Originally posted by VultureGFF
If you include them, pls make installing them a fantasy option... Like the BYZ events...
OK make them an option but don't call it "fantasy option", call it "realistic option".
Originally posted by VultureGFF
If you include them, pls make installing them a fantasy option... Like the BYZ events...
Well first i had people say it shouldn't happen at high stability, and now low stability...well you can't have it both ways...and historically things like this did happen several times over. This happened to some extend in inner roman empire, some of the khanates (the ones that actually survived for a time), in China during certain eras, later in histroy this is shown to have happened also...Additionally I don't see the rationale for mass fortress reductions in an unstable militarily succesful country. Success tends to breed success, and if the country is unstable the army is usually the last thing ignored, not the first.
Maybe a combination of both or seperate events for those countries specifically then because as i posted before, going strictly with BB will hurt minors far more than it will those countries who are already in a better position for WC.Although I agree with Johnny Canuck and several others when they say that the province number = 25 will be too rough for certain nations which are historically supposed to be big, either through conquest or colonization (Russia, Ottomans, Spain, Portugal, France, England, etc.). Perhaps BB is the way to go?
Well its the fact that they have too many bugs to fix already, and the number keeps growing...atleast 50 of those about 200 unsolved ones a major or worse. Plus they got other projects they work on so i doubt it, unless maybe by 1.09 or so, if then and if they keep making that many patches.Originally posted by Phillip V
I think with good suggestions and enough petitioning, we could convince Paradox to make some changes. It's not like they can't do that anymore.
Plus they got other projects they work on so i doubt it, unless maybe by 1.09 or so, if then and if they keep making that many patches.
Originally posted by Jinnai
Maybe a combination of both or seperate events for those countries specifically then because as i posted before, going strictly with BB will hurt minors far more than it will those countries who are already in a better position for WC.
If you'll note i have 2 events for each...the major change in them is the countrysize trigger because i knew that colonials nations would get bigger than 25 over time and they shouldn't be punished in the same way as someone who conquers that many provinces.
The last i could go for that, but the middle 2 would probably happen to even a peaceful colonizer.Originally posted by Johnny Canuck
Perhaps the triggers could be combined - have the events require, say, 25 provinces & a BB of 35. Thus, a minor that has annexed a couple of other minors doesn't get hit, & a peaceful colonial nation doesn't get hit either.
Originally posted by Sute]{h
I support these event, but some of them is to extreme. I think you should tone down the penalties. Events are ment to add flavor, these could very well destroy a unlucky empire. +30 inflation, -3000 ducats, +15 revolt risk and -10 stability are all over the top. If you divide them by 3 your closer to something acceptable IMHO.
Originally posted by Isaac Brock
I tend to favour stronger penalties, and toning these down by a factor of 3 would be too little, unless the events happen 3 times as often.
I am very concerned about how these will affect Portugal and Holland. These will tend to have about 5-10 citied, but could easly exceed 40 provinces due to TPs. I don't think size should be penalized, just BB, although I can see the motivation for scaling the penalties.
[color=red]
event = {
id = XXXX
random = yes
trigger = { { atwar = no
badboy = 35
countrysize = 35
stability = 0 }
name = "Desertion and Degredation of the Military"
desc = "Do to the overwhelming fear and might our country has on the rest of the world, the populace has become complacent and lax. This extends even to the military where there training suffers, fortresses are left to nature and desertion is commonplace."
style = 1
date = { day = 1 month = january year = 1419 }
offset = 300
deathdate = { day = 30 month = decemeber year = 1600 }
action_a = {
name = "How can this be!?"
command = { type = stability value = 1 }
command = { type = land value = -1000 }
command = { type = naval value = -1000 }
command = { type = domestic which = quality value = -1 }
command = { type = MIL which = -1 value = 180 }
command = { type = fortress which = -2 value = -1 }
command = { type = fortress which = -1 value = -1 }
command = { type = fortress which = -1 value = -1 }
command = { type = fortress which = -1 value = -1 }
command = { type = fortress which = -1 value = -1 }
command = { type = manpower value = -3 }
}
}
event = {
id = XXXX
random = yes
trigger = { { atwar = no
badboy = 35
countrysize = 50
stability = 0 }
name = "Desertion and Degredation of the Military"
desc = "Do to the overwhelming fear and might our country has on the rest of the world, the populace has become complacent and lax. This extends even to the military where there training suffers, fortresses are left to nature and desertion is commonplace."
style = 3
date = { day = 1 month = january year = 1601 }
offset = 300
deathdate = { day = 30 month = decemeber year = 1820 }
action_a = {
name = "How can this be!?"
