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Well, some interesting twists here, no doubt.

This is the first POV fully written by Crittark himself with no help. Curious what you guys think...
Actually, very funny in some parts. Some of that is no doubt intentional.

Let's start with the first panel. Did you ask for such a comically large mustache for the rude royal? Plus his hairdo had me rolling.

Poor Crittark doesn't realize he probably made some enemies begging for support to build that second castle, or at least diminished himself in the eyes of potential allies. (He needs to send a messenger to the Iron Bank.)

The hunt panel also had me chuckling. Not only does Crittark have some challenges as a narrator but his narration matches to the illustrations. Crittark truly doesn't understand perspective and low angles.

The flat joke at the end also ended up being funny for a variety of reasons.

But on the serious side, Crittark's enemies list grows. That's a concern. He's going to need to start dueling more of them or embrace some of the darker solutions that fill the ASoIaF world. One of these days one of those assassins won't miss, especially if someone is willing to engage the Faceless Men.
 
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Let's start with the first panel. Did you ask for such a comically large mustache for the rude royal? Plus his hairdo had me rolling.
lol no... but once I saw the pic... I rewrote everything - had a 'we are going for comedy then!'
I experimented with other chat gpt image generators and despite the quite intensive prompts... this is what I got for mentioning a 'fancy mustache'.
But this is exactly why I love the AI art... Nowadays I write a draft based on the POV personality and then adjust based on the images lol...

Poor Crittark doesn't realize he probably made some enemies begging for support to build that second castle, or at least diminished himself in the eyes of potential allies. (He needs to send a messenger to the Iron Bank.)
Not how I see it, it's a 'test of friendship' in his eyes, and a bank is certainly not your friend...

The hunt panel also had me chuckling. Not only does Crittark have some challenges as a narrator but his narration matches to the illustrations. Crittark truly doesn't understand perspective and low angles.
I am also hiding that he is not holding a spear... rather a giant arrow... >.<

The flat joke at the end also ended up being funny for a variety of reasons.
Lol, thanks, it's actually hinting at my aspiration of merging the cultures... but gosh, this will be a multi-generational task!
Any tips actually?

But on the serious side, Crittark's enemies list grows. That's a concern. He's going to need to start dueling more of them or embrace some of the darker solutions that fill the ASoIaF world. One of these days one of those assassins won't miss, especially if someone is willing to engage the Faceless Men.
Not sure the faceless are implemented yet... minor spoilers alert: I haven't seen any - I think!
 
I was wondering why this Crittark entry was in a different style than the other one he wrote. That explains it! Who did Crittark get help from before?
His bossy wife.

Crittark's POV was a little confusing to read at first, but it grew on me. I got the gist of it and it provides some nice humor (which we don't really get with the other characters). Good job finding a way to make everybody's perspectives feel unique.

Also glad Crittark is moving up in the world, on his liege's council and (soon to be) lord of two castles. Nice!
There will be another one of his pov next since I really got into it... after that, we get to the first 'disaster'.
 
Pov 029 Crittark the Ramlord - 'A Creepy Council'
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This is actually the first and last time I keep track of the whole council of my liege, the AI shuffles them around way too much... but I think an initial introduction will help set the stage for future events.
Rare extracts from the diaries of:
Lord Crittark of the Hoofcrag Clan,
The Lord of Portmouth,
Castellan of Northreach.
Circa 97 A.C.

The 'Northbreach little council' of Lady Hersy is not so good.
She is coward and evil, very bad for lording over poor finger people.
Husband is also bad man for, he is lowborn knight, very angry. I think he angry because he is very weak. He likes see people hurt, like I hurt Other-Ondros in duel. Why he and lady smile so much when I break fingers? They no reason of hate Ondros. That is bad.

Son is good. Luceon Hersy. He 18. Good with sword, good with book - very rare! Big gonads, big brains. He also shy and lazy - nobody perfect. He also married already, shame he be good husband to Asa daughter of me. He also Castellan, like Marlin for me. He good at job - always books. I spend all time try to friend him. He should be lord of Northbreach no bad parents of him.

