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Personally, I don't think that many people will move or embrace this 'multi-client' notion

Which is exactly what everyone said about steam when it started, That they would not embrace or ever join it, but almost all eventually caved in, as they had no choice with Steam exclusive releases (Recent example Civ5, even if you buy it from another vendor that has all your other games you still need to sign up for a steam account to actually play it). Just as those that want to play exclusive releases from Large vendors will have no choice but to download those clients. (Counter example: even if you buy the Sims3 from Steam you have to sign up and have both the Origin(EA) and a Sims Client installed to play it.) So it is already a reality. Now whether that is a good thing for games or not is another story, and boils down to More clients installed vs more competition in the industry.
-I should make it clear these are only my views and should not be construed as necessarily representing those of Paradox on this matter.
 
Gamersgate is its' own entity and has about as much to do with Paradox today as Impulse, Direct2Drive and Steam.

Regarding multi-client/multi-source - I definitely feel that there's a paradigm shift in the industry going on right now. A few years ago (as steam was really getting dominant) people generally felt that hey "I really don't want to hassle with 15 clients - I'm sticking to one - hello Steam".

But nowadays more and more people have to use multiple sources just because there are a lot of popular PC games that steam doesn't carry - for instance:

Minecraft
League of Legends
Starcraft 2
World of Warcraft

Soon we'll have Battlefield 3 and Diablo 3 there - those titles represent a very big chunk of the average gamer's time - right?

So yeah it's a hassle to download and maintain a bunch of different games/sources - but people are getting used to it. Besides what's to stop people from creating a 3rd party app that acts as a launcher for all these - (see pidgin http://en.wikipedia.org/wiki/Pidgin_(software) for example)

Heck - I have minecraft, League of Legends AND Starcraft 2 on my Steam list and launch them through steam - it's really convenient because then my friends can still get hold of me while I'm playing.

So in summary - I think definitely you'll see an option to buy Paradox games directly from the "paradox store" - www.paradoxconnect.com is the embryo of that. And that will be a great option for those who really want to support paradox and make sure a 100% of the revenue ends up in the "right hands". But in the meanwhile you'll be able to get our games from Steam, Gamersgate or even Origin (hopefully soon). Also I foresee a proper online library - meaning that if you have a game on digital service X that will mean that you'll be able to redeem that game on digital service y - see how the Humble Indie Bundle or Frozen Synapse lets you redeem the games on Steam - even though you bought it elsewhere.

Also finally - Steam is much more than a distribution outlet - as ComradeOn writes - it's a marketplace with a fantastic marketing capacity. But most importantly it also makes development a ton easier by giving developers access to tons of nifty features like autoupdate, achievements, stats, the cloud and stats to name a few.
/s
 
As always Shams your insight into the publishing and marketing side are very nice to hear. I am consistently amazed at how far down the road you guys/galls look.
 
All the CK2 team are required to wear full chainmail armour at all times during work hours. Design disagreements are settled by trial by combat. Johan has a massive battleaxe by his desk, once a week he'll grab it and swing it wildly at Doomdark while shouting that he needs to "Axe about the status of CK".

So it's not really any different than normal.

:rofl:

Thank god that summer starts to be over as a chainmail could be a bit hot during the warmest days (like Richard found out during crusades..) ;)

Forum related question here:

Why threads such as this with huge amounts of pages do not open the last page when you click at it in the main page when the last post has been posted to here?

Is it just a bug or am I doing something wrong but it seems to open second or third-last page when I open this thread or some of the popular weird screenies/empires threads.
 
So if here has been deleted posts this post (which is #2596) should be in the page.. uum 2690/20 = 135.. Still does match, but do you mean that there is actually "ghost pages" that aren't full or even existing as posts has been deleted?

EDIT: When I had posted this it showed all wrong post number but after refreshing the page it is correct. So is it just a kind of phpbb bug?
 
So if here has been deleted posts this post (which is #2596) should be in the page.. uum 2690/20 = 135.. Still does match, but do you mean that there is actually "ghost pages" that aren't full or even existing as posts has been deleted?

EDIT: When I had posted this it showed all wrong post number but after refreshing the page it is correct. So is it just a kind of phpbb bug?

