3 months to balance the game and this is all you can come up with? Are you serious?
Weapon changes make no sense. PPC buff still leaves it dealing over 25% less damage per tonne than the AC5, so it's still pointless. In anycase, LRMs still out damage, out stability damage and outrange all other long range weapons AND are only weapons in the game that fire indirectly (and yes, they still deal more damage per tonne than the LL even with the buff). SRM6 gets buffed even though it was the best weapon in the game anyway. Flamer was already useless in campaign due to low ammo, and now you make it even worse.
Mech changes make no sense. Assault mech obviously already the best class, and now you DOUBLE their stability reserves AND even increase stability recovery. Knockdowns are now basically impossible. You can DFA with an assault mech and still need additional 140 stability damage to be done it before it gets knocked over now, the AI probably couldn't even manage that even with an entire lance. Same logic for heavies. 5% accuracy debuff for light mechs isn't going to make any difference to their usefulness.
Still no option to turn off the purposeful incorrect reporting of hit chances. No changes to the many over/underpriced mechs in multiplayer. No mew missions that don't just equal "Destroy all the things".
Honestly, the bug fixes and optimization are great, but if this is the best you can do just leave game design to the modding community. Roguetech is already lightyears ahead of the vanilla game.
[Mod Edit: Personal] It is a game.
It is an impressive list of changes I can tell you as somebody who works in the industry. Besides, you might have missed all the other bug fixes they have introduced in the past weeks?
As to the stability changes for heavier Mechs - that was an explicit request from the community. And along with the change that all systems now show a variety of contract difficulties it is now easier then ever to chose a low skull contract and field lights and mediums. A compromise I personally can live with until the random mission system gets an overhaul. Which will take time if they plan to tackle this.
Also: If you disagree with the balance changes, nobody stops you from modifying the .json files and/or continue playing RogueTech.
Chill & Enjoy. Life is too short to get all worked up about trivial things.
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