Originally posted by Wheels
I don't think the legion battle mechanisms really work in a grand strategic game in real-time as CK is to be, esp. with multiplayer. Legion is turn-based and there it's not so much a problem if battle resolution takes a bit of time--there's nothing else that has to be handled simultaneously. CK's going to be more like EU in that stylistic sense and I think what's more likely is a seriously beefed-up version of EU battles, which isn't all bad, really![]()
I think the beefed-up combat will be just more information - sorta like EU II with the different types of units portrayed where we have only one typ unit in EU II. Perhaps a little more insight in an HOI-type display of the tactics used and the terrain effects.