The Chancellor - the one who speaks well for people is Lord Osric Morgryn. He is very good at speaking, but very old, already no walks good - will die soon.

Army man is Lord Dunstan Pryor, he is soldier who likes make pain - not good comblynation combination. He is old and weak, even when young he weak. I call him Donny - make him angry and me smile.

Shadow man is Lord Tymond Grolt, good man - he very believe in The Seven also lazy and humble. He is bad at job and that very good thing. Boat man is worse, Lord Leorald Bleaker. Old man who hates the sea, never visits. Septon is Kennard, he toletr tolerates my thinking of Old and True Gods of Vale.

Being on Creepy Lady Henrietta council is not hard.
People want things, I pretend I understand.
I ask "Is it important enough to have in writing?".
If they say no I say "Then it it not important enough to be addressed to me"
If they say yes, I take letter wife or Marlin - they write back, I give new letters to Creepy Lady people.
No so hard. Hard thing is not to call creepy lady creepy. Finger people not like honesty.
I am best at my work.

But, I do not like this. These Andal lords and their ways... why is such a bad lady allowed to rule over the poor finger people? Clansmen will not let such bad weak men to be chiefs! Maybe our First Men ways are no so bad? I pray to Old Gods with my Shee-Seer Karene Wiltwood. Decided to kill bad lady, for poor finge rman for the people I rule of.
 
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Forty stewardship. Wow! How's that possible? Do you have an artifact boosting your stats?

Thank you for the council update, even if, as you said, the AI was a pain to get right.
 
Forty stewardship. Wow! How's that possible? Do you have an artifact boosting your stats?

Thank you for the council update, even if, as you said, the AI was a pain to get right.
Most of it came from my wife... the Ovenmistress had 30+!
... and the new position the mod adds castellan/hand of the kings also gives some.
She just died in the game and without her, I have 21!
She was awesome, that's why her transgressions were forgiven... I foreshadow... owwww... owww...
 
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Always love the art of the weirwood trees that you include!

Seems the plot is thickening here for Crittark to take some action.

Even though he flubbed it on first attempt, "tolerates" is a word I'm surprised Crittark knows. Too many syllables. Maybe he is learning!

Also high praise for your multimedia additions. The early chapter AI narrations are superb. I see you are going to push me to remake my AAR with these advances. Thanks for inspiring us.
 
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Always love the art of the weirwood trees that you include!

Seems the plot is thickening here for Crittark to take some action.

Even though he flubbed it on first attempt, "tolerates" is a word I'm surprised Crittark knows. Too many syllables. Maybe he is learning!

Also high praise for your multimedia additions. The early chapter AI narrations are superb. I see you are going to push me to remake my AAR with these advances. Thanks for inspiring us.
lol you are welcome!
If you do narration I will surely 'read' it... while doing chores... I feel guilty that I rarely read anyone else ARR, but really have no free time atm (that I don't spend on my own ARR lol)
 
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Pov 030 Syrona Scarlet Web - 'A Creepy Lady'
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Extracts from the diaries of:
Syrona the ‘Scarlet Web’,
the Shade of Portmouths Wierwood,
Circa 97 A.C.

Lord Crittark, or just "Crittark" as I still call him in my head, seemed to finally grasp what I was telling him: the young Belmore lord had outmaneuvered us. It's not easy for a warrior to accept they’re on the back foot, but I laid it out clearly—like a fight where your opponent has you pinned, and all you can do is guard yourself until you see a way out. Crittark understood, eventually, that our plans to go after Edryn Belmore had to be reconsidered. That boy wasn’t just protected; he had evidence. We weren’t the ones holding the cards any longer. It was time to adapt or be crushed.

He mentioned seeking guidance from the Old Gods, which honestly made me roll my eyes. I swear, if his "Seer" Karene Wiltwood distracts him again with her wide-eyed fervor and vague whispers, we’ll be in deeper trouble. It’s frustrating seeing Crittark so easily swayed by someone who’s half-baked in her faith and half-baked in her devotion. But, I held my tongue—I’m not in the habit of upsetting the leader when things are already tense.

