Operation Margarethe added- German occupation of Hungary. If a satellite, Hungary won't surrender to USSR (historical)
[+] Soviets and Americans meet on Elbe event
[+] Soviet Vistula-Oder, East Prussia, East Pomeranian and Silesian offensives events
[+] Battle of Berlin event chain
[+] Bleiburg Repatriations event for Communist Yugoslavia
[+] Fixed Redwolf's Invasions of Sicily, Italy and D-Day so USA can occupy France, UK Italy. Borders should remain clean
[+] Added Operation Dragoon for AI
[+] Market Garden invasion for AI
[+] Final defense line (Rhine) for German AI
[+] Ardennes Counteroffensive event
[+] Battle of Aachen event
[+] British invasion and liberation of Norway event for AI
[+] Added belligerence reduction for Allies after WW2, it can get very high during the war
[+] Invasions of Iwo Jima and Okinawa for US AI events
[+] USSR to release puppet Sinkiang if exists after Japan surrendered
[+] Formation of UN event
[+] The Big Three Conferences events
[+] Dissolution of Western Allies FIX for Liberia, Iceland, Denmark, W. Germany, Philippines
[+] United Arab Republic and Saudi Arabia now have an ahistorical Cold War path
[+] Israel gets forts and extra troops, so they don't get destroyed in first war with the Arabs (historical)
[+] Many more divisions for Israel for Independence and 6 day wars
[+] Added forts for capitals of Arab nations, so they don't get annexed by Israel
[+] After WW2 Nationalist China gets army reduction for Civil War
[+] After WW2 Manchurian forts are dismantled and Pacific islands lose victory points
[+] After WW2 Communist Chinese forts are lowered for Civil War
[+] Communist China gets troops and forts for war with India (AI struggles)
[+] Victory points and forts for both Koreas so they don't easily annex each other.
[+] After Armistice events for Demilitarized Zones in Koreas, and its eventual destruction
[+] Both Koreas go isolationist after Civil war
[+] USA will economically help Israel, S. Korea, S. Vietnam and Taiwan
[+] Vietnam now has 3 ways to get divided after WW2 and it will
[+] Caribbean islands gain independence together as a Federation
[+] Added nuclear programs for all historical powers which did not already have event chains (Britain, India, Pakistan, Israel, N. Korea and South Africa)
[+] Leftover European colonies change hands (Lesotho and Swaziland to South Africa, Gambia to Senegal, Bissau to Guinea, West Sahara to Morroco, Sao Tome to Equatorial Africa, Maldives to India, islands around Madagascar to Madagascar)
[+] Independence of Brunei and Singapore from Malaysia
[+] Independence of Bangladesh event
[+] Equatorial Africa independence
Changed content:
[x] Loading screen
[x] Mod icon
[x] Better sounds
[x] Hundreds of events text fixed
[x] Changed enddate, the game now won't go until 9999 but 2022
[x] Reworked Victory points for more fluent gameplay
[x] Deleted tutorial for smaller mod size
[x] Changed names of some ingame resources
[x] Most of Redwolf's work implemented
[x] Changed the colors of some countries
[x] Extended mobilization enddates, so they don't break WW3
[x] Total mobilization fixed, AI will now conduct it for a final push
[x] Fixed hundreds of event triggers
[x] AI chances for historical events changed not to break game
[x] People's Republic of China post Civil war AI rework
[x] FIFA World Cup and Olympic Games events now happen only to countries that historically participated
[x] "Nuclear clearance granted" triple decision fix
[x] New World Order events AI chances have been changed to match historical ones
[x] Increased starting spy network levels of Republic of China and Republic of Turkey to 15
[x] Communist China now has an airbase at the start
[x] Fixed tech "Forward Control" not being deactivated
[x] Philippines independence decision fix (won't show up if already independent)
[x] UK will now request League of Nations sanctions on Italy for Ethiopian war
[x] Renewal of Italo-Yemeni treaty will now also fire for Yemen
[x] Franco-Lebanese treaty now fires for Mandate also
[x] Italian East Africa proclamation fix
[x] Daladier resignation for FRA not changing HoG fixed
[x] WW2 should always start historically on 1st September
[x] Peking plan event will work now
[x] Warsaw still stands event will now fire correctly
[x] Fall Gelb to start in May 1940
[x] Failure to capture Boulogne event fix
[x] Netherlands to retreat to Caribbean, not get annexed
[x] German occupation of Bulgaria event now works
[x] Priorities for Germany events now work
[x] Deutsches Afrika-Korps event will now fire for AI as well
[x] Second Libyan offensive no longer fires before First
[x] Name of Case Attila to Case Anton
[x] Soviet Union wont be able to annex Baltic states by demanding cores, but through historical events
[x] Germany will always start Barbarossa on May 3rd 1941, but only if Yugoslavia and Greece are under control
[x] Operation Silver Fox fixed to work now
[x] Fixed Stakhanovite Movement event giving only 0.01% industrial boost
[x] The Battle of Smolensk event trigger fix
[x] Warsaw Uprising event chain fix
[x] Fixed Tito's uprising event
[x] Fixed decision German occupation of Romania showing up even after Romania is a puppet
[x] Increased number of Finnish border forts for Continuation war
[x] Italy to give Pola and Koper to Communist Yugoslavia after WW2
[x] Britain and USA will no longer invade Benelux, Northern Italy and Greece
[x] Central and South American countries will always join WW2 (historical)
[x] Siam surrender to the Allies should work now without them being annexed
[x] Siam removes its claims if defeated in WW2
[x] Britain gives Songkhla to Thailand after WW2
[x] Removed duplicate Japanese surrender events, only The Jewel Voice remains
[x] Britain to annex Malaya if they were liberated by Japan in WW2
[x] Guangxi- "We lost control over Guangdong" fires before event Liangguang Incident fix
[x] Fixed bug where Communist China is not run by Mao after Civil War
[x] Fixed Republic of China being socialist after retreating to Taiwan
[x] Republic of China will not join NATO (historical)
[x] In case they have them, CHI will give Macao and HK to POR and ENG after retreat to Taiwan
[x] Fixed game-breaking event "Postwar collective security"
[x] When British pull out from India, they release Nepal and Bhutan
[x] Fixed First Kashmir war and First Arab-Israeli war not firing at all
[x] If First Kashmir War ends in stalemate, borders will be historical (Kashmir partitioned)
[x] Suez Crisis reworked- Egypt will not drag entire Arab world inside, and if wins will liberate Israel
[x] West Germany no longer claims pre-WW2 borders
[x] Liberia breaks puppet status and quits NATO
[x] Rhodesia to exit NATO
[x] Countries will no longer remain European puppets forever after gaining independence
[x] Alternate Yugoslav-Albanian-Bulgarian confederation now works