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Character for Patrick Schoettmer in "Baptism by Fire"

Rafal Piast, Duke of Silesia
Age: 17

Base Attributes (base 40)

Military: 2
Diplomatic: 10
Intrigue: 5
Stewardship: 6
Health: 8
Fertility: 9

Character Traits: Trusting, Honest, Scholarly Theologian

Background: Rafal was the youngest son of the former Duke of Silesia, and is a distant cousin to the King of Poland. Rafal had originally been intended for the Church, both in order to help his family's standing in the eyes of Rome and because Rafal did not seem to have a temperment suitable to military life as a child. Rafal happily took to the future chosen for him, and requitted himself well in the life of a scholar and thinker.

Disaster (or the Hand of God, depending on whom you ask) intervened, however, when Rafal's father and his two older brothers were all killed during a short war with the Duchy of Bohemia. The war was over a slight theDuke of Bohemia felt was shown to him by Rafal's father during a tournament, and was conducted as a matter of pride. Bohemia seemed satisfied by the devistating blow it struck the royal house of Silesia, and the war ended soon thereafter. Rafal was recalled from his quiet, contemplative life and thrust into the midst of royal politics as the new Duke of Silesia.

Rafal is widely liked by all, and most are deeply impressed by the thoughtful and well-spoken young man. However, the young Duke is more than a bit naive, and is not truly tested in many areas that a ruler is expected to be competent in. The court of Silesia maneuvers and roils beneath the surface, as courtiers both jocky for position and favor from this unknown new ruler, and maneuver to succeed him should the Silesian branch of the Piast line die out with Rafal.
 
Patrucio said:
I tossed out a couple restrictions on crusading. Is there one we all like?
I like your ideas :) What about when the Knights form, should they be left alone or can they be usurped?
 
If you want to attack the Teutonic Knights, I don't see why you shouldn't be able to. They ARE Germans, after all... :D
 
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Oh, and by the by, I think I'll wind up doing a Silesian AAR of the game as it goes along. I thought I would mention this in case either of you two are interrested in writing from your point of view as well. I think it could be interresting to see the development of a game from various viewpoints, particularly if these viewpoints disagree from time to time. ;)
 
Patrucio said:
If you want to attack the Teutonic Knights, I don't see why you shouldn't be able to. They ARE Germans, after all... :D
Well, it's not a good idea, as I just found out. I made myself the Grandmaster in a SP today, now I can't continue the game anymore...

AAR's of course are a "must" :)

I still have to successfully test a CK MP game over the Internet, I'd like to be 100% sure there is no problems before launching into a bit more dedicated (altough I hope still rather laid-back) MP game :)
 
Przemyslaw Piast, Duke of Masovia
Base Attributes, base 40 (42)
Age: 17(24)



Military: 7
Diplomatic: 7
Intrigue: 7
Stewardship: 6(42)
Health: 7
Fertility: 6(7)

Traits: Zealous, Martial Cleric

Background: Przemyslaw is the second son of his father, former duke of Masovia. Already at young age he was a stubborn child. His father sent him to the monastery school to learn temperament, but instead Przemyslaw grew up to a real zealot. When his oldest brother died Przemyslaw became the heir of the Duke of Masovia.


Is two traits too much? I tried to take two traits with both positive and negative effects to gain a more RPG feeling :)

Ok, I've made the changes. Wladyslaw Herman has 42 in total points, perhaps Patrucios and my staring character could also have 42 points but be 24 years old (as Wladyslav is)? Or perhaps Sterkarm would like to make himself a 17 year old character too, and lets leave Wladyslav Herman there in the court of Boleslaw? That way we'd have Boleslaw, his children and his brother in the succession, and all three of us would have the "correct" surname :) It would also be easier to edit :) Perhaps also a 10 year immunity on Boleslaw and his family would be in place so that they have a chance to breed a bit first?