The next day, Crittark returned with a list for me—a target list, something in line with his renewed purpose. First on that list was Lady Henrietta Hersy. Our liege. He offered no reasons, no explanations—just that cold-eyed look of his. Then came the mayor of Anchorlight, who couldn’t keep his tongue still, and Master Andros, the paranoid fool who tried to have him killed. But Henrietta Hersy at the top? It felt bold—too bold for someone who still calls himself a servant of the Old Gods. But if that’s what the "gods" say, then who am I to argue?

The Jonspurs—Ser Criston and Little Elly—will be the ones to strike down Lady Henrietta. Criston and Elly are skilled enough to handle whatever defenses she has, and they don’t look too out of place traveling together. They could be just another knight and his lady, passing through, and honestly, Henrietta’s defenses seem laughably lax for someone with her reputation. They say she's paranoid, but I think she’s just waiting to get stabbed.

Lord Victor Vaernon, our old patron from the "good old times," will assist us with the infiltration, and my husband, Heward, will be helping too. Honestly, I'm proud of how much Heward has grown. He’s got a natural talent for sneaking around and pulling strings—skills not common among Crannogmen, especially one as lowborn as he is. He’s still learning, but he’s a quick study. The infiltration wouldn't be possible without the support of these two, and I’m grateful to have some trusted hands in the mix.

And then there's Lord Elwood Seasons. He’s been around since the early days, back when we were just a small clan, accepting any odd job that came our way. He’ll be our alibi—someone to look respectable if anything goes wrong. It makes me think, Crittark has made a lot of connections over the years, more than just enemies. There’s something admirable in that, I suppose. The more we expand, the more those connections come in handy.

Everything has to go according to plan. It’s a delicate mission, and it absolutely cannot lead back to us. If Lady Henrietta's son catches wind of this, everything we’re working towards could be unraveled. This one's going to take some finesse, something 'Syrona’s men' aren't exactly known for, but they’re learning, and this is where we prove it.
 
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Well this certainly was suspenseful but I have the feeling it will all go sideways.

And what exactly does the Young Belmore Lord have on Crittark that makes the young one untouchable or protected? Will that be revealed?

Thanks for the new chapter. (Listening to AARs does count as reading, so I may have to make that shift as you are doing.)
 
Well this certainly was suspenseful but I have the feeling it will all go sideways.

And what exactly does the Young Belmore Lord have on Crittark that makes the young one untouchable or protected? Will that be revealed?

Thanks for the new chapter. (Listening to AARs does count as reading, so I may have to make that shift as you are doing.)
Game Mechanics: Belmore is just zealous so he naturally hates Crittark, and his regent is his mother with 17 intrigue... and on top of that, he took some countermeasures against murder plots. The combination made the plot to kill him be -127% even with 20 advantages, and a gain of 3% every 70 days... I may be misremembering the exact numbers... but something similar.

Things will go sideways soon... but totally out of left field lol...
 
Pov 031 Ryella Pridespur - 'Good Uncle Baelon'
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Extracts from the diaries of:
Ryella ‘Pridespur’,
Master at Arms of Portmouth,
Circa 98 A.C.

Another year, another civil war—this time, it’s the Reach and the Riverlands making a stand. Led by Lord Paramount Garrett Flowerpetal, they want to replace the Targaryen boy king with Prince Baelon 'the Brave'—the current boy king’s uncle. It's a big gamble for Garrett, but without dragons on their side, it's just that—a gamble. Unless Baelon himself gets involved, with his dragon, it won't be much of a rebellion. But if he does, well then, we’re looking at a true dance of dragons, and that’s when things get interesting.

Ever since the spring sickness claimed the lives of both his father and grandfather, Aemon II has been struggling to keep his grip on the Iron Throne. The dragons are his only real leverage, the only reason he still holds power. But rumors of the Sunset Plague reaching Clifthaven here in the Vale—now that’s something else entirely. A plague, civil unrest, and dragons in the mix—this boy king might not have much time left. Fascinating to watch, if nothing else.

