then there are features which sounds like its going to go very, very bad, but we didnt get enough info to say for sure.
like tech now apparently being mostly tied to characters. which sounds to me like theyre implementing the tech system of Imperator rome. which is definitly what was needed to fix the problems with technology in CK2. yes, that is definitly what was needed.
Provinces now have Development, which is like civilization value in Imperator. that could either turn out good, or horribly bad, all depending on execution.
Peasants can now found factions. that is probably one of the worst ideas i have ever heard in this game, ever. peasant revolts have ALWAYS had massive problems in balancing them in both ck2 and eu4 from day 1. and now you wanna make it so that they can actually plot with nobles? that is never, ever gonna be implemented well.
like tech now apparently being mostly tied to characters. which sounds to me like theyre implementing the tech system of Imperator rome. which is definitly what was needed to fix the problems with technology in CK2. yes, that is definitly what was needed.
Provinces now have Development, which is like civilization value in Imperator. that could either turn out good, or horribly bad, all depending on execution.
Peasants can now found factions. that is probably one of the worst ideas i have ever heard in this game, ever. peasant revolts have ALWAYS had massive problems in balancing them in both ck2 and eu4 from day 1. and now you wanna make it so that they can actually plot with nobles? that is never, ever gonna be implemented well.