I saw a picture once that stated that the universe was indeed round but on a much larger scale than our map
Mr. Capiatlist said:Thank you...
Or the edge can represent worm holes, they'd be adjacent to random provences in the center! There would still be your strip of PTI (now I get it!) between the two halves. It'd be cool.
I like the pack ice and storm ideas, though they were mentioned before, but the map is going to be two major galaxies and several minor ones.Madrick said:The whole map is a single galaxy and as the distances to the next one are too big we can't go there. This solves the problem of what to do with the border-provinces.
Pack ice should be replaced by meteoroids and storms by worm holes.
Mr. Capiatlist said:I like the pack ice and storm ideas, though they were mentioned before, but the map is going to be two major galaxies and several minor ones.
Mr. Capiatlist said:though they were mentioned before
I am still interested.Mr. Capiatlist said:Is anyone still interested, 'cuz if you guys aren't... I'm going to go head and make my own personal one.
Also, where do I get the patch for 2020 provences?
Thanks.
-Mr.C
Okay, thanks. Reveilled, I think the life of this mod is up to you... (I see that you're logged in)King of Minors said:I am still interested.
The EU2 beta patch for more provinces is located at the bottom of the beta patch thread. Look for it in the main forum.
Give me two days... maybe threeMezzo said:Ill do the map but I need a concept drawing
If you have any of the "Dune" games, you could use sprites off that, or any space game for that much...King of Minors said:Nice to have you onboard Rhodz.
Could anyone suggest concepts for buildings in the city view?
I mean, should all the buildings just be air domes in the ground? Or what?
Well, actually, I don't have any space games.Mr. Capiatlist said:If you have any of the "Dune" games, you could use sprites off that, or any space game for that much...