High Level - I'm happy they are at least trying to address some of the balance issues we currently have (and all the other bug fixes/enhancements look great).
I will say that I'm not sure whoever is in charge of their balance really knows what they are doing. Most of the changes are at least in the right direction, but there's a few that don't make sense and are even at odds with one another (The LRM-15 change really, really makes no sense... like how could anyone conclude that was a good idea?)
I don't expect them to come up with the exact values I would - but it would be nice to see more rigor applied to balance decisions/changes.
I can tell you right now (from fairly extensive play experience) that the stability changes are going to be an issue for a lot of people (and I'm someone who thinks stock stability is generally too low)
Again though - high level this patch looks great. Balance is something that the mod community can easily fix.... and honestly the modding community has some advantages when it comes to tweaking balance anyways.
I will say that I'm not sure whoever is in charge of their balance really knows what they are doing. Most of the changes are at least in the right direction, but there's a few that don't make sense and are even at odds with one another (The LRM-15 change really, really makes no sense... like how could anyone conclude that was a good idea?)
I don't expect them to come up with the exact values I would - but it would be nice to see more rigor applied to balance decisions/changes.
I can tell you right now (from fairly extensive play experience) that the stability changes are going to be an issue for a lot of people (and I'm someone who thinks stock stability is generally too low)
Again though - high level this patch looks great. Balance is something that the mod community can easily fix.... and honestly the modding community has some advantages when it comes to tweaking balance anyways.