That would be great in order to contain the ferocity. Because if the nation with ferocity attacks another nation then intended it will cause caos.
ferocity is one aspect i do not like with the eu2 engine at all. it basically makes the code to obvious and forces outcomes based on the results desired no matter how the player actually plays. i would like all nation to have same ferocity levels since this is not factor decided IN GAME.
(just subscribing this topic)
We all know how to cheat in a savefile if we want.also those missionaries and colonists success yes/no rate wich is decided upon sending them, makes no sense. would be possible to change that and make it based on the day it arrives/finish converting?
Isn't that already in the name of the save? Or do you rename your saves?It would be very nice with some more information about a save game in the main menu. For example the ingame date when the game was saved.
Yes, Wreck suggested this a while back and I think it's a good idea.Also, it may have been discussed before (can't remember), but I feel that it is unrealistic (or exploitable) that an army can loot a province when in battle or when retreating. What about changing it to only possible to loot when sieging?
Do you create a new save file each time you save your game? I don't, I find it very impractical because you could end up with 50 files for one single game. It would be better if one could see the date next to, e.g., the country shields, just like in HoI2.Isn't that already in the name of the save? Or do you rename your saves?
Yes, Wreck suggested this a while back and I think it's a good idea.
Yes but retreating is not advancing further more in ennemy country.But when an army was retreating they did loot didn't they ? I thought that was common warfare.
"takes it over" as in inherited/annexed country? Where is the exploit?Is it at all possible to cancel the colonists/missionaries if a country takes it over? Although...that would probably just open up another easy way to exploit the AI.![]()
I do...Do you create a new save file each time you save your game? I don't, I find it very impractical because you could end up with 50 files for one single game. It would be better if one could see the date next to, e.g., the country shields, just like in HoI2.