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JoshuaFitzgerald

Second Lieutenant
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Apr 10, 2021
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I've always wondered why games of this kind keep getting overlooked for major game awards. Think about it, EU4 is probably the deepest game ever made, there are hundreds of nations to play as, more than exist in our world today, and almost every single one of them has a unique set of ideas, events, missions, and more. The map, while never perfect, is more meiticulously detailed than any game, and literally spans the globe. The mechanics are deep and dynamic and there are dozens of ways to play even a single nation by taking different mission paths, different religions, or just playing the game differently.

The result is obvious, EU4 is a game that is in a different category in terms of replayability. You can play the likes of RDR 2 or GTA V 10 times and you would not reach the hour count that so many people find in this game. It is simply that compelling, and so, as games go, I would argue it is one of the best in the world.

Sure, it doesn't have the reach these top games have, but this is because it has never been given that platform. I remember introducing this game to my university friends, who had never heard of Paradox, and they were in awe of what it was, and how you could play not just as an abstraction of "Japan" but instead any of the daimyos that existed and how they were all unique. That day, they pulled an all nighter in a multiplayer game uniting Japan.

Obviously, it is too late for EU4, as the game has been released long ago, but not for EUV. So I wanted to know, if EUV lives up to be everything it is hyped up to be, an improvement on the masterpiece of sandbox simulation that is EU4, what is stopping it from being considered among the likes of BG3, GTA V, and other major titles that are considered GOTY worthy?
 
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No. Not because it couldn't potentially deserve it, but simply because game of the year is, at least in large part, a popularity contest, and grand strategy games are too niche to win that.
 
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Way too niche. Even if pdx makes a perfect release with no bugs, I think it just doesn't have the market reach that goty contenders have.
 
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I agree completely with all of the points, but I think it is really lamentable that this is the state of game awards. In the film industry, it is possible for more niche films to be recognised.
 
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I’ll also say that if it releases in 2026 as many are expecting, then there is even more certainty that it won’t be eu5 because if the elephant in the room called gta 6.
 
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Do snowballs have a chance at being thrown at a major league baseball game without disintegrating on impact?
 
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I don't think this year, we had Monster Hunter, Expedition 33(which will probably win), Doom: Dark Ages, Kingdom Come 2, and The First Berserker. It may win a few awards depending how polished the game is at release, but i think GOTY is too much of a reach with this type of competition.
 
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If it releases this year, it'd lose to Clair Obscur across all the main awards even if strategy games were still much more mainstream and EUV was the best strategy game ever. Definitely a contender for strategy game awards though.
 
Clair Obscur
Never heard of that game.

If it released next year it probably would lose to GTA 6. So... yea

For strategy games, at least we can say civ 7 isn't going to be a contendor and if that one wins than it's rigged (or because the bar would've been very low and EU5 wouldn't have been a success/good release).

I don't know if the shadow release of Oblivion could win something on game awards because it's an older game, i thought KCD2 might be a contendor (or at least to be nominated).
 
what is stopping it from being considered among the likes of BG3, GTA V, and other major titles that are considered GOTY worthy?
Might get some flack for this but hey

No it's not because it's "niche", although lack of cultural mindshare could play a part. PDX games get several million sales each. They might not be Minecraft level of popularity but they are nowhere near being niche. Astro Bot had fewer sales than Crusader Kings III.
It's also not because awards are "sold", that's just a ridiculous notion

The actual answer probably lays in the quality of the games, not in the sense that EU have poor quality of whatever, but that they deliver its value over a much more spread out period of time. The highs just aren't as high.

Tons of different games from different genres got nominates for GOTY over the years, last year had a card game made by one guy nominated. I don't really buy that EU and other PDX games are somehow undeservedly being ignored
 
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Never heard of that game.

If it released next year it probably would lose to GTA 6. So... yea

For strategy games, at least we can say civ 7 isn't going to be a contendor and if that one wins than it's rigged (or because the bar would've been very low and EU5 wouldn't have been a success/good release).

I don't know if the shadow release of Oblivion could win something on game awards because it's an older game, i thought KCD2 might be a contendor (or at least to be nominated).
If you really haven't heard of it, it's a really good game. Think modern jrpg but French and lots of fun.
 
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Might get some flack for this but hey

No it's not because it's "niche", although lack of cultural mindshare could play a part. PDX games get several million sales each. They might not be Minecraft level of popularity but they are nowhere near being niche. Astro Bot had fewer sales than Crusader Kings III.
It's also not because awards are "sold", that's just a ridiculous notion

The actual answer probably lays in the quality of the games, not in the sense that EU have poor quality of whatever, but that they deliver its value over a much more spread out period of time. The highs just aren't as high.

Tons of different games from different genres got nominates for GOTY over the years, last year had a card game made by one guy nominated. I don't really buy that EU and other PDX games are somehow undeservedly being ignored
But Astro Bot and It Takes Two feel like "award games". I think it's a bit similar to music and film awards, in that for instance horror films also rarely are nominated for anything, because there's a stigma against it. I'd say the same applies here but for (grand) strategy games. That's just the way it is, in particular because it is also impossible to get a game with this scope immediately right, while for Astro Bot because it's scope is much more narrow, it is easier to get them right and it is easier as a customer or player of the game to have a good impression on the game in a short amount of time, something that totally doesn't describe the gameplay experience of a grand strategy game.
 
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Please, EU4 has reached 1M copies sold in 3 years and 2M in 8 (wikipedia numbers).
Clair Obscur reached those figures within 3 and 12 days from launch respectively.

GSGs are definitely a niche, although a sizeable one
 
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Never heard of that game.

If it released next year it probably would lose to GTA 6. So... yea

For strategy games, at least we can say civ 7 isn't going to be a contendor and if that one wins than it's rigged (or because the bar would've been very low and EU5 wouldn't have been a success/good release).

I don't know if the shadow release of Oblivion could win something on game awards because it's an older game, i thought KCD2 might be a contendor (or at least to be nominated).
Clair Obscur: Expedition 33 is the full title, so maybe you've heard about the subtitle. Either way, it's the highest rated game ever on metacritic and the journalist reviewes had been stellar as well. Rightfully so. The gameplay, the sound design, the aesthetics, the story, the cinematography of the cinematics, the voice acting are all top notch. It's just art. It'd be a huge surprise if it doesn't sweep the awards this year. And yeah, next year it's likely going to be GTA 6 unless it turns out Rockstar was wasting billions of dollars for wild developer parties while the game ends up lacking. Regarding Oblivion, it depends. Some awards allow remasters or remakes to compete, some don't, some go on case by case basis and judge by its scope.
 
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I would bet my stock portfolio, it will be GTA VI (big studio + action open world genre). It's rare for a strategy game to get Game of the Year, let alone a GSG. The slow-burning nature of a GSG puts it at a natural disadvantage.
 
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