Also, the two of you start with two or three provinces unders control, would it be a deadly sin if Czersk was made a province of Masovia instead of being a vassal? The income would be a bit more comparable with the two of you :)

Once we agree on the edits, I'll make the poland.eug and poland_characters.inc (and possibly the poland_countries.inc) available to download to be place in the scenario folder. All other files to be used will be the regular 1066-files.

Once the game is on, I suggest it is immediatly paused for a couple of minutes after one day has passed. That way we'll have a possibility to assign people to the courts and try to arrange for marriages (as the courts fill up with people after the first day).
 
Jarkko Suvinen said:
Well, it's not a good idea, as I just found out. I made myself the Grandmaster in a SP today, now I can't continue the game anymore...

Oh, yea. I had read about that in the forums. I just thought you were asking if we should let it slide if the Teutonic Knights steal our lands....
 
Is two traits too much? I tried to take two traits with both positive and negative effects to gain a more RPG feeling :)

No, I don't think so. If there were a second personality trait that you wanted to take that you thought fit your character, I wouldn't object. After all, the randomly-generated characters spawned at the beginning of the game generally have 2 personality traits and 1 education trait. I do find it funny that both of our characters were trained in the church, though. :D

Ok, I've made the changes. Wladyslaw Herman has 42 in total points, perhaps Patrucios and my staring character could also have 42 points but be 24 years old (as Wladyslav is)? Or perhaps Sterkarm would like to make himself a 17 year old character too, and lets leave Wladyslav Herman there in the court of Boleslaw? That way we'd have Boleslaw, his children and his brother in the succession, and all three of us would have the "correct" surname :) It would also be easier to edit :) Perhaps also a 10 year immunity on Boleslaw and his family would be in place so that they have a chance to breed a bit first?

As I've been saying, I personally think that we should leave Herman in his brother's court and all start on the same footing.

Also, the two of you start with two or three provinces unders control, would it be a deadly sin if Czersk was made a province of Masovia instead of being a vassal? The income would be a bit more comparable with the two of you :)

I wouldn't object.

Once we agree on the edits, I'll make the poland.eug and poland_characters.inc (and possibly the poland_countries.inc) available to download to be place in the scenario folder. All other files to be used will be the regular 1066-files.

Sounds good.

Once the game is on, I suggest it is immediatly paused for a couple of minutes after one day has passed. That way we'll have a possibility to assign people to the courts and try to arrange for marriages (as the courts fill up with people after the first day).

Well, if both of you want to, I wouldn't object. However, I think we shouldn't pause the game to get that stuff done. I think that letting the game run while we set our court and race around trying to find brides would accurately reflect the disarray in court following a succession. Then again, I play SP with a "no pause" rule, so it's something I'm use to working around.

Oh, and speaking of marriages, I think we should all agree not to marry that d'Acquitine chick....
 
First off, could you post your ICQs or MSN or AIM? My AIM screenname is "BigEgoSteveo", it's compatible with ICQ.

Also, I guess I'll make my own character, but I prefer that the crusading limits be a bit less strict...

Character

Wladyslaw Piast, estranged grandson of Miezko Piast.

Age: 16 or 17

Traits: Crusader, Lustful, Valorous, Brilliant Strategist, Honest (too much?)

Growing up in Poznan, former capital of Poland, Wladyslaw trained under his uncle, Boleslaw, and learned the art of heavy cavalry in warfare. However, as he was often away from the court, fighting the pagans who grew increasingly aggressive on the borders, he learned little of deceit. While he may be a great military commander, in matters of the court, he is quite lacking. His combat with the heathens made him skilled in the art of war against these tribes. This gained him some fame throughout eastern europe as a champion of God, and eventually the pope heard of such happenings, and, though he cared little about the tiny duchy in the east, he granted Wladyslaw many ceremonial titles, one of which is Defender of the Eastern Catholic Nations. This gives him much leeway when dealing with the heathens

Stats (40, though I'd prefer something like 48)
Martial: 11
Diplomacy: 6
Intrigue: 0
Stewardship: 9
Health: 6
Fertility: 8
 
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Casluerj said:
Hi,
I am a really Newbie in CK, but i would like to play with u guys, the time sounds good to me, and after all, ster wouldnt get late in medieval europe :rofl: ;)

Can you explain the rules to me? and when we gonna start?
Thanks

Probably this week, we'll each be playing as a Duke in Poland (you'll be Wielkopolska, so we'll have to make it a Duchy now). We're creating our own characters, who will have the Piast name, but will be like country cousins. The stat total must be 40, and you can have any number of traits, but try to balance it out somewhat.
 