command = { type = stability value = 1 }
command = { type = land value = -1000 }
command = { type = naval value = -1000 }
command = { type = domestic which = quality value = -1 }
command = { type = MIL which = -1 value = 180 }
command = { type = fortress which = -2 value = -1 }
command = { type = fortress which = -1 value = -1 }
command = { type = fortress which = -1 value = -1 }
command = { type = fortress which = -1 value = -1 }
command = { type = fortress which = -1 value = -1 }
command = { type = manpower value = -3 }
}
}
event = {
id = XXXX
random = yes
trigger = {
OR = { countrysize = 45
badboy = 40 }
domestic = { type = centralizartion value = 6} }
name = "Overly Stretched Beuracracy"
desc = "The pace of our beurocratic system has been unable to keep up with the increase in the size of our nation and has now become critical. If we don't do something now, there will be severe consiquences for us."
style = 1
date = { day = 1 month = january year = 1419 }
offset = 300
deathdate = { day = 30 month = decemeber year = 1600 }
action_a = {
name = "Impliment Reforms!"
command = { type = stability value = 1 }
command = { type = treasury value = -2000 }
}
action_b = {
name = "Minor Reforms"
command = { type = stability value = -1 }
command = { type = loansize value = -50 }
command = { type = treasury = value = -1000 }
command = { type = infra value = -200 }
}
action_c = {
name = "Ignore the Situation"
command = { type = stability value = -3 }
command = { type = domestic which = centralization value = -2 }
command = { type = loansize value = -100 }
command = { type = infra value = -500 }
command = { type = inflation value = 5 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincetax which = -1 value = -1 }
}
}
event = {
id = XXXX
random = yes
trigger = {
OR = { countrysize = 80
badboy = 40 }
domestic = { type = centralizartion value = 6} }
name = "Overly Stretched Beuracracy"
desc = "The pace of our beurocratic system has been unable to keep up with the increase in the size of our nation and has now become critical. If we don't do something now, there will be severe consiquences for us."
style = 3
date = { day = 1 month = january year = 1601 }
offset = 300
deathdate = { day = 30 month = decemeber year = 1820 }
action_a = {
name = "Impliment Reforms!"
command = { type = stability value = 1 }
command = { type = treasury value = -3000 }
}
action_b = {
name = "Minor Reforms"
command = { type = stability value = -1 }
command = { type = loansize value = -50 }
command = { type = treasury = value = -1500 }
command = { type = infra value = -400 }
}
action_c = {
name = "Ignore the Situation"
command = { type = stability value = -3 }
command = { type = domestic which = centralization value = -2 }
command = { type = loansize value = -100 }
command = { type = infra value = -1000 }
command = { type = inflation value = 5 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincetax which = -1 value = -1 }
}
}
event = {
id = XXXX
random = yes
trigger = {
OR = { countrysize = 45
badboy = 40 }
NOT = { domestic = { type = centralizartion value = 5} } }
name = "Nobility Ignoring Orders!"
desc = "The nobility and some of the govenors are refusing or, at the best, not completely enforcing your decrees unless it suits them. This is known to happen from time to time, it has become commonplace and we do not have the beurocratic power to stop them. While they are not openly defying you right now presuring them may change there attidude, but do nothing and we will be left at there mercy."
style = 1
date = { day = 1 month = january year = 1419 }
offset = 300
deathdate = { day = 30 month = decemeber year = 1600 }
action_a = {
name = "Force them to comply by force!"
command = { type = stability value = -10 }
command = { type = domestic which = centralization value = 3 }
command = { type = domestic which = aristocracy value = -2 }
command = { type = domestic which = offensive value = 1 }
command = { type = revoltrisk which = 500 value = 15 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = treasury value = -500 }
}
action_b = {
name = "Force them to comply diplomatically!"
command = { type = stability value = -5 }
command = { type = domestic which = centralization value = 1 }
command = { type = domestic which = aristorcracy value = -1 }
command = { type = treasury value = -3000 }
command = { type = diplomats value = -6 }
}
action_c = {
name = "Let the issue slide."
command = { type = stability value = -1 }
command = { type = domestic which = centralization value = -3 }
command = { type = domestic which = aristorcracy value = 3 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -1 }
command = { type = provincemanpower which = -3 value = -1 }
}
}
event = {
id = XXXX
random = yes
trigger = {
OR = { countrysize = 80
badboy = 40 }
NOT = { domestic = { type = centralizartion value = 5} } }
name = "Nobility Ignoring Orders!"
desc = "The nobility and some of the govenors are refusing or, at the best, not completely enforcing your decrees unless it suits them. This is known to happen from time to time, it has become commonplace and we do not have the beurocratic power to stop them. While they are not openly defying you right now presuring them may change there attidude, but do nothing and we will be left at there mercy."
