i dont think this has been covered, so i'll post.
will CK follow in the EU tradition of informative but less-than- useful game manuals? or will they break truely new ground and create a book which actually tells you how to play the game?!?
i think that paradox should hire a technical writer (based on literacy displayed, probably many persons qualified on this board) to write the thing. would have a good layout that matches text to pix, relevant examples in text, good use of subheads, an index and full TOC would be useful features.
a good manual sure would have helped me with EU ... at the beginning.
i think a well organised and well written manual would also make translation easier, and also help cut translation costs down the road.
thoughts?
will CK follow in the EU tradition of informative but less-than- useful game manuals? or will they break truely new ground and create a book which actually tells you how to play the game?!?
i think that paradox should hire a technical writer (based on literacy displayed, probably many persons qualified on this board) to write the thing. would have a good layout that matches text to pix, relevant examples in text, good use of subheads, an index and full TOC would be useful features.
a good manual sure would have helped me with EU ... at the beginning.
i think a well organised and well written manual would also make translation easier, and also help cut translation costs down the road.
thoughts?