only the border with french congo. with chad is good enough and the little land under the spanish colony is really uneeded.
install e3 and the aod files above it. those files you put then over AoD.
But when I go to the download link on filefront
It says 404 not found
Is there another download link for those aod files somewhere?
Also completely off topic but does anyone know if I can make aod go fullscreen?
I have a 26" moniter but aod isnt fullscreen when i start it up.
Question: where can I find the list of offmap provinces in the latest E3 version?
Just half an hour ago I discovered that province 908 is buried below some egyptian provinces. If mumia is short on province ids he might be pleased to have one more.![]()
Yes, I have the same problem if I try to download my own files. I don't have a clue why the link no longer works but it seems more like a server problem of filefront. During the last days while I was updating revolt.txt and cross-checking the event files I did some minor changes to some scenario files. The updated scenario files are now available for download.
Yes, I have the same problem if I try to download my own files. I don't have a clue why the link no longer works but it seems more like a server problem of filefront. During the last days while I was updating revolt.txt and cross-checking the event files I did some minor changes to some scenario files. The updated scenario files are now available for download.
Cool
Can I have a link to the updated scenario files?
Hello, I'm trying to port this mod over to AOD and to E3 map v0.5.
So far it's been easier than I expected, there are still some problems though.
The scenario loads but not before it gives me a warning about unspecified scenario errors. I am assuming this has to do with some province out there not having an owner, and I already found a couple of those far in the pacific, fixed them, but it still gives me that warning and goddamnit I cannot find the cause. Is there some tool out there to automatically check provinces and make sure that they are assigned control and ownership and no conflicts exist? What other possible reasons could there be for this warning other than some provinces not having owners?
Also there's this curious thing: when the scenario loads, it seems to spawn some empty air corps for most countries for no particular reason I can think of. I've checked the scenario files to make sure that these corps are not in them, and they sure as hell aren't, nonetheless they exist for the first few hours until the player gets a bunch of "air unit completely annihilated" messages and they all go away. Any idea what the cause of these ghost air units might be?
Thank you, I'll try this one. I'm porting the CORE-E3 to the new version of the E3 map and to AOD at the same time, and it turned out that the offmap province where League of Nations used to be is now owned by Czechoslovakia, so I was looking for a new offmap province to place it in.
As far as Europe and Africa is concerned, I presume that all of the OOB modding is already done by pplmm, who converted CORE2 for HOI2-Arma to work with E3 v0.3. As far as other parts of the world go, I'm thinking that since the E3 modders were nice enough to retain most of the original map province IDs roughly where they used to be on the original map, there's shouldn't be much of a reason to modify the OOB. I've loaded the scenario and it seems almost fine. There are some obvious errors, like I've noticed Dominican troops in Guantanamo bay, but even that's not vital because as soon as the game starts they are forced to redeploy back home to Dominican Republic. Once these small errors are fixed, I don't think there should be any more reason to mess with the OOBs.Then you can concentrate on changing the OOBs.
For playing (vanilla) AOD with the E3 map you can download an expanded set of game files. See here
As far as Europe and Africa is concerned, I presume that all of the OOB modding is already done by pplmm, who converted CORE2 for HOI2-Arma to work with E3 v0.3.
As far as other parts of the world go, I'm thinking that since the E3 modders were nice enough to retain most of the original map province IDs roughly where they used to be on the original map, there's shouldn't be much of a reason to modify the OOB.
I've loaded the scenario and it seems almost fine. There are some obvious errors, like I've noticed Dominican troops in Guantanamo bay, but even that's not vital because as soon as the game starts they are forced to redeploy back home to Dominican Republic. Once these small errors are fixed, I don't think there should be any more reason to mess with the OOBs.
As far as Europe and Africa is concerned there is barely any difference.There might be large differences between 0.3 and 0.5.
That's true, it might be a problem I haven't thought of. On the first glance everything looks fine but yeah there are probably some provinces missing installations and others having installations they shouldn't have.This has the nasty effect that e.g. several major naval bases are no longer on the map if you don't change their ids accordingly.
For the most part everything seems ok. Of course, I haven't played through every possible event sequence, but the default ones work.The real question remains how far has he got cross-checking and adapting the CORE events to the E3 map?
Hi there
Might I ask you a huge favour? Could you post all of your improvements so far with the map files - a E3 mod for AOD pack?
I hope this is not too much trouble, but I understand if it is not possible for you to do.
Many thanks in advance,
Amartus