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OHGamer's map mod for Victoria was used in Victoria II. Similarly, will you use Clio's Iron Heart map for next Hearts of Iron game or expansion?

Not even trying to diminish the work OHgamer has put into Clio for HoI so far, it's impressive, impressive work. But there is no clio for HoI, yet. It's just a bunch of discussion pictures, no map. It's still a long, long way from actually producing a first beta of a map.
 
Question for the HOI2 graphics person, re Counters and how they are originated?

Please see my thread in the DH forum for background: http://forum.paradoxplaza.com/forum/showthread.php?549139-Counter-mods-for-DH

I'm trying to make the flag on the hoi2 counter bigger, problems are these:
Changing the counter-prototype flag area only succeeds in turning the whole in-game counter blue, and doesn't enlarge the flag
Enlarging the flag area on the hoi-strip (only infantry done so far) does enlarge the flag, but pixels are stretched and graphic quality suffers badly, especially for complicated flags like the UK.

I think I researched all areas of changes to the hoi-strip.
I've changed a few things on the counter-prototype counter.. but have not got back what I expected.

Can the original hoi2 graphics person please help with advice?
Do you have any data/help as in "how to" originate hoi2 counters.Anything I can read ...?
What role does the counter-prototype play in the formation of the counter?

.. any help at all would be much appreciated. Thanks
 
Question for the HOI2 graphics person, re Counters and how they are originated?

Please see my thread in the DH forum for background: http://forum.paradoxplaza.com/forum/showthread.php?549139-Counter-mods-for-DH

I'm trying to make the flag on the hoi2 counter bigger, problems are these:
Changing the counter-prototype flag area only succeeds in turning the whole in-game counter blue, and doesn't enlarge the flag
Enlarging the flag area on the hoi-strip (only infantry done so far) does enlarge the flag, but pixels are stretched and graphic quality suffers badly, especially for complicated flags like the UK.

I think I researched all areas of changes to the hoi-strip.
I've changed a few things on the counter-prototype counter.. but have not got back what I expected.

Can the original hoi2 graphics person please help with advice?
Do you have any data/help as in "how to" originate hoi2 counters.Anything I can read ...?
What role does the counter-prototype play in the formation of the counter?

.. any help at all would be much appreciated. Thanks

Not possible, as there is only 256 colors possible for the entire counter, which limits the size of the flag there.
 
I have some questions about upcoming games (sorry, I didn't read all the thread, so maybe those questions are frequently posed) : Will you do a Rome II, a game about the Dark Age, and/or a game about the Roman empire in the next years? And will you make an expansion which has an heavy focus on diplomacy, which would help us to enjoy that our allies wouldn't be just our vassals?
 
It seems that over half of the Paradox-employees have read A Dance with Dragons the last week.

Has Paradox thought about making a game about that series ? (probably not possible because the rights to the series are expensive), but still interesting to know if you would make a game based on it, if you could.
 
Yes! but currently talented french studio Cyanide has the rights to make games on the series.

We've got something....game of throny brewing in Project Postman.

/s
 
Yes! but currently talented french studio Cyanide has the rights to make games on the series.

We've got something....game of throny brewing in Project Postman.

/s

Wow...
 
Yes! but currently talented french studio Cyanide has the rights to make games on the series.

We've got something....game of throny brewing in Project Postman.

/s

Very interesting!
 
Will you ever develop for another consol? PS3, Xbox, IPhone ect. Do you have a consol and if yes what is it?