Ah, that savegame Army Organizer is pretty good but I meant the in-game OOB editor that I guess came with Semper Fi.
And yeah, Poland is a tough one to start with - every decision has to be focused on the big hammer that is coming, and it takes 3 3/4 game years before you find out if you screwed up. Plus there's a lot of units to manage, more than usual for a 50ish IC country I think.
Anyway this AAR inspired me to play a quick (probably too quick) HPP mod game as Poland and Germany crunched me nicely. One big part of it was I was playing late and too cocky and watching air battles and attacks up north when Germany managed to open a gap and blast a few motorised units behind my lines and almost next to Lodz before I noticed. My line was otherwise holding fairly well most places for the 1st 3 weeks, but by then they were knocking some back especially where they could converge from 3 provinces and used armor. It took longer than I thought to crush the Konigsberg troops (damn forest) and then redeploy south to cover the holes, especially since more than I expected was coming up through Slovakia and I never quite got that covered as well as I should.
I only built 1 IC and even that was 1 too many, and I only just managed to build 2 more interceptors just before the war after I thought I was about out of manpower and actually had IC to spare. I sure didn't have time to research much of the air techs, and what I did was almost certainly another mistake as I didn't quite finish '40 artillery or Small Arms in time, or a couple of the infantry doctrines that would have been handy.
Other flubs: I misplaced the garrisons (should have had infantry defending in the forests/woods and garrisons in the urban areas (HPP gives garrisons a decent defense boost in urban, and a malus in woods, even worse in forests), didn't have a real 2nd line in place (I was thinking the Konigsberg troops would take up most of that task but they didn't get there in time. I underbuilt too - I had a lot more manpower than I though left after I did the "mobilize for war" (another HPP mod thing), I could have upgraded half of the garrisons to full inf, built another 30-35 full 2 inf+2art divisions and still have a bit left to replace casualties.
At war start I had 95 inf, 53 gar and 147 art brigades. And 32 cavalry - again almost certainly too many. I was trying to keep the mobile practical from zeroing out, and I had fantasies of upgrading nicely experienced cav to armor/motorized in the future, but that presumed survival of course
![Big Grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
In HPP I have found cav pretty handy if you can't afford armor - it has decent attacks and speed, moves/fights pretty well in woods and forest, and uses infantry techs so there is no extra to research. I had the cav + 2 full corps of pure infantry swing up from the east through the woods and crush the Konigsberg forces - looked like about 15 divisions.
Germany was pretty brutally ready though, about 330 combat brigades: 111 inf, 48 Mtn, 6 Light Armor, 18 medium armor, 16 TD, and 105!!! motorized inf. Oh plus another 40 or so inf that I killed in Konigsberg. Most of the plain inf was in the Siegfried line, but nearly all of the armor/motorized was beating on Poland. No wonder it went downhill so fast when it opened a couple of gaps and started shoving that stuff through. Nicely done, HPP production AI + SF military AI
I was too tired to do a fighting withdrawl so I let the AI run with it, and it lasted another month before Warsaw fell. Oh well, maybe this weekend I can give it another whirl - I think another 2 divisions per front province - a 2+2 division + a 1+3 division, plus another division backing up as 2nd line just might make enough difference. And this time I'll get the techs right and watch my rear
Anyway, here's another good AAR I saw mentioned above with an even more artillery heavy approach:
http://forum.paradoxplaza.com/forum...d-Fights-On-The-Side-With-The-Best-AARtillery - needless to say he managed a bit better than I did :lol:
But really, for 1st games I would select another country, probably Italy - for not much more work you get to attack, select your targets, build a more diverse army and have a navy and air force and the whole Med to play in. Or Romania or one of the other Balkan countries - beat on your neighbors a bit, but on your own schedule...