thats great but how is a 3d designer meant to deal with GoE being buggy?
You're completely ignoring the points raised by them and by many others.
Some players take issue with the fanciful designs or how they were implemented, even when surrounded by otherwise solid content. Especially in the context of other fanciful content. Those resources could have been used more effectively elsewhere, whether on more realistic designs, grounded prototypes, GoE content, or the next DLC. Regardless, 3D artists are still part of the same team and budget.
More importantly, this release arrives as previous content remains half baked and is announced as effectively abandoned. We have seen this pattern before. Criticism is dismissed, promises to improve both content and communication are broken, and then more paid content is pushed out. Just look at how the core concerns here, as well as in those in last dev diary, have been completely ignored. The game still lacks meaningful support, war efforts are shallow, and this kind of content, like it or not, helps fund that continued neglect. Players are right to be frustrated.
It is like ordering chicken at a restaurant, receiving it raw, sending it back, and getting it back still half raw after the chef has already gone home. Then they bring out a dessert you are allergic to and say, "You don’t have to eat it, but you did want ***dessert*** and this
is as dessert" And of course, it is all part of a pre-sold combo meal. "At least the side dish was decent. Come back tomorrow for a new combo."
Who wouldn't complain, who would come back again? Whether the baker and the chef are different people is largely beside the points raised. Individually or holistically.