Every time a post is deleted, normal users can no longer see it. It is still there though -- admins and mods can view them. New, if 20 deleted posts are accumulated, this adds a complete new "page" to the thread that normal users can't see -- a complete page of deleted posts.

It's a limitation of the forum software, if I understood it correctly.
 
As always Shams your insight into the publishing and marketing side are very nice to hear. I am consistently amazed at how far down the road you guys/galls look.

I agree.

For my part, i intend to remain Gamersgate all the way.

Do you mean that after having Gamersgate and split from them, Paradox will have a new platform do directly digitally distribute games ?

Will you increase the number of games you sell in boxed version on GameplayOutlet ? possibly also going back to older games too ?
 
Thanks,

Always fun to dish about the industry, and yes it feels like were miles ahead of most big actors.

I think that within 12 months you'll be able to buy digital games directly from PDX.

As for GameplayOutlet - I hope well have collectors editions there - 100 limited autographed copies of our games with unique items packed along with them - you know real collectors editions.

/s
 
Thanks,

Always fun to dish about the industry, and yes it feels like were miles ahead of most big actors.

I think that within 12 months you'll be able to buy digital games directly from PDX.

As for GameplayOutlet - I hope well have collectors editions there - 100 limited autographed copies of our games with unique items packed along with them - you know real collectors editions.

/s

I have become a Gamersgate loyalist. I tried Steam and decided in 20 seconds that I didn't like the client thingie. But I wanted to comment on "collectors' editions." Today I got spammed by Amazon to buy a CE for Skyrim: For sixty extra bucks I get a twelve inch dragon and a book of concept art. Whoopie! :D I'm no rich man, but I do plan to buy CK2 and maybe Sengoku at cover price, but for a CE I would hope for an autographed photo of Johan in full mail with the Paradox CoA blazoned on his tabard. ;) Seriously, though, I know you guys can be more imaginative than that.
 
Thanks,

Always fun to dish about the industry, and yes it feels like were miles ahead of most big actors.

I think that within 12 months you'll be able to buy digital games directly from PDX.

As for GameplayOutlet - I hope well have collectors editions there - 100 limited autographed copies of our games with unique items packed along with them - you know real collectors editions.

/s

Autographs! Now your talking
 
I have become a Gamersgate loyalist. I tried Steam and decided in 20 seconds that I didn't like the client thingie. But I wanted to comment on "collectors' editions." Today I got spammed by Amazon to buy a CE for Skyrim: For sixty extra bucks I get a twelve inch dragon and a book of concept art. Whoopie! :D I'm no rich man, but I do plan to buy CK2 and maybe Sengoku at cover price, but for a CE I would hope for an autographed photo of Johan in full mail with the Paradox CoA blazoned on his tabard. ;) Seriously, though, I know you guys can be more imaginative than that.


You can get a picture of me in chainmail here for free... IMG_0081.JPG
 
That is one kick ass beard! How long have you been growing it? You should grow it until CK2 is released and have a contest to see who can guess its length.
 
Patches delivered out of the blue when they are "ready" just doesn't get released immediately.

They need to be QA'd and scheduled into the release at lots of platforms...

So a patch thats was sent "out of the blue" 2 WEEKS ago hasnt received any paradox time yet??? So your all so busy that after 2 WEEKS you cant say a word on its status? Your also saying that it hasnt been schedualed yet, not even a pencil mark in the calender? From what i can gather you need to check its okay before you release. So does that mean the publishing department hasnt given it to the dev department yet? Or that the dev department aren't done with it yet? Any of these questions could/should have been answered by now. I mean Irshappa ID have done the hard work and made the patch please don't let them and the players down with such silence.

EDIT: It only has one platform balor! GG are the only ones who sell the game so thats is a rediculous issue to bring up. Plus they dont even host the patches, the first patch 1.01 isnt even up yet.
 
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How would cloud computing affect the gaming industry?

Plenty of ways. Software distribution IE digitial downloads. Saving/loading games remotely so you can play them no matter which computer you're on. Torrent style patch downloads, such as the shared patch model of World of Warcraft, allow higher patch speeds and lower costs to be passed on to the customer, or else reduced support costs for the company.

I'm sure it can be turned into a distributed server model with a little bit of creativity, too. Imagine EU3 where every country is played by a human. Or a team of humans.