It's for hoi2 only. FUBAR and not recommended for DH.
No, you are mistaken.
I can read all the DH mods on my pc, including those using the E3 map, and others using lots of extra units.
I don't see ANY limitation to this software whatsoever.
It is not limited to hoi2.
Please tell me the items that are not support float values.I have a report. It doesn't support float values.
Please tell me the items that are not support float values.
Some items are integer, and the others are float.
If the items need supporting float values, I will change them.
I think that this tool supports to edit the ministers in DH Full.Celebrating like little boy... and i m allmost 40 thank uuuu very much... down side seems to be that u cant touch ministers at all in DH full mods???
If all items allow for float values, error occurs on the game.The unit parameters and the tech parameters can be float values. Example 0.66
Probably best to allow for float vales everywhere? Easiest and quickest?
No, you are mistaken.
I can read all the DH mods on my pc, including those using the E3 map, and others using lots of extra units.
I don't see ANY limitation to this software whatsoever.
It is not limited to hoi2.
The ones needed are for unit models. When I edited some unit names there the editor couldn't read the float values that were already in so it changed to integers and I ended up with units that used to consume 1.1 supply to 11 supply, repair costs and so on.Please tell me the items that are not support float values.
Some items are integer, and the others are float.
If the items need supporting float values, I will change them.
Good shout.The ones needed are for unit models. When I edited some unit names there the editor couldn't read the float values that were already in so it changed to integers and I ended up with units that used to consume 1.1 supply to 11 supply, repair costs and so on.
Also in misc, they are reading the values wrong for example: IC to TC ratio is 1.5 but in the editor it reads 15.0, so if I save the file there it would unbalance the game completely.
But the rest it works fine as far as I know, only this fixes that need immediate attention.
Thank you for great ideas a lot.Awesome sauce! I can edit things so much faster now.
Two suggestions, an export button for what you've just edited, and the ability to resize the panel where you select TAGs in minister, and model names and so on.
Also, I'm going to fix those bloody tech trees that don't have component names or just look ridiculous for their damned component skills required. I'll show you!!
EDIT: Oh and an undo button of some sort would be cool.
EDIT2: I can confirm it works for tech teams.
EDIT3: Possibility to create minister personalities per-chance?![]()