Brilliant idea, recycling toasters into fuel! I see now why they call you Chief...
Still, just the smell of it... don't think I would be drawing repairs
Still, just the smell of it... don't think I would be drawing repairs
Leave that to me, I happily sacrifice my smelling to the causeBrilliant idea, recycling toasters into fuel! I see now why they call you Chief...
Still, just the smell of it... don't think I would be drawing repairs![]()
Leave that to me, I happily sacrifice my smelling to the cause
So, mr tin-can-admiral, could you please come to the engine room? There is something there I'd like to show you...
I'll prepare a landing spot for him on the muzzle of a cannon thanGladdly, but first I must finish sending your locations to Scar. My Friend asked to visit, and I would so hate it if he could not show up.
I'll prepare a landing spot for him on the muzzle of a cannon than![]()
Umm... Scar is a Raider, isn't he?He does not mind. He got his name after he went after one of your kinds Battlestar armed with nothing more then a rusty metal wrench and walked way from the wreckage afterward with a Scar on his body.
Umm... Scar is a Raider, isn't he?
Gladdly, but first I must finish sending your locations to Scar. My Friend asked to visit, and I would so hate it if he could not show up.
Sorry I was a bit absent, I was on a cruise and as such in no condition to play the game. So yeah, I guess I'll draw treahcery, use my Intimacy to draw a card from Lord Strange, and then activate Caprica.
Sorry I was a bit absent, I was on a cruise and as such in no condition to play the game. So yeah, I guess I'll draw treahcery, use my Intimacy to draw a card from Lord Strange, and then activate Caprica.
[u]CYLON ATTACK: Scar[/u]
1. Activate Raiders
2. Setup:
BRAVO Scar
DELTA 2 Civilian Ships
ECHO 1 Viper
FOXTROT 1 Viper
3. SPECIAL RULE - Personal Vendetta: Keep this card in play until the fleet jumps or Scar is destroyed.
Whenever Raiders are activated, activate Scar twice. Scar can only be destroyed on a roll of 7 or 8.
Code:[u]CYLON ATTACK: Scar[/u] 1. Activate Raiders 2. Setup: BRAVO Scar DELTA 2 Civilian Ships ECHO 1 Viper FOXTROT 1 Viper 3. SPECIAL RULE - Personal Vendetta: Keep this card in play until the fleet jumps or Scar is destroyed. Whenever Raiders are activated, activate Scar twice. Scar can only be destroyed on a roll of 7 or 8.
Just kidding
(Yep, that's the actual Scar crisis from the the DeckManager crisis deck ..)
[b][u]Fleet Status[/u][/b] [b]Distance[/b] 2/7
[b]Food[/b] 05/08 [b]Vipers[/b] 0 Active, 6 in Reserve, 2 Damaged
[b]Fuel[/b] 04/08 [b]Raptors[/b] 2 in Reserve
[b]Morale[/b] 08/10 [b]Jump Prep[/b] 1/5 (Cannot jump)
[b]Population[/b] 10/12 [b]Cylon Boarding[/b] None
Reserve Civs 12
Active Civs 0
Destroyed Civs 0
Ships and Resources Remaining
-- 1 Pop x6
-- 1 Pop & 1 Morale x1
-- 2 Pop x2
-- 1 Pop & 1 Fuel x1
-- Empty x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
[b]Galactica[/b] (0/6 Damage)
[i]FTL Control[/i]
[i]Weapons Control[/i]
[i]Command[/i]
[i]Communications[/i]
[i]Admiral’s Quarters[/i] ~Eternaly Lost/Admiral Helo
[i]Research Lab[/i]
[i]Hangar Deck[/i]
[i]Armory[/i]
[i]Sickbay[/i]
[i]Brig[/i]~Lord Strange/President Adama, ~Reis/Starbuck
[b]Pegasus[/b] (0/4 Damage)
[i]Pegasus CIC[/i]
[i]Airlock[/i]~Kriszo/Chief
[i]Main Batteries[/i]
[i]Engine Room[/i]
[b]Colonial One[/b]
[i]Press Room[/i]
[i]President’s Office[/i]
[i]Administration[/i]
[b]Cylon Locations[/b]
[i]Caprica[/i] --Jopi/Caprica 6
[i]Cylon Fleet[/i]
[i]Human Fleet[/i]
[i]Resurrection Ship[/i]~Randakar/ Baltar
[b]Off-ship:N/A[/b]
\ BRAVO | CHARLIE /
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A \ | / D
L \ | / E
P \|/ L
H /|\ T
A / | \ A
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ FOXTROT | ECHO \