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I don't think that the intent with the Unity upkeep on leaders is 'pay'. Personally, I've thought of it as the work and effort required to keep an organization going in the same direction as more and more individuals are added to the central decision making circle, while increasing costs as leaders become higher levels represents their growing egos becoming an issue in the decision making process. But it's up to interpretation, and as stated, works alright mechanically.

And yeah, "Trade" is a happening now, no matter what we think about it or whether it serves a justifiable purpose. For this to end in any other way, someone would need to admit that they made a mistake, and it's really hard for humans to do that.

Also its too late in the development cycle to change something like this.

This is something for the next mayor patch or a custodian adjustment.
 
That is not the intention.

Energy Credits are still used as general currency. Stockpiled trade is used on the galactic market when trading, or when providing supplies for logistics.
Stuff like the "bribe a private collector" events should be changed to trade but I kind of like the idea of energy being a "reserve" currency. The science and scrapper and shroud enclaves deal only in energy - they've seen too many "galactic" institutions rise and fall to care about your ledgers. The trader enclaves deal in energy or trade but the latter only after the galactic market unlocks. The artisans accept energy and consumer goods, and also caravan coins because they think they're funny.
 
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