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thanks Titan, a pity that you do not have DH, i made a few test versions (EDIT: obsolete)
NB i think i fucked up the models numbers for fighter and INTs. its only for ww2-colour imagery-wanking :D
 
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There's nothing wanky there major - that's great stuff isn't! Pretty and gritty at the same time. I especially love the combat engineers image - if I'm not mistaken youve cropped and sharpened up a pic that's been around for a long while (well, duh, since 1942 I guess) but colouring it and shading it the way you have gives it a real sense of drama.
 
well the only thing i coloured is U 36, actually :). i only colour if it's absolutely necessary. But the FW 200 and the Kanonenvogel are from me (in the package).
 
oops, sorry. i actually remember that i knew it, but forgot. maybe we should start playing it after some more patches. you see AoD is more or less dead i dont buy that HoI4 is good after watching the video.
they make the content from scratch which basically means that it is reduced and Johan announced (well, spoke of) a content DLC for Romania. which means that romania will not have leaders or ministers in the basic version. and if romania has no leaders or ministers then a lot of other countries will not have them as well. which means i won't buy this game. so if DH implements some AoD features it could still be cool, even for AoD die-hards like us (and well, i obviously already enjoy the gfx possibilities).
this is of course again some kind of retro-modding, but i doubt that i will start the whole process again just for HoI4.

well and you can play WW1 with it, at least in parts in colour

 
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yes. finding a german flame thrower is not that difficult

But given the film stock they were using at that time, finding a colour pic of such clarity surely is. And when comparing the image on the link to the one you've provided, yours seems much sharper still. Maybe it's a halo effect, but for world-weary, cynical old me that would be unusual.
 
That's going to bring much love your way. The number playing WWI versions of DH is growing like Topsy.

well, first i wait what the next patch brings. toying around with bigger ills is surely fun, if you're used to advanced sliders of AoD - playing can be a pain since i'm not used to change them anymore.

btw. i just made the german "marines" (Admiral Scheer's combat team) we talked about some months ago.




if you want to test: http://www.filefactory.com/file/bieduvzh81n/models3.rar
(there are more than 100 ills for GER now so it should be ok for testing if you want - most divisions i have are done, just DH has a lot of brigade types :))
 
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oops, sorry. i actually remember that i knew it, but forgot. maybe we should start playing it after some more patches. you see AoD is more or less dead i dont buy that HoI4 is good after watching the video.
they make the content from scratch which basically means that it is reduced and Johan announced (well, spoke of) a content DLC for Romania. which means that romania will not have leaders or ministers in the basic version. and if romania has no leaders or ministers then a lot of other countries will not have them as well. which means i won't buy this game. so if DH implements some AoD features it could still be cool, even for AoD die-hards like us (and well, i obviously already enjoy the gfx possibilities).
this is of course again some kind of retro-modding, but i doubt that i will start the whole process again just for HoI4.

well and you can play WW1 with it, at least in parts in colour
Well, DH is in my opinion on a lower level than AoD for reasons I've stated many times before (here and also in the other forum), so I won't go back to this again. Suffice it to say that yes, WW1 might be the only reason I could give it a spin - although I see it as a rather unlikely occurrence, especially because I'm more interested in other PDS games right now. Still, I'll reinstall it just to see the great work you've done.

As for HoI4... it's a bit tricky. I'm also rather concerned about the apparent lack of detail it will bring along, although probably only by a slight margin when compared to you. Be that as it may, what will make me buy it for sure - or skip it altogether - will be, at the end of the day, the ability to deliver an immersive, credible and challenging WW2 experience. This is what I've got thus far with AoD (and HoI2 in general before it), and the reasons why I'm still clinging to it with all my strength. Then, there's of course the problem of those countless hours spent to improve the game which would be a royal pain the neck to waste, although the mod would still stay for those wanting to download it. So, I'm waiting patiently for the release (and the inevitable first bunch of patches) to see if it will be just another HoI3 or a game worth of my attention... and money.