Half of the Vale has chosen to follow the Arryns into neutrality, while the rest have stayed loyal to the boy king Aemon II. None have openly declared for 'Good Uncle Baelon,' which, honestly, is not surprising given the Arryns' influence over this cautious lot. Our liege, Lady Hersy, also decided not to get involved, which conveniently gives Lord Crittark the perfect excuse to remain neutral as well. Not that I'd say neutrality is my preference—but I suppose it's a strategic move for now.

Lord Crittark wants to "keep things steady," especially after successfully befriending young Luceon Hersy. Seems like a good enough reason to him, though I’d prefer we made a bold move sooner rather than later. Regardless, I'm asked to prepare yet another military report and make sure we're ready if any opportunity shows itself. And if there's one thing I'm good at, it's spotting the right moment to strike. We might be neutral for now, but opportunities are never wasted with me around.

Captains Report of 98 AC:
1 - Elly 'Sister's Fury' Rockham, 32, 41
2 - Meliana 'Kedgehall Avenger' Kedge, 28, 32
3 - Esgred 'Saltstorm' Jonspur, 39, 29
4 - Ser Criston Jonspur, 44, 28
5 - Jyanna Ironheart, 18, 21
6 - Faye Pathbreaker, 30, 20
7 - Qyle the Mummer, 25, 19
8 - Elene Passwarden, 34, 19
9 - Berdys the Blamed, 48, 18
10 - Cassiel Sandturner, 55, 18

Military-wise, we can't expand any more regiments or squads—at least according to Bradwyn Half-a-Haggle, our ever-pragmatic steward. So, we’re left with refreshing the captains. Well, if it's just a refresh, then I’d say we’re doing a fine job keeping our fighting force sharp.

Elly 'Sister's Fury' Rockham and Meliana 'Kedgehall Avenger' Kedge are both with child, but that hasn’t diminished their rank or their capabilities. They remain at the top, pregnant or not, which honestly says a lot about their skills and commitment. Impressive? Absolutely. But I wouldn’t expect anything less.

As for Fey Pathbreaker, she’s the newest addition, and I've appointed her as the sixth captain. She's a Northwoman known for her natural talent with the blade, a true warrior born from necessity. Initially just a tagalong on her husband’s scouting missions, she ended up surpassing him in martial prowess and earned her captain's rank. Despite her laid-back nature, Fey's bravery and skill with the blade make her one of the top fighters in our force. If you can outshine the others on the battlefield, you’re worth having in my ranks.

Lyanne the Barrow Giant was removed from her position as captain, and surprisingly, it was at the request of her own husband, Berdys the Blamed. Cassiel Sandturner, even at fifty-five, has managed to improve his prowess enough to claim her spot. If nothing else, it’s clear Cassiel’s determination has outlasted many younger warriors. Perhaps there’s a lesson here for Lyanne—experience and consistency often matter more than brute force alone.

I took the liberty of playing matchmaker. I heard rumors about this so-called "Skorionys," a 9-year-old girl from Braavos who was supposedly beating grown men in fencing with some ridiculous "water dancing" style. The source was reliable, coming from the Riverlands, so I convinced Lord Crittark to accompany me and see for himself. If she were even half as good as people claimed, I reasoned that he should betroth her to his 4-year-old son Dryn "Warborn." A five-year age gap isn't much when you consider the possibilities she could bring—she might just be a deadly asset in the future.

She wasn't just talented—she was beyond anything I expected. Even at nine, she could likely hold her own as our sixth-best captain! Her real name is Danara, and she adheres to The Seven and not some Braavosi demon cult nonsense. When she disarmed Lord Crittark himself with a wild spinning move, it was decided on the spot—they were betrothed then and there. It's clear this girl has a future, and now it’s one that’s tied to us.

Her backstory was equally intriguing: a Braavosi runaway, an apprentice of a renowned but corrupt Duelist Master who was infamous for training children to be deadly fighters in order to dupe unwary challengers into duels or prize fights. Danara had been his prized pupil, but she used her position to escape Braavos, only nine years old and already more capable than most.

On the way back to Portmouth, I pushed Lord Crittark a bit further. It was time for his eldest, 11-year-old Crittark son of Crittark, to learn the Andal ways and squire for a knight. I suggested Ser Criston Jonspur, and after a little convincing, Crittark agreed. His son will learn from the best, and, let's face it, it'll benefit us all.
 
