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It has only seven legs. Doesn't a very good spider make.

Edit: Oops, now I got it.
 
It's been answered already, it's the guy who made the forum. Johan is #2.

-Not member number I meant age.

-oh...and I thank the programers for intoducing me to Sabaton!
 
This is prob for Kallocain, who is the oldest forum member?
We have lots of members over 100 years old.
by that logic I deduce that playing paradox games is proven to increase your longevity.

Maybe we need to charge more and market that aspect.
 
With my 46-page thread marathon done, I can finally ask my questions :D

What processes do you go through in order to produce a new title? Is everyone involved in brainstorming ideas, or is it more focused on a few members of the team? Are certain ideas rejected outright because of coding complications, or do you consider anything to be possible?

Similarly, regarding patches and expansions?

Lastly, do you tend to focus on one title/expansion to the exclusion of others? Or do you have one title as a primary focus and work on others in your spare working time and/or when inspiration hits?

I love this thread, it's providing excellent insight to the company :) It's great to see a company with this level of communication with its fanbase.
 
With my 46-page thread marathon done, I can finally ask my questions :D

What processes do you go through in order to produce a new title? Is everyone involved in brainstorming ideas, or is it more focused on a few members of the team? Are certain ideas rejected outright because of coding complications, or do you consider anything to be possible?

Similarly, regarding patches and expansions?

Lastly, do you tend to focus on one title/expansion to the exclusion of others? Or do you have one title as a primary focus and work on others in your spare working time and/or when inspiration hits?

I love this thread, it's providing excellent insight to the company :) It's great to see a company with this level of communication with its fanbase.

You're just wondering about the internal titles? I'll let the developers answer themselves.

/s
 
We have lots of members over 100 years old.
by that logic I deduce that playing paradox games is proven to increase your longevity.

Maybe we need to charge more and market that aspect.

EU players are especially long lived, being able to survive 400+ years...
 
I'd like to hear about the cooperation between Paradox and developers whose titles you are publishing, and how involved does Paradox get in the development process?
 
You're just wondering about the internal titles? I'll let the developers answer themselves.

/s
I guess the question could equally be extended to you and the other publishing team members regarding third party titles. I understand you probably don't have much/any say in the actual creative side of third party titles, but what kind of interaction is there? Aside from deadlines ;)

(In other words: what DarthJF said.)
 
Your tech support sucks. Besides it does say Ask Paradox (almost) anything. So admin, how about you give me a link to solve this problem and tell me where to go, instead of just telling me not to use your forum:wacko:
 
200K Icons no longer give access to all avatars. I thought they were like a magic key with an interesting use. Now it's gone. :( Can you bring it back?
 
Your tech support sucks. Besides it does say Ask Paradox (almost) anything. So admin, how about you give me a link to solve this problem and tell me where to go, instead of just telling me not to use your forum:wacko:
That type of question falls just outside the "almost anything". ;)