Information
I have verifed my game files (Steam only)
YesI have disabled all mods
YesI am running the latest game update
YesRequired
Summary
Desync issuesDescription
Recently myself and 3 friends have attempted to play multiplayer CK3 with all DLC (game play effecting at least) enabled. We are all playing the steam version of the game, the the Desync issues start early in the game (maybe 3 ingame years). We have started new runs in case the file was corrupted, but have not had any luck.The original game we had would desync pretty much immediately after loading in (we needed to load due to player crashing).
I don't know if it's relevant, but one of our players is using the Vulkan renderer, due to his PC crashing when using DX.
The Desync issues vary, with "Living characters" desync being the most common.
in our latest game, 1 of our 4 players is playing as an adventurer, the latest desync happened immediately following his characters death. (previous game had 3 adventurers)
We all have 0 mods installed, some of the players don't own all the dlc/any dlc, but i hope that's not the issue.
All 4 players have verified integrity, we have all confirmed Checksum is the same, we have all confirmed update number appears to be the same.
I have many more OOS metadata files but this ticket appears to only allow me to send one, if there is a way to send more please let me know.
Latest one only had "Random_Count", but previous files say "Players" or "LivingCharacters_Players"
Steps to reproduce
Loading in, character death, loading a game while a player is traveling? (my own speculation)Game Version
1.16.2 ChamfronPlatform
WindowsAdditional Information
Affected Feature
- Multiplayer
Save Game
View attachment last_save.ck3Other Attachments
View attachment oos_metadata_1.txt
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