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Brilliant idea, recycling toasters into fuel! I see now why they call you Chief...

Still, just the smell of it... don't think I would be drawing repairs ;)
Leave that to me, I happily sacrifice my smelling to the cause :D
So, mr tin-can-admiral, could you please come to the engine room? There is something there I'd like to show you...
 
Leave that to me, I happily sacrifice my smelling to the cause :D
So, mr tin-can-admiral, could you please come to the engine room? There is something there I'd like to show you...

Gladdly, but first I must finish sending your locations to Scar. My Friend asked to visit, and I would so hate it if he could not show up.
 
Gladdly, but first I must finish sending your locations to Scar. My Friend asked to visit, and I would so hate it if he could not show up.
I'll prepare a landing spot for him on the muzzle of a cannon than :D
 
I'll prepare a landing spot for him on the muzzle of a cannon than :D

He does not mind. He got his name after he went after one of your kinds Battlestar armed with nothing more then a rusty metal wrench and walked way from the wreckage afterward with a Scar on his body.
 
He does not mind. He got his name after he went after one of your kinds Battlestar armed with nothing more then a rusty metal wrench and walked way from the wreckage afterward with a Scar on his body.
Umm... Scar is a Raider, isn't he?
 
Umm... Scar is a Raider, isn't he?

Yes, he is now. But he used to be an inflitering Cylon, and was a trusted mechanic on one of your BattleStars.
 
Sorry I was a bit absent, I was on a cruise and as such in no condition to play the game. So yeah, I guess I'll draw treahcery, use my Intimacy to draw a card from Lord Strange, and then activate Caprica.
 
Sorry I was a bit absent, I was on a cruise and as such in no condition to play the game. So yeah, I guess I'll draw treahcery, use my Intimacy to draw a card from Lord Strange, and then activate Caprica.

Give us one with jump prep. I want to introduce these humans to Scar. There only a what? 2/20 chance of me drawing the one destination that has it?
 
Sorry I was a bit absent, I was on a cruise and as such in no condition to play the game. So yeah, I guess I'll draw treahcery, use my Intimacy to draw a card from Lord Strange, and then activate Caprica.

Also what are you making Lord Strange draw?
 
Code:
[u]CYLON ATTACK: Scar[/u]

1. Activate Raiders 
2. Setup: 
BRAVO Scar 
DELTA 2 Civilian Ships 
ECHO 1 Viper 
FOXTROT 1 Viper 
3. SPECIAL RULE - Personal Vendetta: Keep this card in play until the fleet jumps or Scar is destroyed. 
Whenever Raiders are activated, activate Scar twice. Scar can only be destroyed on a roll of 7 or 8.

Just kidding :p
(Yep, that's the actual Scar crisis from the the DeckManager crisis deck ..)
 
Code:
[u]CYLON ATTACK: Scar[/u]

1. Activate Raiders 
2. Setup: 
BRAVO Scar 
DELTA 2 Civilian Ships 
ECHO 1 Viper 
FOXTROT 1 Viper 
3. SPECIAL RULE - Personal Vendetta: Keep this card in play until the fleet jumps or Scar is destroyed. 
Whenever Raiders are activated, activate Scar twice. Scar can only be destroyed on a roll of 7 or 8.

Just kidding :p
(Yep, that's the actual Scar crisis from the the DeckManager crisis deck ..)

<card>
<text>Mining Asteroid

Distance 2
Lose 1 Fuel and repair 2 Vipers. Search the Crisis deck or discard pile for the Scar card and immediately resolve it. Then shuffle the Crisis deck.</text>
<type>DESTINATION</type>
</card>

That the one I am looking for. Scar right after we have jumped :)
 
True. But that destination costs just 1 fuel :(
(And the scar attack crisis is pretty mild as far as attack crisis go.)
 
Chief can draw treachery, as usual.

---------------------------
CRISIS: Water Shortage



President Chooses:

-1 Food

OR

the President discards 2 Skill Cards, then the current player discards 3 Skill Cards


Post-Crisis: Launch Nukes, +1 Jump Prep
---------------------------
 
Jopi can just ignore the discard if LS chooses it.
.. which is really a no brainer here.

The disadvantage of losing the presidency is pretty self-evident..
 
Considering what I am going to do on my turn, my action here is rather clear.

Activate my once per game power: The Humans take the -1 Food option.

Technically I should have to wait until he makes a choice on that, and only do so if he does not take it himself, but I want to speed this up a bit. That and I think we know what the president would have taken.
 
Turn 17

Player Status

Bolded player has the turn.

Kriszo -- Chief Tyrol [3]
Lord Strange -- President Adama [5, 3Q]
Randakar -- Baltar [3]
Jopi -- Caprica 6 [7]
Eternaly Lost -- Admiral Helo [4+5, 2N]
Reis -- Starbuck [8]

Destiny Deck [10]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       2/7

[b]Food[/b]       05/08      [b]Vipers[/b]         0 Active, 6 in Reserve, 2 Damaged
[b]Fuel[/b]       04/08      [b]Raptors[/b]        2 in Reserve
[b]Morale[/b]     08/10      [b]Jump Prep[/b]      1/5 (Cannot jump)
[b]Population[/b] 10/12      [b]Cylon Boarding[/b] None

Reserve   Civs 12
Active    Civs   0
Destroyed Civs 0

Ships and Resources Remaining
-- 1 Pop            x6
-- 1 Pop & 1 Morale x1
-- 2 Pop            x2
-- 1 Pop & 1 Fuel   x1
-- Empty            x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Code:
[b]Galactica[/b]  (0/6 Damage)
[i]FTL Control[/i]
[i]Weapons Control[/i]
[i]Command[/i]  
[i]Communications[/i] 
[i]Admiral’s Quarters[/i] ~Eternaly Lost/Admiral Helo
[i]Research Lab[/i] 
[i]Hangar Deck[/i] 
[i]Armory[/i] 
[i]Sickbay[/i]
[i]Brig[/i]~Lord Strange/President Adama, ~Reis/Starbuck

[b]Pegasus[/b] (0/4 Damage)
[i]Pegasus CIC[/i]  
[i]Airlock[/i]~Kriszo/Chief
[i]Main Batteries[/i] 
[i]Engine Room[/i]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i]
[i]President’s Office[/i] 
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i]  --Jopi/Caprica 6
[i]Cylon Fleet[/i]
[i]Human Fleet[/i]
[i]Resurrection Ship[/i]~Randakar/ Baltar

[b]Off-ship:N/A[/b]


Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/    FOXTROT   |   ECHO       \


Action queue:
Gm~Stuff
EL~do turn+pick destination