Not much, but it is probably the easiest trait to get rid of (for example, cruel gives you a 0.5 modifier for pillage events, which then give the possibility to get rid of cruel -> as there are several pillage events, one of them is bound to fire in even remotely prolonged conflict if you have Cruel). Giving 1 point for something that is a) very easy to get rid off b) is not very bad to start with, is not ok IMO.Solmyr said:What positive effects does Cruel have?![]()
Still, the chance for that is low, much more probable are the events for heroism etc. Reckless+Valorous is in fact one of the easiest way to boost Prestige income for beginning characters (continuous prestige boost every month plus the very likely (mtth ~40 days) +10 prestige during war, so if valorous is +1 and Reckless -1 then it is a very good combo indeed.Reckless makes you 50% more likely to be killed or wounded in battle. That may count for something.
Again, if characters made with the rules avoid some trait, then the point-cost can be adjusted simply because of that (as was the case with Coward)