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Still reading. That's quite the entourage Crittark's gathered. He's doing well for himself. I enjoyed his excerpts. His eloquence is unsurpassed :).

Early on you mentioned frequency of posting. I find two to four times a week gives the readers a chance to stay on top and provide feedback. Too much too fast can have the opposite effect. We're all busy balancing real life with writing AARs, but if you want readers and, better yet, feedback, it helps to read and provide feedback. It's a win-win.
 
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Still reading. That's quite the entourage Crittark's gathered. He's doing well for himself. I enjoyed his excerpts. His eloquence is unsurpassed :).

Early on you mentioned frequency of posting. I find two to four times a week gives the readers a chance to stay on top and provide feedback. Too much too fast can have the opposite effect. We're all busy balancing real life with writing AARs, but if you want readers and, better yet, feedback, it helps to read and provide feedback. It's a win-win.
Interesting feedback... will consider that and slow my posting somewhat.
Weekends count? lol
 
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Weekends count? lol

Well, you need at least one hour for rest... ;)

At the end of the day, it's your call for posting frequency. One thing in your favour are the length of your posts. Not too short, not too long. Just a good length.
 
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Crittark wants to kill his liege to get his friend in charge, I assume. He'd better hope she doesn't find out.
 
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Interesting to see so many women with martial abilities. Crittark's forces look like Amazon mercenaries!

Crittark wants to kill his liege to get his friend in charge, I assume. He'd better hope she doesn't find out.
If his friend finds out that won't just be the end of that friendship. Still wary about where this is headed.
 
Crittark wants to kill his liege to get his friend in charge, I assume. He'd better hope she doesn't find out.
He thinks about the good of the realm actually... the 'the Creep' nickname was not my work... Ai gave it to her... and she is a sadist...
While Crittark's friend is her son... so THEY better not find out about it lol

Interesting to see so many women with martial abilities. Crittark's forces look like Amazon mercenaries!
Yes! It is because he is a Moon Clansman, who allows women to be captains and councilors.
Literally, the only thing that works for them... as my initial plan with him was to amass enough money so he or his son could found the first Moon Clansman City... only 5 years In I found out I cant... because they don't know how to build cities... their tech advancement is also really slow, because it seems periodically the lords above me turn the land back to Fingerman, and I lose even the Cultural Head position.
 
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Pov 032 Lady Colianne - 'A shadow over Portmouth'
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For extra dramatic effect - this is the END of the 3rd book.
Extracts from the diaries of:
Lady Colianne Ramshore
Circa 100 A.C.

It was awful. The Sunset Plague hit us like a wave crashing into a ship caught unaware. Crittark, as stubborn as ever, believed that we would be spared, trusting in the Old Gods of The Vale to protect us, just as they had during the Spring Sickness. When Ondros 'Yellowhammer'—the man who tried to have him killed—and the 'Shoe Man'—who swore vengeance during our pilgrimage—were among the first to succumb, it almost felt like Crittark was right. The plague seemed like a divine judgment, clearing our enemies. Foolish as I may be, I began to believe it too. But the Old Gods can be cruel.

Then we began losing our own people. The likes of Fey Pathbreaker's scout husband, Lyanne the Barrow Giant, and even Lyn the Greedlyn all started to drop like flies. It was heartbreaking to witness, yet their deaths were just the beginning, as cold as it is to say—just the beginning of much greater losses.

One of our hardest blows came with Ryella Pridespur. She fought like the stubborn, arrogant beast she always was, refusing to surrender even to the plague. I admire her for that. But after being horribly disfigured by the sickness, she finally had to stop her duties as Master-at-Arms. For a brief moment, we tried to recover by appointing Valerion the Gallant to take over, Ironheart's husband, a man cloaked in mystery who had served faithfully in our court at the Sea Tyger's recommendation. His reputation as a chaste and gallant man was what we knew, and it seemed fitting for the post. But it was all for nothing—both Valerion and Ironheart followed Ryella into the grave not long after. The Old Gods spared no one this time, and I could do nothing but watch our strength crumble, one person at a time.

