I don't really see how that was your take away from my post, but alright! I'm not pulling some "trick" or trying to be nefarious (again, I don't understand the insistence on trying to make this adversarial), I'm sharing my view of what the game is about. They could turn EU5 into a complete opposite game from EU4, and as long as it was fun, I would buy it and be happy. I just don't think it's sensical to gut the primary "gameplay loop" (I hate this term but a better one escapes me atm) without any plan to supplement it. And from what I've read and observed, the devs are unwilling/unable to make the necessary changes to make EU4 less hyper-focused on war. I think that could be a great idea for EU5! I just think it makes little sense for EU4. Hope this clarifies.Ah yes the usual trick.
Demanding that PDX makes peacetime more fun first but at the same time being against any mechanic that would distract from constant war and mappainting in order to enhance peacetime.
Nice try.
Last edited:
- 1