Democracies
Hi, I would like to ressurect this post, as I think I have a way we can improve the behaviour of some democracies in HoI.
There were a few nations that had relatively small increases in military forces before the war, due primarily to a lack of civilian interest in the military as well as budgetary limitations. HoI has a fixed monthly increase, based on an attempt to achieve historic WW2 manpower levels, but basing it on a constant growth. The model assumes that nations grew their military size constantly and incrementally. Some nations did that, such as Germany, Japan, Italy, France, Czechoslovakia, etc.. which had access to a lot of potential and actual manpower without fears of civilian outrage or limited due to low military budgets.
Nations that were restrained by budget and civilian problems and did not have large peacetime armies, nor the possibility of having large peacetime armies are, US, UK, AST, NZL, CAN, SAF, NOR, HOL, BEL, LUX, DEN. Some were able to field larger armies than others, while others had very small militaries.
The way things are currently set (in CORE HoI), the following nations get MP up to 1945 based on this formula.
(Note: MP to 1940(+starting MP): is total manpower growth, plus the manpower pool up to 1940 to show how much manpower HoI gives these nations before they actually go to war).
Code:
Democracies Starting Pool: Starting MP: Events: Total: MP to 1940(+starting MP):
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USA 100 390.0 7000 = 10 220 1560(1660)
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UK 1450 245.0 0 = 3410 980(2430)
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CAN 30 68.0 330 = 904 272(302)
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AST 40 25.0 300 = 540 100(140)
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NZL 15 10.0 50 = 145 40(55)
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SAF 40 17.0 150 = 326 68(108)
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NOR 100 11.0 0 = 188 44(144)
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HOL 260 73.0 200 = 844 292(552)
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BEL 230 20.0 200 = 390 80(310)
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LUX 10 3.0 1 = 35 12(22)
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DEN 110 21.0 0 = 278 84(194)
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This is my proposed system.
Code:
Democracies Starting Pool: Starting MP: War MP: Rhineland: Austria: Czech: War: Poland Later:
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USA 100 10.0 390.0 *(+2500)MOD (+6000)MOD
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UK 250 10.0 245.0 *+900 +1200
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CAN 30 1.0 40.0 *(+150) (+80+100)+340
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AST 20 1.0 25.0 *(+100) (+40+100+60)+120
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NZL 15 1.0 10.0 *(+50) +50
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SAF 10 1.0 17.0 *(+100)MOD
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NOR 0 1.0 11.0 *+30
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HOL 20 2.0 40.0 [*(+200**)] +100 *[+200]
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BEL 80 2.0 45.0 [*(+200**)] +200 *[+200]
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LUX 0 1.0 3.0 (+1) *
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DEN 0 1.0 21.0 *+50
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Anytime there is something with (+###) it means already included in CORE HoI, but when you see +### it is a proposed new event giving a MP pool increase.
The basic changes are drastic cuts in starting MP pools, as well as the virtual elimination of yearly manpower increases.
Starting MP = the manpower increase per year based on province growth during peacetime (in most cases down to virtually nothing).
War MP = the manpower increase per year based on province growth during wartime (basically unchanged). HOL faces a massive decrease, while BEL faces a massive increase, since both had a similar MP growth potential.
Rhineland = manpower pool increases when the rhienland event fires. Currently in CORE There is a small chance that Holland and Belgium would gain +200 MP if they mobilize.
Austria = manpower pool increases when/if Germany annexes Austria (Currenlty nothing)
Czech = when Germany annexes the Sudatenland some nations mobilize their reserves.
War: Poland = when Germany goes to war against the Allies (i.e., attacks Poland) these nations get the following MP pool increases to show mobilization of reserves and civilians.
Later = other events during the game (such as conscription crisis', the fall of certain nations, etc..) that give MP pool increases.
* = when provincial MP growth changes from Peacetime to Wartime (i.e., when the UK changes from getting 10 MP per year to 245 MP per year).
This should fix problems with the following nations getting 20-80 Divisions in the field in 1939. Problems could be when the AI decides to upgrade industry, which uses MP.