J
Jenna Haze
Guest
And i might add that axis Greece would have claims on eastern thrace with Istanbul, the greeks there had not left yet then
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These events occur in TGC all the time during the interwar years. and I have a love/hate relationship with them. The intent is to prevent the player, in this case UK, anticipating WW2 and building an enormous army prior to war. It will probably be lifted after Czech is fully absorbed. I haven't played AIO in a long time and don't recall these events in that mod, but I wonder if this event is what's causing Italy to steamroll through North Africa as others have reported.Hi, thank you for your hard work. It is appreciated.
I was enjoying your mod and everything seemed to be going well, no obvious bugs or anything when in 1939 (playing with the uk) I suddenly got the following message: "reduction of the defense budget", leaving me with only thirty divisions.
It's been a long time since I played Darkest Hour (or any mod), so I may be missing something obvious, but I can't figure out the reason for this event. Money enough in the bank, and I've actually barely built anything until now (outside of IC). Any help?
Thanks in advance!
These events occur in TGC all the time during the interwar years. and I have a love/hate relationship with them. The intent is to prevent the player, in this case UK, anticipating WW2 and building an enormous army prior to war. It will probably be lifted after Czech is fully absorbed. I haven't played AIO in a long time and don't recall these events in that mod, but I wonder if this event is what's causing Italy to steamroll through North Africa as others have reported.
Ah, that sucks. I'd see if you can find the even in the ENG file and delete it or put a # in front of it (assuming it's for England only). Have you played as any other nation?Thanks for the reply!
The strange thing is: Czechoslovakia has already been fully annexed, just like Austria. The date is May 1939, and I've already received several "Gearing up for war" events, so I don't think it makes sense for "the government" to roughly halve the number of available divisions, just before war breaks out..
I can't remember ever seeing such an event, but that could also be my memory.
Thank you. I'll take your advice and play through the cold war then(I was wondering what to play next). Operational level games get unrealistic in massive scens with all the micromanagement, and can only be played as turn-based. But the depth of complexity(or should I say realism) of this game is actually just as great, if not greater, even at the global scale. This game allows me to envision each territory as it's own little operational level map. It takes into account the perspective of the C-in-C and doesn't bog down in having to do the componential technical design, nor require one to do the foreign or armaments minister's work more than the direction a leader would give. You can still micromanage battles to some degree. though it is setup to not require it.Post #38 and the very first positive feedback. Thank you, keep enjoying it, Cold war gets interesting.
Hi, thank you for your hard work. It is appreciated.
I was enjoying your mod and everything seemed to be going well, no obvious bugs or anything when in 1939 (playing with the uk) I suddenly got the following message: "reduction of the defense budget", leaving me with only thirty divisions.
It's been a long time since I played Darkest Hour (or any mod), so I may be missing something obvious, but I can't figure out the reason for this event. Money enough in the bank, and I've actually barely built anything until now (outside of IC). Any help?
Thanks in advance!
Usually UK builds up at least 100 divisions before the war. British Raj as well. It really effects Japan and Italy in their early conquests. So, after a lot of research of the standing army of UK and Indian Empire, I added an event to reduce their numbers to historical levels at the outbreak of WW2. UK had 30 divisions, and India around 12, and that is to what they are reduced, in order to make it more realistic. But their AI will build up really fast. That event happens in may, so a few months before WW2.
You probably know this already, but want to start with the easiest response: Did you research the two required techs? One is in the armor/axillary tech (medium tank division or something like that) and the other is in the land doctrines that actually allows you to build armored divisions. It's all by itself and requires one of the other 1940 land doctrines to be researched first (if you're not Germany or SU).Thanks for the explanation and I understand why you added it, but I found the event quite annoying to be honest, so after a tip from Pasha, I deleted it in the UK file in the database.
Another question. It's now May 1940 in my game and I still can't built any full tank divisions (light or medium), only as a brigade (attachment).
My research is up to speed and in the unmodified game I was able to build them already, but apparently I can't find the right tech to access them in your mod. Any help?
Thanks!
You probably know this already, but want to start with the easiest response: Did you research the two required techs? One is in the armor/axillary tech (medium tank division or something like that) and the other is in the land doctrines that actually allows you to build armored divisions. It's all by itself and requires one of the other 1940 land doctrines to be researched first (if you're not Germany or SU).
Looks you need to research preplanned defense and central planning (whichever one is the 1940 tech will unlock armored division formation which is by itself near the top. If you hover over armoured division formation the tool tip will tell you which tech in the land doctrine tree you need to research. Once armoured division formation is researched then you can build armored divisions since you've presumably researched the Medium Tank tech.Thanks again.
Well, it's obviously been a long time since I've played HOI/DH, that's for sure. The required armor/auxiliary tech has been researched, but what is the required land doctrine?
Note, defensive focus was already researched at the start of the game and switching to another doctrine is not possible.
That would be @tioperete and his:@RealityGuy If you can, tell me who chose this image for the Tibetan plateau, because it reminds me of artwork of Roerich. https://www.roerich.org/ It looks like one of his paintings.
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I get occasional graphical glitches, specifically when hovering over eventbox choices and the text of the choices will rapidly change between the actual text and gibberish, yet so far I have no issues choosing how to conclude those events. I also savescum a lot in the early singleplayer years to get tech bonuses, and the loading screen will flicker on top of the loaded savegame and lead to a crash if I start playing while the flicking is occurring. I would certainly assume that constant savescumming is a bad idea, like in CKII, and restarting the game gets rid of the flickering.
Its a random painting from the Himalayas, I used some zone landscapes for Mengkukuo and Tibet@RealityGuy If you can, tell me who chose this image for the Tibetan plateau, because it reminds me of artwork of Roerich. https://www.roerich.org/ It looks like one of his paintings.
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I get occasional graphical glitches, specifically when hovering over eventbox choices and the text of the choices will rapidly change between the actual text and gibberish, yet so far I have no issues choosing how to conclude those events. I also savescum a lot in the early singleplayer years to get tech bonuses, and the loading screen will flicker on top of the loaded savegame and lead to a crash if I start playing while the flicking is occurring. I would certainly assume that constant savescumming is a bad idea, like in CKII, and restarting the game gets rid of the flickering.
There are. Its "the_crumbling_empire.txt" eventchain in events/nwoHello there,
I would like to re-ask my question from tuesday:
Are there any surrender-events for Great Britain in case of a german invasion included in this mod at the moment?
In redwolfs last patches those seem to be disabled because he is still working on them, as I understood his posts...
...what about the GOLD edition?
Thank you for any answers!