On Romania: I haven't been following the videos/announcements very closely, but maybe Johan was just jesting? A "day one Romania DLC" sounds much like a typical Paradoxian joke (i.e. it's not like there should be any valid reasons not to include Romania in the base game... this reasoning then applies for the other countries' ministers and generals as well, so I hope that your fears aren't justified). That's my opinion, although I admit that I might be (un)pleasantly surprised.
 
as for DH vs AoD i agree, its just that AoD is dead while it is possible that DH improves on the hardcoded side. i doubt that HoI IV will be better. Re: Romania: i think i misunderstood, they talked about planes.


BUT you shouldnt install DH just for my "art". maybe wait for the next patch and see what's added there. A few images of my "art" (i left out most planes since they are "marked" with four-legged spiders)




the cool thing is that you can make all bigger, even brigade images (Note: right-click on image, open in new tab and click "+" :D or simply http://s14.directupload.net/images/140821/25qtukjc.png).
 
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Well, DH is in my opinion on a lower level than AoD for reasons I've stated many times before (here and also in the other forum), so I won't go back to this again. Suffice it to say that yes, WW1 might be the only reason I could give it a spin ...

I'd recommend against. One of the major unresolved problems in DH is the combination of low movement rates, loss of org during movement, and org recovery of retreating units. This is a pain in the neck in WWII but it's likely to drive you to distraction if you're playing anywhere near the Eastern Front in WWI. Things tend to go like this:

1. You get all your ducks in a row to launch your war winning offensive.
2. Things go exactly as you planned and the enemy collapses and flees before your masterly military craft.
3. You pursue the retreating rabble to claim possession of the key provinces you've targetted.
4. Six weeks later (you read it correctly, six weeks) your victorious legions arrive at their destinations - with zero org.
5. They're immediately attacked by enemy divisions (sometimes the very units you've just kicked out of the place) coming the other way.
6. The enemy have regained org during their retreat, you've lost it in your pursuit, so having arrived you're promptly bounced out again.
7. The two sides enjoy a lovely game of yo-yo - possibly forever more.

Don't get me wrong - I'm still a big fan of DH because of its potential. But you have to be a big fan to put up with such nonsense. If your not (and I'm fairly sure you're not) you'll end up throwing things at the dog. He doesn't deserve that.
 
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as for DH vs AoD i agree, its just that AoD is dead while it is possible that DH improves on the hardcoded side. i doubt that HoI IV will be better. Re: Romania: i think i misunderstood, they talked about planes.
Got it, although the game has had those big problems from the very start and I don't know what they're waiting for at this point to address them. In case they'd do that sooner or later, though, someone should blow me a whistle.

On HoI4, I'm not holding my breath either but I'll give it the benefit of doubt. It's still a long way to go, though.

BUT you shouldnt install DH just for my "art". maybe wait for the next patch and see what's added there. A few images of my "art" (i left out most planes since they are "marked" with four-legged spiders)

[heaps of beautiful ills]

the cool thing is that you can make all bigger, even brigade images (Note: right-click on image, open in new tab and click "+" :D or simply http://s14.directupload.net/images/140821/25qtukjc.png).
Wow, stunning work! Tons of cool pics there - but are they all for DH, even the Schwerer Gustav? Did they manage to copy that feature from AoD, too? ;-)

Also, if I'm not wrong, the first one in the second last row (i.e. the man firing the Panzerfaust) comes from a video, so you made a cap of that?

I'd recommend against. One of the major unresolved problems in DH is the combination of low movement rates, loss of org during movement, and org recovery of retreating units. This is a pain in the neck in WWII but it's likely to drive you to distraction if you're playing anywhere near the Eastern Front in WWI. Things tend to go like this:

1. You get all your ducks in a row to launch your war winning offensive.
2. Things go exactly as you planned and the enemy collapses and flees before your masterly military craft.
3. You pursue the retreating rabble to claim possession of the key provinces you've targetted.
4. Six weeks later (you read it correctly, six weeks) your victorious legions arrive at their destinations - with zero org.
5. They're immediately attacked by enemy divisions (sometimes the very units you've just kicked out of the place) coming the other way.
6. The enemy have regained org during their retreat, you've lost it in your pursuit, so having arrived you're promptly bounced out again.
7. The two sides enjoy a lovely game of yo-yo - possibly forever more.

