I've always wondered why games of this kind keep getting overlooked for major game awards. Think about it, EU4 is probably the deepest game ever made, there are hundreds of nations to play as, more than exist in our world today, and almost every single one of them has a unique set of ideas, events, missions, and more. The map, while never perfect, is more meiticulously detailed than any game, and literally spans the globe. The mechanics are deep and dynamic and there are dozens of ways to play even a single nation by taking different mission paths, different religions, or just playing the game differently.
The result is obvious, EU4 is a game that is in a different category in terms of replayability. You can play the likes of RDR 2 or GTA V 10 times and you would not reach the hour count that so many people find in this game. It is simply that compelling, and so, as games go, I would argue it is one of the best in the world.
Sure, it doesn't have the reach these top games have, but this is because it has never been given that platform. I remember introducing this game to my university friends, who had never heard of Paradox, and they were in awe of what it was, and how you could play not just as an abstraction of "Japan" but instead any of the daimyos that existed and how they were all unique. That day, they pulled an all nighter in a multiplayer game uniting Japan.
Obviously, it is too late for EU4, as the game has been released long ago, but not for EUV. So I wanted to know, if EUV lives up to be everything it is hyped up to be, an improvement on the masterpiece of sandbox simulation that is EU4, what is stopping it from being considered among the likes of BG3, GTA V, and other major titles that are considered GOTY worthy?
The result is obvious, EU4 is a game that is in a different category in terms of replayability. You can play the likes of RDR 2 or GTA V 10 times and you would not reach the hour count that so many people find in this game. It is simply that compelling, and so, as games go, I would argue it is one of the best in the world.
Sure, it doesn't have the reach these top games have, but this is because it has never been given that platform. I remember introducing this game to my university friends, who had never heard of Paradox, and they were in awe of what it was, and how you could play not just as an abstraction of "Japan" but instead any of the daimyos that existed and how they were all unique. That day, they pulled an all nighter in a multiplayer game uniting Japan.
Obviously, it is too late for EU4, as the game has been released long ago, but not for EUV. So I wanted to know, if EUV lives up to be everything it is hyped up to be, an improvement on the masterpiece of sandbox simulation that is EU4, what is stopping it from being considered among the likes of BG3, GTA V, and other major titles that are considered GOTY worthy?
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