One line summary of your issue
Left and Right torso mixed up
What platform are you running the game on?
Steam
What operating system do you use?
Windows 7
Which version of the game are you running?
1.8.1-640R
What DLC do you have installed?
Flashpoint,
Urban Warfare,
Heavy Metal
Please explain your issue is in as much detail as possible.
First of all: I am a BT fan since > 20 years ... and I love the implementation of it... great job, great game, thank you.
I downloaded via Steam on recently and started right the away (campaign mode) and right away the following thing occurred to me: whenever you fire at a mech and hit it, the damage is going to the "wrong" side of the torso. It is particular obvious when doing aimed shots: you aim to the (lets say) left torso, 69% hit probability (doesn't matter which weapon time: laser, rockets, ballistic). Knowing it, you can of course consider and correct it for fights but its quite annoying and it tears my heart so see a hunchback as opponent with a A20 on his RIGHT shoulder and i can destroy it by firing at his LEFT torso ... this is true for any mech though.
The GUI shows the way you see a mech as if it is standing in front of you, FACING you (which is correct way of displaying it): the left shoulder of the opponent's mech is to the right side of your view (easily checked by hovering with the mouse over it) - so far so good. Now executing an aimed shot to that left shoulder ... damages the opponents RIGHT shoulder instead. Also the displayed hits etc is all on the wrong side of the opponents mech. Aiming at the legs or arms, this mixing of sides does NOT occur, just for the torsos.
So maybe the simply explanation is that all the left/right hitboxes of the torsos were switched by the programmer?
Have you tried verifying your files?
Yes
Steps to reproduce the issue
"works" with any mech you fire at
Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox
If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Attach screenshot / video
Left and Right torso mixed up
What platform are you running the game on?
Steam
What operating system do you use?
Windows 7
Which version of the game are you running?
1.8.1-640R
What DLC do you have installed?
Flashpoint,
Urban Warfare,
Heavy Metal
Please explain your issue is in as much detail as possible.
First of all: I am a BT fan since > 20 years ... and I love the implementation of it... great job, great game, thank you.
I downloaded via Steam on recently and started right the away (campaign mode) and right away the following thing occurred to me: whenever you fire at a mech and hit it, the damage is going to the "wrong" side of the torso. It is particular obvious when doing aimed shots: you aim to the (lets say) left torso, 69% hit probability (doesn't matter which weapon time: laser, rockets, ballistic). Knowing it, you can of course consider and correct it for fights but its quite annoying and it tears my heart so see a hunchback as opponent with a A20 on his RIGHT shoulder and i can destroy it by firing at his LEFT torso ... this is true for any mech though.
The GUI shows the way you see a mech as if it is standing in front of you, FACING you (which is correct way of displaying it): the left shoulder of the opponent's mech is to the right side of your view (easily checked by hovering with the mouse over it) - so far so good. Now executing an aimed shot to that left shoulder ... damages the opponents RIGHT shoulder instead. Also the displayed hits etc is all on the wrong side of the opponents mech. Aiming at the legs or arms, this mixing of sides does NOT occur, just for the torsos.
So maybe the simply explanation is that all the left/right hitboxes of the torsos were switched by the programmer?
Have you tried verifying your files?
Yes
Steps to reproduce the issue
"works" with any mech you fire at
Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox
If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Attach screenshot / video
Attachments
Upvote
0