I don't think such a roll is possible.Daniel A said:That your the first paragraph of your post meant exactly what I tried to say with so many words was interesting to hear. I congratulate you on your in-depth knowledge of the game engine. Apparently not one single player in her game knew about it. Neither did I. And nor did Tonioz if I interpret what he wrote correctly.
Anyway, good we know of it now. Sending in re-enforcements is apparently a dangerous thing to do. Even Buonaparte with a 500k/100k/300k army might be killed in 1 second by a 1000/0/0 army if I understand it correctly.
However, if the Austrians had an exceptional roll (a possibility, if the russians had few troops left, and the Austrians had a leader superior to the Russian leader, and better morale) - say a roll of "each unit kills an enemy per calculation" [several calculations per phase]
and the russians had an extremely poor roll (bad morale, few troops, no good leader) - say "kill nothing"
then even lag of only one calculation in the battle may cause the destruction of a significant force.
new calculations are made only at the beginning of a phase, which is when Brandenburg's leader and extra forces WOULD have had an effect on the rolls.
That is, atleast, how I understand the whole combat resolution.
This means, then, that Austria managed to kill say 2/3 of the Brandenburger army in a few "calculations" - leaving her with a far greater cavalry force for the anihilation calculation.
EDIT: To be sure - this is not to say that Bumblebee is a liar, and if I had been there I would've probably wanted to pause the game to decide on a reasonable resolution - as it is, if I am correct, an EXTREMELY unlucky stacking of game effects, and could be a bug if this is not how it happened.
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