Thought I'd just compress some of the questions here
Favorite beer?
Samuel Adams Boston Ale
What do you enjoy most about working for Paradox Interactive?
The passion everyone displays for their job and their products. We have fun almost every day.
Favorite vacation spot, for any of the employees?
I love going to New York, but that’s usually work. But it’s still one of my favorite spots to visit.
Who is the company's practical joker?
Shams is crazy.
Who wears their emotions on their sleeve for all to see?
Hmm, I think I’m def up there.
Who would be most likely to give me a hug should I acquire enough money to buy a plane ticket and show up on your doorstep
We actually hug quite a lot in the office, just ask any of the dev teams we work with!
Could you provide some background info on yourselves? E.g. hometown, age, education, etc etc; whatever you feel like sharing!
Stockholm, 34 yrs old, Bachelor of International marketing and management from Stockholm University. Joined Paradox in 2004. Have two 1,5 year old twin boys. Parents from Chile and Brazil, grandfather from Italy and married to an Irish man .
What was it like being offered a job with Paradox? How exactly did it happen?
Paradox was looking for someone with international marketing experience and I had just returned from London. I interviewed and I was Fredrik’s first pick. When I first came in, the dev team was very skeptical, I was told “a good game sells itself”. Then we released Hearts of Iron 2 - and I never heard it again. It’s been a very exciting journey since!
What kind of music (if any but Falalalan) do you listen to?
I listen to a lot of Classic Rock, favorite band: The Doors.
What are some specifics on Paradox Interactive as a company? (Total Number of Employees, Average Time of the Work Week, etc.)
Since Johan posted about the dev team I’ll give you the scope on the publishing team. We are 4 in the Stockholm office, and 2 in the US office. Average time of work week is anything from 6 hrs to 20 hrs depending on how close we are to release and how much grief the release is.
EDIT - OMG Shams, we had the exact same thought. Great minds think alike...