Does still work the old BB+CVE vs CV ?
I remember to erase CV fleets that way until late game
I remember to erase CV fleets that way until late game
No. The cvl teleportation trick doesn't work anymore. Now the cvl fights the cv.Does still work the old BB+CVE vs CV ?
I remember to erase CV fleets that way until late game
Sea terrain would be great indeed, just as other terrain improvements would be, not to mention smaller sea zones.Another major reason carrier is OP is how damn consistent it is. It is actually very hard for carriers to attack a target far away. The ship must first spot the enemy. If it was friendly destroyer, then enemy will not be at max carrier range, the fight would be closer. Spotting enemy with plane is much less consistent. Game treat it as a battleship with 5x the range when it clearly is not.
Furthermore there is lack of sea terrain. No shallow water vs deep sea.
Deep sea should make smaller ships slower, weaker in combat, due to strong waves. This gives cruisers a purpose over destroyers.
Shallow water makes submarines easier to spot.
Do you mean stacking in a battle or a maximum number that you can buildThere should be a limit on CV/CVL/CVE just like for a nuclear reactor.
Max number you can build. This is if you want a more historical game.Do you mean stacking in a battle or a maximum number that you can build
What determinates that max number?Max number you can build. This is if you want a more historical game.
Technically Brazil can build carriers and unlimited but if the game limits based on research the chances of Brazil AI or a person prioritizing carriers for research long enough to have a full fleet of them is incredibly low, no?
Not just max number of ships built at once, but max ship size depending on size of the shipyard. No building bc/bb/cv in anything below a size 8 for example. Cruisers/cvl size 5, destroyers size 3, subs size 2, transports size 1. Jmo ymmvWhat determinates that max number?
Ofc you can build carriers with Brazil, and you will loose in all the other fields.
While I would be in favour of some shipyards mechanics, like max building capacity for ships at the same time, am completely against having a max number of ships. I find it nosense.
I am not disputing CV's dominance. It is just, it is even more dominant than real life, which is already dominant enough. In real life CV still take casualty in strikes. AA gun still softens air strike. Here carriers are invulnerable machine that sinks fleet with 0 death.Because usually most players using BBs are playing kind of "old guard": the bigger guns, the better guns... more guns, better.
And when they get pounded by carriers, so far I've heard none concluding that it perhaps needs a change of tactics.
If you insist on using ships with less reach than the enemy, you need to make sure to get into reach. So you need to maximize your sea detection, minimize your visibility to kind of sneak into BB-gun-reach. Is there even 1 player using battleship fleets in this way? I would be honestly interested to hear about the results...
You ask for brigades to have their own HP, and take damage from battle then ?I am not disputing CV's dominance. It is just, it is even more dominant than real life, which is already dominant enough. In real life CV still take casualty in strikes. AA gun still softens air strike. Here carriers are invulnerable machine that sinks fleet with 0 death.
I am not disputing CV's dominance. It is just, it is even more dominant than real life, which is already dominant enough. In real life [...]
Planes, back then and especially in comparison to battleships, were sooo cheap...In real life CV still take casualty in strikes. AA gun still softens air strike. Here carriers are invulnerable machine that sinks fleet with 0 death.
You are looking for hoi4.This beaty game need ai army control option which include player interference.
I know this is a technical barrier. I apologize. Nevertheless yes, it does give carriers an incredible advantage not existing in real life.You ask for brigades to have their own HP, and take damage from battle then ?