I think the biggest part of random events is that there is a general disconnect between historical events with lots of specific and random events than are generic and pedestrian. It's disconcerting to be fighting France as England in the HYW and then have several generic diplomatic moves that improve relations. And while sure there are triggers that could be added or alternate commands made, you still can't escape that at the end of the day, random events are just bland. The only exception is in country-specific random events, although those are few and far between in this mod.