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Who determines who gets sent to events like E3?

We decide the line-up of games and then try and get one developer per game to come and present. In addition you have the sales/biz dev people who might need to go for meetings. We'll send anyone with a valid reason to go, usually that valid reason means a minimum of 30+ meetings per show ;). Fredrik takes it a bit further by starting his meetings at the airport, getting a ride to the hotel while having another meeting in the car, and then at the hotel.

Do people that go to E3 and whatnot have to bring stuff back for the folks that don't get to go?
Ask Shams and Johan how many times they actually had the opportunity to get outside our booth at E3 to check stuff out apart from occasional bathroom breaks :p. We did manage to buy a couple of Ipads for the office though.

Did Fredrik bring any hair back to share?
There was talk of donating it to the oil relief people - apparently that's huge now. And very effective way of soaking up the oil. Not sure if that was serious though.
 
Why are the paradox forums always down during the night? :)

I'm assuming it has something to do with many of us "oh-it's-already-six-AM" players trying to go and see something that is disturbing us.

But honestly, I'm wondering what's going on. Every morning around 3-5 GMT (or something like that) the forums can't be accessed. :)
 
But honestly, I'm wondering what's going on. Every morning around 3-5 GMT (or something like that) the forums can't be accessed. :)

Think of it as a daily maintenance :D
 
Why are the paradox forums always down during the night? :)

I'm assuming it has something to do with many of us "oh-it's-already-six-AM" players trying to go and see something that is disturbing us.

But honestly, I'm wondering what's going on. Every morning around 3-5 GMT (or something like that) the forums can't be accessed. :)
It's 11-11:30 PM here. I always assumed it was the server rebooting or something like that.
 
Here's a question I doubt will be answered, but it's worth a try ;)

Has Paradox decided which game will get the next expansion? I'm not asking for which one - I'm sure that will be revealed in due time - but I'm just curious about how much the poll has influenced your decision.
 
Games on Mac

Dear Paradox,

With Steam coming to the mac, HOI3 and EU3 are made equally available for either platform, allowing me to use my previously bought games for Windows on my mac.

Being as I vastly prefer my mac, what is your policy towards bringing the expansions Semper Fi and HTTT to the mac (and SteamPlay) as well?

Do you have any plans towards releasing concurrently on both platforms?

Are you interested in the mac as a target platform, or will conversions still be done by an external studio?
 
I think this points towards good things for the Mac on GG as well.

GamersGate started to sell PC and Mac games as one bundled product. If you own one or more of those games that we are offering as a bundle, we've made sure that you get the other platform's version added to your account for free.

For some titles that require serials, you recieved only one. That serial will work for both versions.

Our current PC/Mac bundles can be found at:

http://www.gamersgate.com/all?q=pcmac

Regards

GamersGate Team
 
Have Paradox ever considered to release "Heir To The Throne" in box as special edition with some special stuff for fans ? Maibe only through your new "simple café press store" ? :)

No, sorry. The café press store can only sell things that are standard café press items. HttT is sadly not one of those items.

Are you interested in the mac as a target platform, or will conversions still be done by an external studio?

They are still made by Virtual Programming, but they usually release all our titles, so I think the new expansions should arrive.

I am curious as to why the new sprites never make it to my maps...they've been downloaded and also say they been installed but alas...to no avail. Any help would be appreciated.

Well, this is more of a tech support question, so if this answer does not solve the problem, please start a thread in the proper tech support forum for the game.

Go to game options, deselect "use counters". You may need to zoom in a bit too.
 
Those would be our two interns. I'm not sure why, I find it a bit weird. :)
It's not that weird. I tend to take my shoes off and stretch my legs when I'm programming. :) Feels comfortable.

And I have two questions:

1) What has been the most problematic part of a game to program for you? And what part has been the most fun to do?
(not necessarily programming, but also modeling, designing etc.)
2) Do you have some kind of routines/rituals you do at morning when you come to the office?


(I read ALL of the pages, but didn't see these questions asked before. Might have missed it though.)
 
What are your favorite console games, if any?

I like Bayonetta, Guitar Hero, Little Big Planet and Rag Doll Kung Fu: Fists of Plastic.

What are the staff plans in the event of a zombie apocalypse?

Well, we have actually discussed this at several occasions. The main idea is to arm the office with whatever weapons we can get, I for myself would like something that can chop heads of, like hedgeshears or something similar. I wouldn't want anything that demands reloading. Our office could be fortified rather easily, I think, and it shouldn't be to hard to get out on the roof. I for one hope the zombies will be rather slow and unable to climb. Then we will have a great advantage.

What is your favorite easter egg in a Paradox game?

The aliens in HoI2.

It's not that weird. I tend to take my shoes off and stretch my legs when I'm programming. :) Feels comfortable.

And I have two questions:

1) What has been the most problematic part of a game to program for you? And what part has been the most fun to do?
(not necessarily programming, but also modeling, designing etc.)

Most of the things I do is fun, and as I'm always learning something new, I can't say what's the most problematic anything. I had some trouble learning to script events and then the OOB's for the 1940's scenario but now it isn't problematic anymore. Well, not often at least ^^.

2) Do you have some kind of routines/rituals you do at morning when you come to the office?

Not really. I grab a cup of tea or a glass of water, start my computer, update the project we currently work on to be sure I have the latest version. Then I scan the forums while waiting for Visual Studio to build the game and when that is done, I get to work.
 
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What's the team's opinion of DirectX 10.1 and DirectX 11? I know Johan said a long time back that "DirectX 10 was a buggy piece of shit". Do the others concur and and has DirectX improved?
 
Since you most probably use some kind of issue tracking and version management system, how often does somebody commit changes on his/her free-time (if it actually ever happens)?
 
Since you most probably use some kind of issue tracking and version management system, how often does somebody commit changes on his/her free-time (if it actually ever happens)?
I don't know about nowadays, but I believe the last three (possibly four) patches for EU2 were developed by Johan on weekends.
 
Since you most probably use some kind of issue tracking and version management system, how often does somebody commit changes on his/her free-time (if it actually ever happens)?

It happens. How often I wouldn't know, we don't check up on each other like that. I do know of a few patches that were made completely off work hours though.