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So I started a few new games just screwing, and Idk if this was already reported, but I noticed that I wasn't able to click around or zoom once I click a province. It seems like that the interface of the 3.1. Great Works patch is still there, just invisible and causing that problem. Also I want to say that I'm happy that my, and many others favourite mod got updated and just want to thank the dev team btw
 

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A bug (I assume) revolving about the fact that as a Sahidic/Kemetic you can't upgrade the Pyramids of Khufu [culture Egyptian (Egyptian Arabic...needs in my opinion to either be replaced by Sahidic or to add Sahidic to the list), Lunatic (understandable) ,Religion has the feature Pyramid Creation (Slap on Kemetic dat feature(I know, I know easier said than done but you get my point))]
 
When reforming the Celtic faith and choosing Temporal leadership it results in a game-over, so it should either allow temporal leadership or just block it entirely .


EDIT: also Neustria is called France for some reason..unsure if a bug or intentional
 
Trying to form the Russian Tsardom through the decision menu results in the destruction of e_russia for some reason. (Sorry for posting so many reports one after another )

EDIT: Another thing: In the religion tab, the name of the religion is jumbled together with the word 'religion'
 
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Beta 2
-Decisions for creating Roman provinces make Byzantium lose de-jure land to Roman Empire or lost it completely. I've seen happen it for Byzatium in 769 bookmark where they create Phrygian Province and it becomes dejure Roman Empire.
-There is second Bon faith in ledger that has stripped down description of original Bon faith and has icon of reformed Zunism. I assume it is a reformable version of Bon that has been messed up due to the fact that Bon faith is not reformable. Aztec has also similar problem.
-Coptic icon is in the middle of Mazdan faiths in the ledger
-Excommunication is broken due to acceptance modifier seemingly conflicting between new and old acceptance system. Asking for money from the Pope is blocked completely. Other religious head interaction seemingly work fine though.
 
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Beta2
-Byzantium's succession law is aviliable to their vassals so that the succession law of strategos created by Basileus is Imperial Elective
-Imperial Bureaucracy in Byzantium could not work very well.When strategos succession happens, Basileus choise to remain the successor's title could not let the opinion of successor increase
 
I am also having frequent game crashing instances. I can sometimes get through 1-2 years but it crashes without giving me an error. The program simply stops working.

Something as well, in the religious screen, at least for the chalcedonian and iconoclast religions, at the top the "religion" text is overlapped by the religion's name. Might be something you want to fix.
 
crashing when clicking the buttons to go to next province and next great work.

also text overlay for the word religion and most pagan religions names is bugged.

(not sure if bug) some of the ancient pagan religions seem to lack any features such as the pre Islamic arab pagan religion forgot the name and caananite. also these religions seem to not have the ability to be reformed and exist purely as they are.
 
Hello! Thank you for not having abandoned the mod and continue to work on it. I know that this is a beta, and many errors will be corrected ... But I would like to help, even pointing out some trifles.
1) Incorrect display of religion name on a religious panel.
2) No localization for a number of opinion_modifiers, this is evident from the trait "Iconoclast" (iconoclast_trait).
3) No localization for wonder_aztec_pyramid_desc. This is a mistake of Paradoxes, but they can ignore it for a long time.
4) It is necessary to modify the backgrounds, because they do not always correspond to the portraits, especially after adding new portraits and backgrounds. By the way, in original game appears so many backgrounds for portraits. Could you combine the new with yours?
5) Why are the Greek gods and Roman pagans evil gods appear "The Dark Spirits", like the Africans? Especially considering that there is a cult of the Titans in mod. What is not suitable for the Greeks and the Titans? And is there really no one in the Roman mythology for the role of an evil god? Why do Prometean paganism mean evil gods to the Roman gods? Wouldn't it be more logical to inscribe the Greek gods there?
6) I know that little is known about pre-Islamic beliefs ... But why is their religious symbol a frozen twig? If there were three sisters in the pre-Islamic beliefs, the supreme goddesses, then why is there one Al-Lat in the list of supreme? Wouldn't it be better to write Three Goddess?
7) Sometimes it is not entirely clear - a bug or error is, or part of the idea. For example, will secret religious societies be returned? Or so conceived? Will the Greeks have high priesthood? Or is it just not displayed? (I have no Holy Fury) Thank you for your attention.
 

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Running Beta 2 with CK2 version 3.10

With the Old Gods bookmark (867 start), the Alt Clut dynasty (ruling in d_galloway) has errors in the history files that results in a broken dynasty tree - there are characters in the dynasty with no apparent relation to the character marked as the founder, which results in the dynasty tree view looking like this:
Broken Alt Clut Dynasty Tree.png

As a possibly related issue, all 4 of the living members of this dynasty at this start date have Caradog's bloodline in the un-modded game, but with Beta 2, not only do none of them have it, but the ledger lists his bloodline as having 0 living descendants instead of the 8 or so he has in the un-modded game.
 
It was a new game, and every new game within maybe 5 years I get a CTD. As far as I can tell there are no events triggering. I should note that I am also running Patrum Scuta for CK2+, which claims to be updated for the beta. I will try more without it and let you know if the problem persists, sorry.

Edit: And to be clear, this is the Beta not the full version. Can anyone confirm the checksum for me?
 
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Two small bugs I noticed right off the bat (at least I think they're bugs). The unique imperial succession laws for the Byzantine and Holy Roman Empire are missing. The HRE has Gavelkind in 1066 and in 1220 has primogeniture. Byzantines have primogeniture.
 
Two small bugs I noticed right off the bat (at least I think they're bugs). The unique imperial succession laws for the Byzantine and Holy Roman Empire are missing. The HRE has Gavelkind in 1066 and in 1220 has primogeniture. Byzantines have primogeniture.
Not a bug. Those aren't compatched yet
 
I get a recurring crash to desktop without any error message on this savegame after ~2 months. I tried starting the autosave and then it crashed after ~14 months, so at the same time.
 

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