style = 3
date = { day = 1 month = january year = 1601 }
offset = 300
deathdate = { day = 30 month = decemeber year = 1820 }
action_a = {
name = "Force them to comply by force!"
command = { type = stability value = -10 }
command = { type = domestic which = centralization value = 3 }
command = { type = domestic which = aristocracy value = -2 }
command = { type = domestic which = offensive value = 1 }
command = { type = revoltrisk which = 500 value = 15 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = treasury value = -1000 }
}
action_b = {
name = "Force them to comply diplomatically!"
command = { type = stability value = -5 }
command = { type = domestic which = centralization value = 1 }
command = { type = domestic which = aristorcracy value = -1 }
command = { type = treasury value = -5000 }
command = { type = diplomats value = -6 }
}
action_c = {
name = "Let the issue slide."
command = { type = stability value = -1 }
command = { type = domestic which = centralization value = -3 }
command = { type = domestic which = aristorcracy value = 3 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
command = { type = provincetax which = -1 value = -2 }
command = { type = provincemanpower which = -3 value = -1 }
}
}
event = {
id = XXXX
random = no
trigger = { { countrysize = 25
badboy = 35 }
NOT = { domestic = { type = innovative value = 5} } }
name = "Massive Religious Uprisings"
desc = "With the growth in the size of our empire we've absorbed multiple cultures and religions into our nation, but our singling out of our faith has caused us no end of troubles and now it looks as things are about to boil over."
date = { day = 1 month = january year = 1419 }
offset = 300
deathdate = { day = 30 month = decemeber year = 1600 }
action_a = {
name = "We shall not give into them!"
command = { type = stability value = -3 }
command = { type = revoltrisk which = 240 value = 3 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
action_b = {
name = "Try to head off this disaster!"
command = { type = stability value = -1 }
command = { type = domestic which = innovative value = 1 }
command = { type = treasury value = -300 }
command = { type = revoltrisk value = 2 }
command = { type = revolt which = -1 }
}
}
event = {
id = XXXX
random = no
trigger = { { countrysize = 40
badboy = 35 }
NOT = { domestic = { type = innovative value = 5} } }
name = "Massive Religious Uprisings"
desc = "With the growth in the size of our empire we've absorbed multiple cultures and religions into our nation, but our singling out of our faith has caused us no end of troubles and now it looks as things are about to boil over."
date = { day = 1 month = january year = 1601 }
offset = 300
deathdate = { day = 30 month = decemeber year = 1820 }
action_a = {
name = "We shall not give into them!"
command = { type = stability value = -3 }
command = { type = revoltrisk which = 240 value = 3 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
action_b = {
name = "Try to head off this disaster!"
command = { type = stability value = -1 }
command = { type = domestic which = innovative value = 1 }
command = { type = treasury value = -500 }
command = { type = revoltrisk value = 2 }
command = { type = revolt which = -1 }
}
}
event = {
id = XXXX
random = no
trigger = { { countrysize = 25
badboy = 35 }
domestic = { type = innovative value = 5} }
name = "Innovativeness caused Hyperinflation"
desc = "Our country has aspired to welcome new ideas, culures and beliefs and this has brought no end of encomic growth to our nation. However, a flood of recent ideas and concepts have overwhelmed our encomy and its spiraling out of control!"
date = { day = 1 month = january year = 1419 }
offset = 300
deathdate = { day = 30 month = decemeber year = 1600 }
action_a = {
name = "This can't be!"
command = { type = stability value = -2 }
command = { type = inflation value = 25 }
command = { type = infra value = 50 }
command = { type = trade value = 50 }
command = { type = land value = 50 }
command = { type = naval value = 50 }
}
}
event = {
id = XXXX
random = no
trigger = { { countrysize = 25
badboy = 35 }
domestic = { type = innovative value = 5} }
name = "Innovativeness caused Hyperinflation"
desc = "Our country has aspired to welcome new ideas, culures and beliefs and this has brought no end of encomic growth to our nation. However, a flood of recent ideas and concepts have overwhelmed our encomy and its spiraling out of control!"
date = { day = 1 month = january year = 1600 }
offset = 300
deathdate = { day = 30 month = decemeber year = 1820 }
action_a = {
name = "This can't be!"
command = { type = stability value = -2 }
command = { type = inflation value = 35 }
command = { type = infra value = 100 }
command = { type = trade value = 100 }
command = { type = land value = 100 }
command = { type = naval value = 100 }
}
}
France, Denmark, and the Timurids quite often reach these levels. And if the Timurids survive to become Mughals, up goes the BBOriginally posted by Isaac Brock
BB of 35 is pretty high. I don't see the AI reach it too often.