Hello!
While attempting to test out the converter and change a ck2 save to eu4, I repeatedly get an error regarding the output folder. I've messed around with it a bit but nothing seems to be working. Any ideas on how to fix?
Thank you for that! I honestly should've thought of installing it fresh myself. It seems to have worked!It looks like your copy of the converter either wasn't unzipped or got mangled by antivirus. Download a fresh copy, deactivate your antivirus software, then unzip it and run it again.
You exported the mod to E:\SteamLibrary\steamapps\common\Europa Universalis IV\mod, which is wrong. It should be something like:It appears I have yet again hit a small roadblock. It seems to have converted correctly this time and I can see it in Eu4's mod folder. I uploaded it as a new mod onto the launcher (not sure if that was how it was supposed to be done. It wasn't there beforehand). I then launched the game like that and was met by total vanilla. I couldn't find my converted save anywhere in-game.
Thanks,
That worked! Thank you very much for the help.You exported the mod to E:\SteamLibrary\steamapps\common\Europa Universalis IV\mod, which is wrong. It should be something like:
c:\Users\User\Documents\Paradox Interactive\Europa Universalis IV\mod\
All ideas the covnerter generates are in mod's common/ideas folder. See if any of those apply to you (through tag, primary culture, culture group etc) and when you find your current ideas just change them. Or define specific new ones for your tag.Sorry for the obvious questions here, but I'm a complete noob when it comes to modding. I've converted my save and identified my nation's tags. If I wanted to change the national ideas and flag if the nation, what files do I edit? I'm basically trying to replace the Pontic Steppe with the ideas and flag of the Extended Timeline's Sarmatia.
Yup.Does the latest version of the converter work with HIP (SWMF map)?
I tried converting, it works, but some provinces are empty or vanilla.Yup.
They haven't touched HIP since 2020 or so I think. Upload your log.txt, might be the converter isn't catching HIP.I tried converting, it works, but some provinces are empty or vanilla.
I tried converting, it works, but some provinces are empty or vanilla.
I clicked the checkbox on HIP, but the conversion was stuck at 47%. I think this has something to do with the Cyrillic username in the ck2 documents. I moved mods to another directory, without the Cyrillic, and everything worked.View attachment 1021319
Yeah, you likely forgot to enable HIP mod.
CK2 needs all used mods t be enabled manually in the converter.
I suggest rolling eu4 back to 1.34 and just not bothering. You should be able to convert 1.34 to vic2 (and maybe vic3).This might be a stupid question, but any way to convert an already existing CK2-EU4 mod made in the Karling 1.0 version for 1.34, into a compatible mod for 1.35? My CK2 save game is currently on my other PC which is other side of the country, so making a new conversion is not feasible. I tried using the old mod, but EU4 only opened on the default map.
You apparently lack configurables folder which is required for normal converter function. I suggest uninstalling/deleting the converter and reinstalling it.Hello, i cant seem to use the converter, whenever i try too a bunch of errors pop up about configurables/.....txt for parsing, tried the antivirus thing thats included in the FAQs but didnt work. Got any other ideas i could try to fix this?
If you have whatever DLC for monuments in EU4 (Leviathan?) then you get bonafide monuments you can build and expand based on your ck2 great works. Otherwise you get province modifiers, yes.Converter question: Is converting Great Works into province modifiers supported? The official CK2 to EU4 converter had this feature where if you had a level four great work, it would be turned into a permanent province modifier in EU4, which I thought was a pretty cool feature. I'm playing a campaign currently where part of the goal was to get a lot of great works so that in EU4 my entire country would be dotted with those modifiers, but when I convert it doesn't seem to bring the modifiers in?
I'm playing on HIP with SWMF map, so maybe that's part of the thing? If those modifiers aren't part of this converter it would be a cool touch to add them, adds a ton of flavor.