Not sure i understand what you meano
Nitpicking. Splitting hairs. Using semantics. Arguing that something is different when, in the end, there is no real difference.
Not sure i understand what you meano
Nitpicking. Splitting hairs. Using semantics. Arguing that something is different when, in the end, there is no real difference.
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I'd love to make a game based off Magicka. Ever played Munchkin? kinda like that.
/s
Munchkin gets a bit stale after playing it two dozen times, though.
After that it relies solely on its social aspect (having a silly game with friends).
Question to Paradox : if the HoI online card game works, are you thinking about porting it to your other strategy games ? if yes, which one would come first ?
By the way gigau, congratulations on blabbering enough to scrape together 10K posts!![]()
Doesn't matter which one - they will all be owned by Doomtroopers!
Has Paradox ever thought of making online, browser based strategy games? Something like Supremacy?
If Mel Gibson offered to appear at PI Con 2012 for free, would ye let him?
Question to Paradox : if the HoI online card game works, are you thinking about porting it to your other strategy games ? if yes, which one would come first ?[/FONT][/SIZE]
Do it!Me, Tegus, Brother Bean and some other people were actually working on a "Paradox Forum" card game for a while after friday beer that we planned to give out on the forum. Sadly we never finished it because we got busy with actually working, but here are a few of the rules that I can remember:
- You had developer cards that you had to try and get to accept your feature cards (balkan border disputes, multicore support, redo map in 2D etc)
- each developer could only do so much in each game phase (alpha, beta, release, patch)
- whoever had most of their features implemented after first patch won
- one of the player could become a forum troll and would get points for blocking other features and wasting development time
Me, Tegus, Brother Bean and some other people were actually working on a "Paradox Forum" card game for a while after friday beer that we planned to give out on the forum. Sadly we never finished it because we got busy with actually working, but here are a few of the rules that I can remember:
- You had developer cards that you had to try and get to accept your feature cards (balkan border disputes, multicore support, redo map in 2D etc)
- each developer could only do so much in each game phase (alpha, beta, release, patch)
- whoever had most of their features implemented after first patch won
- one of the player could become a forum troll and would get points for blocking other features and wasting development time
Do it!
And have Enewald in there too!
"Enewald: Forum Troll. HP: 15000
Attacks: Spam (100 damage)
Special Rules: For each AAR in play increase Enewald's HP by 50 points."
As I recall, Paradox and GamersGate are based in the same building. Does that mean when a new Paradox title is ready to be published on GG, you get an intern to burn it onto a disc and head down the hall to deliver it?