In regards to blockades
_WARSHIP_BLOCKADE_FACTOR_ = 1.00 #Positive
_GALLEY_BLOCKADE_FACTOR_ = 1.00 #Positive
_TRANSPORT_BLOCKADE_FACTOR_ = 0.00 #Positive
_NU_BLOCKADE_MINFACTOR_ = 5.00 #Positive
_NU_ATTRITION_BLOCKADE_ = 5 #Negative
_PROV_SUPPLY_BLOCKADE_ = 10 #Positive
it seems not to do want its meant to do.
the warship, galley and transport blockade factor seems to be a multpier for something
NU_blockade and attrition seems to do nothing
and
prov_supply_blockade indicates that when a town is blockaded and under seige, the seiging armies take the damage and not the defending armies.
Can I have some clarity on this
_WARSHIP_BLOCKADE_FACTOR_ = 1.00 #Positive
_GALLEY_BLOCKADE_FACTOR_ = 1.00 #Positive
_TRANSPORT_BLOCKADE_FACTOR_ = 0.00 #Positive
_NU_BLOCKADE_MINFACTOR_ = 5.00 #Positive
_NU_ATTRITION_BLOCKADE_ = 5 #Negative
_PROV_SUPPLY_BLOCKADE_ = 10 #Positive
it seems not to do want its meant to do.
the warship, galley and transport blockade factor seems to be a multpier for something
NU_blockade and attrition seems to do nothing
and
prov_supply_blockade indicates that when a town is blockaded and under seige, the seiging armies take the damage and not the defending armies.
Can I have some clarity on this