if i use the aircrafttechfile fix can i stil continieu my save game?
I've decided to recommend against no time limit patches for my mods, due to the fact that some of them have triggered antivirus alerts. The safest one if you insist on using one is probably the one included with the Modern Day Scenario. So use whatever Killerrabbit is using. You can already play through 63 with vanilla Armageddon without a patch. For play past 63 I recommend Arsenal of Democracy, in which there is no time limit. (End date set by scenario). I'm doing future development on AOD for that reason and others.
I'm having trouble with the game crashing. The screen goes black, then after a few seconds a small window comes up that says AoD crashed.
I'm using the CWTT mod .16 that I downloaded two or three days ago. This is my first game using it and I very much like it so far.
I'm playing as the USA. It's been crashing for about a year now, but I save it and it always goes on for awhile after that. But recently I've been needing to save it every couple days or so. And with this saved game it does not go past the next turn. You just unpause it and crash.
The save file is one that continues a game from AoD itself, so there are issues in the save file to ignore. Maybe this is the fundamental problem, or maybe it's something else.
(ignore the tech team cheat, and i added some supplies, but other than that it's the straight game)
I'd appreciate some help!
Thanks very much.
http://rapidshare.com/files/416756576/AoD-CWTT_game.zip
No problem about the thread, someone linked me here but apparently they didn't know I was referring to AoD. Jumping there now...Please post problems with the AOD version in the proper thread -- see links in my sig
A few tips:So the other day I'm playing the Cold War Extention Mod and I decide to load up as Germany because, believe it or not, in all of my years of HOI2'ing I've never played a game as the Third Reich.
To the point, here is where I need the help though, I can't seem to pull off a successful Blitzkrieg, I take Poland at historic pace (around a month normally. However it took 2 months when I decided not to sign the Molotov-Ribbentrop pact.) But when I try to take France I manually declare war on Neatherlands, Belgium, and Luxembourg in May of 1940 but in the end I always stall and find myself pulling off a WW1 repeat.
I suppose I don't have enough ground units, I tend to rely heavily on CAS, infantry, all backed up by some mobile and a few armor units. I find my lines stretching thin though and not being able to push back the French as good and quickly as I would hope and usually after a few months of stalemate the French start to push me back.
Well there are two versions of Fatherland--the original and mine. The original broke down routinely after 6 months and when I looked at the code I could see why. Mine at least holds up for a few years, and it's part of the package. I'll be concentrating on developing Fatherland for AOD.so, when will Fatherland for ARMA be finished completely? The BETA version has many bugs and if fully debugged and implemented it can have great potential.