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I have a few surgestions to the rules, that i think we should consider for Chill 2.

Rules

-No maptrading with AI/Humans, BUT between session mapchanging of some parts is allowed. ID's Given to GM. (Only 10 Sea Provinces/Normal provinces Taken per player) Btw: Provs need to be adjencent, no provs out of the blue !

Should we apply the "siege the capital" for x years rule? It was surgested after every nation raped Portugal for maps.

-Max 2 players in player alliances.

I feel this is a major advantage for larger countries like France, England and Spain - who all have massive MP. Perhaps other nations should be allowed to be 3 in an alliance.

-Only 3 Units per Peace between alliances.
If you have a CB on demanded province: 0
Other European province: 1
CoT: 2
The rest of the world: 0

The two 0's again give a few countries major advantages. Ottoman can without problem conquer all southeast Europe, due to shields. Spain and Portugal has a large amount of shields for a period and can do this too. I'm sure there are other places, where this applies too.

How about makes it 0,5 so a max of 6 provinses can be taken per war.

Just my point of view.
 
Guys, as i told you monday, i can't play on next monday (14th).
Feanor73 will sub me.
Enjoy your game, and i'll see you on the session after
 
The Carribean Isle Transfer​

The Doge of Venice og the King of England has agreed upon the following.

All Venetian Isles in the Carribean will be transfered to England, including the present infrastructure. In return the English king sends a mighty gift of 3250 ducats.

The Doge

Landnumbers are 145, 146, 147, 148, 149, 150, 151 & 152.
 
Aladar said:
Why don't i have cores in northern Italy?
In this scenario, Bocaj 1453, Venice have no cores in northern Italy, as said by some other players. Same in vanilla. The cores from start were:
Code:
{ 360 362 365 368 370 390 479 480 484 820 481 }

I can see OE suffered a lot while being AI. No surprise for a large country. 188 warships lost, and the galley fleet down from 195 to 8 :(
I will at least edit two DP clicks, since I know we have done that before. I don't know the policy on fleets we have had before though? What happened to Kerch, didn't you use the save I sent to juv, or was there a problem with it I didn't notice while testing it?
 
Aladar said:
The Carribean Isle Transfer​

The Doge of Venice og the King of England has agreed upon the following.

All Venetian Isles in the Carribean will be transfered to England, including the present infrastructure. In return the English king sends a mighty gift of 3250 ducats.

The Doge

Landnumbers are 145, 146, 147, 148, 149, 150, 151 & 152.
I'll edit this, thanks for providing ID's. The infrastructure will be removed, as in wars. We have done that before and for a reason. It shouldn't be better to transfer provinces peacefully than by wars, in this aspect.
 
OE defenitly needs some edits. I think that OE *twice* declared war on a vassal (Hellas and Al K), so some stability-adjustment should be in order. Also there is a never-ending war with Al K, since Nubia occupy Al K:s only prov. I also think that OE should have its fleet back.
 
Norrefeldt said:
I can see OE suffered a lot while being AI. No surprise for a large country. 188 warships lost, and the galley fleet down from 195 to 8 :(
I will at least edit two DP clicks, since I know we have done that before. I don't know the policy on fleets we have had before though? What happened to Kerch, didn't you use the save I sent to juv, or was there a problem with it I didn't notice while testing it?

I dunno, I got a save from Juv to do the rest of the edits- working from that, Kerch was Ottoman when we played.


The easiest way to get the editing done (given that there is so little time) is, I think, to say that you have a free hand in fixing OE (and Russia?) but report what you edited, which we can then discuss after session- ie. the rough editing is done now, and the polishing can be done later, if necessary. [well, ok, if you edit yourself to LT60 I think we have to discuss earlier, but you get my point, I hope]
 
Great to have you back Norre.

I that case, please lower the payment from England, with the price of the infrastruce.

Yes, you took some beatings, mainly becuase to AI was braindead.

*******************

What do you mean Barns? Hasn't the game been rather stabile for the last several sessions. Must have, cos i can't remember them to be an annoyance.

*******************

Would anyone bother to reply to my comment on the rules.
 
Some suggestions for edits:

Here are the OE event choices:

- "October 17, 1631 : Ottoman Empire went with Let the Janissaries enjoy their privileges in Proposal for an Army "
- "September 21, 1640 : Ottoman Empire went with Empower Kemankes in The Reforms of Kemankes. "
- "June 5, 1645 : Ottoman Empire went with Moderate Treaty in The Treaty of Kasr-i Sirin. "

I suppose you can edit those as if you chose the other options.

I also think you can return ships AI lost. Here I would also advocate 100 warships to Holland, which were lost to attrition when in the middle of the session Forzaa and Sander exchanged places in Spain and Holland.

Re-annex Algoers and Tunisia.

Raise stability to 3 and make Ak Koyunlu part of OE as a sort of compensation for all those senseless wars.
 
Aladar said:
Would anyone bother to reply to my comment on the rules.

Rules in this Chill should really change regarding map exchange (there is still no date when the map trading will be allowed), and for sure in the next one. Gaining maps from capital strictly forbidden (or edited out) if there is such a rule.

Max 6 provinces per war... possible good, but better if combined with some sort of colonial wars.

Max 3 members per alliance... Possible a good solution.

In games I will play I would definitelly like the rule some of us have in DBD3: expensive editing of things that can be done in game. Only vassalisation transfer really is edited without charge. The effect is no huge territory transfers so easy like in this campaign, because it requires time to siege all those colonies...
 
Barnius said:
Rules in this Chill should really change regarding map exchange (there is still no date when the map trading will be allowed), and for sure in the next one. Gaining maps from capital strictly forbidden (or edited out) if there is such a rule.
I agree. Historically, the European powers had good map knowledge by the middle of the 17th century. I wouldn't mind freeing up all map exchange by 1650, both with AI's and players. It would lead to most players knowing most of the world, and I thik that's fine. Please comment! Should the date be later?
Since the rest is regarding ot a later campaign I wont comment on it right now.
 
I've build baliffs, guvenors and the other in all provinses.

Mapexchange after 1650 sounds fine.

Kerch wasn't moved, i think it was forgotten.

**********************************'

Norre, i hope you received my ICQ-message regarding multitrade with Austria and Venice. Any hope for me here?

I'd be willing to give you Morea & Kerch if we can make it happen.

That would mean a net of +1 provinse to Austria, 0 loss for OE, and -1 for Venice.
 
Aladar said:
Norre, i hope you received my ICQ-message regarding multitrade with Austria and Venice. Any hope for me here?

I'd be willing to give you Morea & Kerch if we can make it happen.

That would mean a net of +1 provinse to Austria, 0 loss for OE, and -1 for Venice.

How about some wars in east?
 
Barnius said:
But isn't it only TCs that are removed in war exchange?
Tax Collectors and Chief Judges. Governors remain behind.
 
Aladar said:
Norre, i hope you received my ICQ-message regarding multitrade with Austria and Venice. Any hope for me here?
I started my ICQ yesterday, but had no messages waiting for me at all. I think ICQ only keeps messages for a few days, since everytime I start from some absense it has nothing for me. I wont have time for discussiong it and editing it for todays session, so it will have to wait. Sorry.

I thought evenrything (bailiffs, judges, govenors) was removed when provinces changed hands in war, can someone test and confirm.