Don't get me wrong - I'm still a big fan of DH because of its potential. But you have to be a big fan to put up with such nonsense. If your not (and I'm fairly sure you're not) you'll end up throwing things at the dog. He doesn't deserve that.
...thanks, Epa. Now I don't even have to worry about that scenario... I would surely not stand such mechanics. I'd have thought that at least this would have been patched by now but alas, it seems like I had been deluding myself.
 
Titan said:
Also, if I'm not wrong, the first one in the second last row (i.e. the man firing the Panzerfaust) comes from a video, so you made a cap of that?
yes, a lot of my stuff is from youtube https://www.youtube.com/watch?v=Beto_C1j4ZM. you need to work a bit since its all overcoloured and way too gree, but its an easy way to get a lot of germans and more in a short time. The two Volkssturm men are from there, also the marching sailors and a lot of other stuff. sometimes it works, but often i tokk 50 screenshots and could make 2 ills out of that since they are often looking foggy.


re: ww1, etc. my dream was actually to have a longer time frame, like 1910-1960. the problem is not only game mechanics but the tech tree and the models list (the existance of air forces before the early 30s in particular). things mentioned by Epa can be solved quickly (in comparison), the air forces so early is sth which is definately breaking this dream. but i did not give up hope now.
 
yes, a lot of my stuff is from youtube https://www.youtube.com/watch?v=Beto_C1j4ZM. you need to work a bit since its all overcoloured and way too gree, but its an easy way to get a lot of germans and more in a short time. The two Volkssturm men are from there, also the marching sailors and a lot of other stuff. sometimes it works, but often i tokk 50 screenshots and could make 2 ills out of that since they are often looking foggy.
Oh, sure, I also remember you telling me about that. You even sent me a link to a Stalingrad documentary when I was looking for an interesting pic to make an ill for that province. I confirm that they can be a good source... and that there can often be a blurriness problem.

re: ww1, etc. my dream was actually to have a longer time frame, like 1910-1960. the problem is not only game mechanics but the tech tree and the models list (the existance of air forces before the early 30s in particular). things mentioned by Epa can be solved quickly (in comparison), the air forces so early is sth which is definately breaking this dream. but i did not give up hope now.
Well, not every country had an actual air force before the 30ies but some (like the so called majors) did - wouldn't it be possible to leave some generic ills/icons for the inexistent ones (more or less as I did in the TP for countries with blank entries - IRQ, SYR, etc.) and concentrate on the real WW1/past-WW1 planes wherever they existed instead?

Looking for Fokker and Camel ills and icons would sound like a fun thing (if I only played DH, that is...).
 
sorry that was a misunderstanding: i was talking about the leaders. all ww1 mods i checked (basically variants of one and the same mod) had young Göring etc as air leaders in the 1910s or Tokugawa Yoshitoshi http://generals.dk/general/Tokugawa/Yoshitoshi_Baron/Japan.html.
since there are no german air generals during the whole ww1, and zero generals from 1918-1935, i think that this is a pointless thing to do.
 
oops, sorry. i actually remember that i knew it, but forgot. maybe we should start playing it after some more patches. you see AoD is more or less dead i dont buy that HoI4 is good after watching the video.
they make the content from scratch which basically means that it is reduced and Johan announced (well, spoke of) a content DLC for Romania. which means that romania will not have leaders or ministers in the basic version. and if romania has no leaders or ministers then a lot of other countries will not have them as well. which means i won't buy this game. so if DH implements some AoD features it could still be cool, even for AoD die-hards like us (and well, i obviously already enjoy the gfx possibilities).
this is of course again some kind of retro-modding, but i doubt that i will start the whole process again just for HoI4.

well and you can play WW1 with it, at least in parts in colour

I would love to be able to use your wonderful work on WW1 in our "WIF-1914" project. I will come back to you when we have an alpha version ready. Thanks again for your dedication. The kind comments written here are well deserved.
 
sorry that was a misunderstanding: i was talking about the leaders. all ww1 mods i checked (basically variants of one and the same mod) had young Göring etc as air leaders in the 1910s or Tokugawa Yoshitoshi http://generals.dk/general/Tokugawa/Yoshitoshi_Baron/Japan.html.
since there are no german air generals during the whole ww1, and zero generals from 1918-1935, i think that this is a pointless thing to do.
Ah, yes. In that case, there would be nothing to work on really.

But the ills and icons point still stands :p ;)