All,
Scenario: Hive's AOI 1337
Time: 4:30 PST-8:30 PST
GM: HG
Host: John/Drake
Roster
England: DSY
France: Cannonfodder
Spain: Dave Lifford
Venice: Camisa
Austria: HG
Brandenburg: Gero
Sweden: Dago
Russia: Drake
The Ottoman Empire: John
1. Maptrading
-No maptrading with the AI. Period.
-No maptrading with humans until 1600
-Maps stolen from the AI before 1492 will be edited out
2. Domestic Policies
-Land slider locked at 5
-Event movements of the land slider will be removed after the session
3. Peace
-A player must accept a stabhitting peace offer at -3 after three or more years of war
-A player must accept a stabhitting peace offer at -3 stab and -99 WS regardless of how long the war has been going
-Stabhits must be given individually, between two nations, not alliances
-Simultaneity will be enforced; all other deals, back-stabs, outright lies, player annexations, gangings, counter-gangings, etc., are allowed and part of the game, to be dealt with diplomatically and not in tirades
4. The Hundred Years War
-If France is eliminated, French culture will be given to Castille, Austria and Venice at the GM's discretion
-France and England are prohibited from drawing permanent borders or making any peace agreement of ten years duration or more prior to 1453
-The GM reserves the right to immediately replace either or both players for failing to meet the above requirement
5. Leaders
-Random leaders will be generated until 1492; each generation will have at least one General and possibly two Generals and an Admiral
-Random Admirals will be generated throughout the game
-All stats are capped at 4-4-4
-Explorers and conquistadors will be generated at random after 1492
6. Conduct
-Out of character bitching, moaning, fit pitching, wife-swapping and pig fucking are prohibited in-game and in the main thread; serious concerns should be addressed in private to the GM
-A threat to quit after the game has started, for any reason, is quiting
-All in-game diplomacy, particularly of the angry kind, must be conducted in-character
-Diplomacy and game analysis, generally, belong in-character in the dispatches thread; not here
-This is a diplomacy and character heavy game; failure to particiapte actively and intelligently means a sack and replacement
-No exploits of any kind. That includes, but is not limited to, pirate spamming, lagging missionaries and colonists, human-human vassalizations (except by force), multiple DP clicking, farming the AI for cash, etc., etc. The GM's word on this in-game is final and may be discussed after the session.
-Again, no pig-fucking
Scenario: Hive's AOI 1337
Time: 4:30 PST-8:30 PST
GM: HG
Host: John/Drake
Roster
England: DSY
France: Cannonfodder
Spain: Dave Lifford
Venice: Camisa
Austria: HG
Brandenburg: Gero
Sweden: Dago
Russia: Drake
The Ottoman Empire: John
1. Maptrading
-No maptrading with the AI. Period.
-No maptrading with humans until 1600
-Maps stolen from the AI before 1492 will be edited out
2. Domestic Policies
-Land slider locked at 5
-Event movements of the land slider will be removed after the session
3. Peace
-A player must accept a stabhitting peace offer at -3 after three or more years of war
-A player must accept a stabhitting peace offer at -3 stab and -99 WS regardless of how long the war has been going
-Stabhits must be given individually, between two nations, not alliances
-Simultaneity will be enforced; all other deals, back-stabs, outright lies, player annexations, gangings, counter-gangings, etc., are allowed and part of the game, to be dealt with diplomatically and not in tirades
4. The Hundred Years War
-If France is eliminated, French culture will be given to Castille, Austria and Venice at the GM's discretion
-France and England are prohibited from drawing permanent borders or making any peace agreement of ten years duration or more prior to 1453
-The GM reserves the right to immediately replace either or both players for failing to meet the above requirement
5. Leaders
-Random leaders will be generated until 1492; each generation will have at least one General and possibly two Generals and an Admiral
-Random Admirals will be generated throughout the game
-All stats are capped at 4-4-4
-Explorers and conquistadors will be generated at random after 1492
6. Conduct
-Out of character bitching, moaning, fit pitching, wife-swapping and pig fucking are prohibited in-game and in the main thread; serious concerns should be addressed in private to the GM
-A threat to quit after the game has started, for any reason, is quiting
-All in-game diplomacy, particularly of the angry kind, must be conducted in-character
-Diplomacy and game analysis, generally, belong in-character in the dispatches thread; not here
-This is a diplomacy and character heavy game; failure to particiapte actively and intelligently means a sack and replacement
-No exploits of any kind. That includes, but is not limited to, pirate spamming, lagging missionaries and colonists, human-human vassalizations (except by force), multiple DP clicking, farming the AI for cash, etc., etc. The GM's word on this in-game is final and may be discussed after the session.
-Again, no pig-fucking
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