With Ryella Pridespur gone, Crittark seemed to finally grasp the full weight of the devastation. He was shaken, desperate, and utterly unlike the strong-willed man I knew. He came to me, the so-called "official physician" of his court, and pleaded for a cure. As if I were some sort of miracle worker. I may know how to mend bones and stitch wounds, but curing a plague? That is beyond anything I could hope to accomplish. I am not a Maester or a magician—I am a healer in the simplest, most practical sense. But I could not deny him. Not when he was looking at me like that. Not when our people were falling around us.

Crittark’s stress began to spiral out of control, and he started giving orders to seal us off—Portmouth Keep was isolated, the gates were shut tight, as if we could lock the sickness out. He kept talking about "holding out for the children," but even I knew the Old Gods weren’t going to take orders from a wooden door. The Fingermen, our subjects, were growing restless, and I cannot blame them. It’s as if they were locked in a cage, left to await their turn with the plague. Whispers of rebellion grew louder. People were desperate, they needed an explanation, and an apocalyptic cult took root, spreading more fear and unrest. Everything was unraveling.

In my shame, I admit—I let myself be led by desperation. When Crittark pleaded, I attempted things I never should have. I took measures, experimented in ways I will not describe here, lest anyone be foolish enough to try again. The results were disastrous. Instead of saving anyone, I caused even more pain and loss. More death. I do not know if the Old Gods are watching us still, but if they are, I can only beg forgiveness for the suffering my hands brought upon our people. This sickness turned me from a healer into a butcher, and I have never felt more lost.

Little Elly Rockham, once proudly called Lady Jonspur, has now returned to her maiden name, carrying the grief of her losses like a heavy mantle. After her husband Ser Criston Jonspur succumbed to the plague, and their newborn son followed soon after, it seemed like the Sunset Plague was determined to strip everything from her. But Elly, true to her reputation as the "Sister's Fury," refused to break. She has taken on the role of Master at Arms, stepping into the gap left by Ryella. She is fierce, hardened by grief, and somehow still burning with that relentless fire—ready to defend what remains of our people. I am both heartened by her resilience and terrified of what this role may cost her.

And poor Meliana... It is almost like a cruel twist of fate. Her infant son was taken by the very plague that had claimed her husband, Ser Qarlton Wiltwood. The same young man who once dared to stand against Crittark with nothing but his principles and bravery. I see the shadows of loss in her eyes, but she remains stoic, unyielding as the North. And then there’s Karene Wiltwood, who, in her own strange fervor, has sworn off men completely, embracing a celibate path in her zeal. It seems the Wiltwood line, once so full of promise, is practically extinct. There is an emptiness in this realization—a sense of finality that I cannot shake. One more noble name, one more lineage turned to dust by this cursed plague.

Another heartbreaking tragedy is the story of our Chancellor Jacene Coincharmer. She and Marlin, our dear Castellan, had brought a seemingly bright little girl into this bleak world. But it was all for naught—both father and babe were claimed by the cursed Sunset Plague, and now Jacene herself lies on her deathbed, a mere shadow of her former vivacious self. I once envied her charm and her confidence, but watching her fade like this, I can’t help but feel hollowed out. Each life lost feels like a pillar crumbling, and Portmouth feels ever more unstable as we lose those who kept it standing.

In the midst of all this despair, I took on the difficult task of arranging for a new Castellan. I secured another match for Elly Rockham—Norwin Ledyn, a young Westerlander with a reputation for diligence, stubbornness, and vengeful determination. He’s extremely capable, and although I’d rather have spent all my time in the healer’s quarters, I knew this appointment could not wait until the plague had passed. We need stability now, not when it's all over—if it ever will be over. The appointment of Norwin was necessary, even if it meant my focus was divided. Desperation has a way of forcing one’s hand, and I will do what is needed, even if it costs me.

Steward Bradwyn Half-a-Haggle, one of our oldest supporters and one of the few I could rely on, didn't make it through the Sunset Plague either. But he was so diligent in his work, and everything he handled was meticulously organized. His wife stepped up, taking on his duties seamlessly at first, a temporary measure I thought. But as I watched her work and assessed her capabilities, I realized that she was more than capable on her own merit. So, the temporary appointment became permanent—at least until this nightmare subsides. Someone had to keep the ship steady, and she seemed to have the sense and tenacity for it.