Sterkarm said:
First off, could you post your ICQs or MSN or AIM? My AIM screenname is "BigEgoSteveo", it's compatible with ICQ.
I added you to my ICQ list. My ICQ is 324948355


Traits: Crusader, Lustful, Valorous, Brilliant Strategist, Honest (too much?)
Yes, perhaps too much. After all, the boy is only 16 or 17, so I don't think he still can be a real Crusader, and since we'll go with somewhat strict crusading rules of which Crusaders are extempt, it would unbalance the situation :) As Patrucio pointed out, usually characters at this age have 1 education trait and 2 personality traits, so Brilliant Strategist + two personality traits (Lustful and Honest?) would be fine.

Saying that, I'll add another personality trait (as it had only one) to my character: Honest. He is a zealot, and doesn't want to hide it :D
 
Sterkarm said:
Probably this week, we'll each be playing as a Duke in Poland (you'll be Wielkopolska, so we'll have to make it a Duchy now).
Ok, done that too, and made Masovia have two counties (and lost the vassal).

Casluerj, if you could make your character as soon as possible, I could make the files available for downloading then. And I think the "rule" of having an educational trait + two personal traits is a good one, try to make them match somehow :)
 
Patrucio said:
Well, if both of you want to, I wouldn't object. However, I think we shouldn't pause the game to get that stuff done. I think that letting the game run while we set our court and race around trying to find brides would accurately reflect the disarray in court following a succession. Then again, I play SP with a "no pause" rule, so it's something I'm use to working around.

Oh, and speaking of marriages, I think we should all agree not to marry that d'Acquitine chick....
Ok, let's go with no initial pausing then :) And indeed, let's leave the d'Acquitane chick for somebody else :)
 
A preliminary version of the scenario is available for download. Unzip the three files in your scenarios-folder, the scenario uses regular 1066 files for everything else. Note that the files in the zip won't overwrite anything. When you start the game you'll see a new scenario called Poland_MP.

Changes made to the 1066 scenario:
-the three made characters added (Sterkams character only has three traits)
-characters already at the duchy courts also changed to the Piast dynasty
-Wielkopolska made a duchy, and it's character change to 17 years old with total attribute value of 40 (just so that I won't forget to do the changes once I recieve the character)
-money set for all four duchies to 75

Changing status of a vassal proved to be quite a hassle, so I'd rather not dive into that...

Please comment, we still have plenty of time to correct problems and to adjust things :)
 
My AIM is IttyBitty Pooper, but as I don't like IM all that much I'm rarely on it. Still, I'll pop it on after I put my daughter to bed Saturday night.
 
I have a question about mods. Since I do use the LUCKS mods in my regular game, I was wondering if

1) the game would use those events for me still in the MP game,

2) whether you all would be affected by them,

and

3) whether the mods would cause problems or not.

If they are a problem, I have no issues with uninstalling them. They are pretty cool, though, and can create some interresting and realistic RPing dilemmas in the game (Example: I assassinated my brother- who was my heir at the time- in one of my SP games after he raped my wife.)
 
The random events are drawn from the host, so IIAC there is no problem unless you are the host.

I am not familiar with the LUCKS, if its random events are in a different file than the regular ones, they are included only if the "include" command specifies them in the scenario file, even if you were the host. However, if LUCKS overwrite the regular random events, then that is not the case.
 
It overwrites existing events as well as adding new files.
 
Patrucio said:
It overwrites existing events as well as adding new files.
Then you can't act as the host unless we want the LUCKS events :)

I took a look at the LUCKS threads. Looks like there are many good ideas, but I also got the impression that there are still some problems with certain events.