It should, unless there are issues on the pdox-side.Will the EU4 converter still work if I don't enable India?
Will the EU4 converter still work if I don't enable India?
Hey so this "tribal to feudal" option...is it just for the player if you start Tribal or does it do that for the entire map?
Because some of the nomadic blobs going full feudal right off the bat sounds kind of horrific and broken
A rather technical question:
How excactly does the "ai_austerity" modifier work and when should it be checked for in an event?
I stumbled about this some time ago, and now I'm wondering how it is implemented. I could possibly go through all the files and figure it out myself, but I want to be a little more time-efficient and thus am asking you directly.
Basically, if I have an event option that costs money, and am already checking whether the AI could pay it, should I still check whether it also does not have ai_austerity?
If I remember correctly (which I may not) that is a question for @RylockA rather technical question:
How excactly does the "ai_austerity" modifier work and when should it be checked for in an event?
I stumbled about this some time ago, and now I'm wondering how it is implemented. I could possibly go through all the files and figure it out myself, but I want to be a little more time-efficient and thus am asking you directly.
Basically, if I have an event option that costs money, and am already checking whether the AI could pay it, should I still check whether it also does not have ai_austerity?
Ahem okay, maybe let me rephrase my question:No idea.
Wiz added it. Good luck asking him about the system, if it even works anymore.
What Omniscient says is correct. I implemented it to prevent the AI from splurging on things like retinues or buildings when it has something it needs to save up for (like repaying a debt, or a title it needs), or when it's in a position where holding onto its money is a good idea (like during a war). It's accounted for in most events where spending money is an option, though it might still take said option if it's something that could also conceivably be important. It's not legacy code, unless it's been removed since i left CK2Plus.
What Omniscient says is correct. I implemented it to prevent the AI from splurging on things like retinues or buildings when it has something it needs to save up for (like repaying a debt, or a title it needs), or when it's in a position where holding onto its money is a good idea (like during a war). It's accounted for in most events where spending money is an option, though it might still take said option if it's something that could also conceivably be important. It's not legacy code, unless it's been removed since i left CK2Plus.
Okay thanks for clearing that up.Nah it's still around, just hasn't been touched for better or worse.
CK2Plus_conversion_events.txt, the second event.Can someone tell me what event and decision files contain information on what cultures will turn into what religion for the "embrace the old ways" decision?
After taking all of Neustria, the A one, and Lombardy as Charlemagne it should be available in Intrigue decision list and tell you if you are missing any requirements.How do I form the Carolingian Empire in 769? I can't seem to find a decision or a title to create.
Also what happens if said Empire doesn't form? Can the HRE form in the future?