Her name is Allyne, a young Upper Valeman woman who is ambitious, honest, and, thankfully, chaste, with a sharp mind that seems to turn problems into opportunities. She didn’t mourn for long—instead, she turned her husband’s death into her own promotion, and she didn't stop there. Soon after her appointment, she managed to broker a deal with the head of the mason guilds, a deal that restored control and actually sped up the harbor construction ahead of schedule. She knew how to find leverage—the guild head was opposing the local death cult, and in desperation, she seized the opportunity. Allyne has shown herself to be a sharp and necessary addition in these desperate times, even if she is a bit too opportunistic for my taste. But I won’t argue results, not now.

Thank The Mother, The Seven, The Old Gods—whoever was listening, I thank them. Both my children fell sick, and both survived! First, it was Dryn. He caught it, and it seemed like no sooner did he have a fever than he fought it off. The clansmen call him Warborn, and now he’s truly living up to it—add the war against the Sunset Plague to his tally. Born amidst the rebellion we squashed in the Riverlands, survived the plague—he might just be unstoppable. For once, I allowed myself a sigh of relief when I saw his bright eyes again.

But then it was my eldest, Crittark son of Crittark. He got sick, and it was much, much worse. The fever almost took him. To her credit, Karene Wiltwood, the Seer of the Golden Leaves, never left his side, sitting beside him day and night, whispering prayers, encouraging him, keeping his spirit strong. Miraculously, he survived, and now he’s utterly convinced that it was divine intervention by the Old Gods of the Vale that healed him. He’s become even more zealous than before, almost fanatic. And the irony isn’t lost on me—Karene, the very Seer who helped save him, now lies sick herself, barely clinging to life. I can only hope she finds the strength to survive, but these times are cruel, and hope is in short supply.

With Ser Criston Jonspur gone, taken by the plague, Dryn lost his mentor. While Crittark who had been squired under Criston, was left without a knight to train under. It fell to me to find new mentors for my boys, even amidst all this chaos. I asked Meliana Kedge to take on Dryn—her resolve will help shape him, I hope. For Crittark, I turned to Ser Valarr Aegatyger, our Admiral. Let him take the boy to sea, away from the blighted land. I don’t care for Valarr much, but I know he’ll keep my son busy and safe, and hopefully, the salt air will do him some good. He deserves better than what the plague has left us.

After two long, grueling years, it seems the Sunset Plague—the blight that has ravaged us all—is finally beginning to wind down. It took too much from us, but with its retreat, something else has surfaced. The Moon Clansmen are now the majority in Portmouth, and with that shift, the people have started calling the land "Ramshore." It began with the clansmen, but it didn’t take long for the locals to pick it up, and once Crittark saw the name sticking, he made it official. We are no longer just Portmouth—we are Ramshore, the land where the Ramlord holds sway.

I used this opportunity to push Crittark further, to rebrand not just the land but ourselves. The plague brought devastation, but it also brought change, and now Crittark is viewed as the head of Moon Clansman culture—the closest thing the clansmen have to a leader or a king. It was time we acted like it. I nudged and prodded until he agreed to let go of the "Hoofcrag Clan" name. It was too small, too isolated. We needed to be bigger, to unify and embrace a broader identity. I convinced him to adopt the Andal tradition, to become the Ramshore Family. We are more than a clan now—we are a true family, a house. It took some convincing, but in the end, as always, I got my way.

Portmouth Keep is now Ramshore Keep, and Anchorlight has been renamed Ramport. These changes might seem trivial, but they matter. Image matters, and I’ve always said so. The name, the way we present ourselves—it shapes how others see us. We are no longer an isolated, wandering clan; we are House Ramshore, and we will be known across the Vale and beyond.
 
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Thanks for this, although it was quite the sad chapter.

For extra dramatic effect - this is the END of the 3rd book.
And quite the ending too. That's one way to get rid of a lot of characters. Sad to see them go. Now, we will see how Crittark rebuilds.