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I am playing as Netherlands and I got an event called "Statholder office is made Hereditary in Oranien Dynasty", which presents me with choice A : Lose 1 stab and choice B: gain 1 stab.

My question: is the event that simple? Is there any reason I should consider the -1 stab choice??
 
In my current game England had reduced Scotland to the Western Isles. I vassalized Scotland, beat England up in a war and gave Scotland back all their cores. No it's time to Annex them, but unfortunately they have turned all their provinces into Protestants. Whats the best way to go about this? Annex and re-release so they are released as Catholics and then Annex them again 10 years later? I should note that I am not counter-reformed and don't have any religious ideas.
 
I am playing as Netherlands and I got an event called "Statholder office is made Hereditary in Oranien Dynasty", which presents me with choice A : Lose 1 stab and choice B: gain 1 stab.

My question: is the event that simple? Is there any reason I should consider the -1 stab choice??
The event also gives +20 legitimacy if you choose -1 stability, and -20 legitimacy if you choose +1 stability. That's the trade-off. However, legitimacy only applies to monarchies, so it's possible you aren't seeing that in your game.
 
The event also gives +20 legitimacy if you choose -1 stability, and -20 legitimacy if you choose +1 stability. That's the trade-off. However, legitimacy only applies to monarchies, so it's possible you aren't seeing that in your game.

Thanks! I am a Dutch Republic, so that explains it. =)
 
In my current game England had reduced Scotland to the Western Isles. I vassalized Scotland, beat England up in a war and gave Scotland back all their cores. No it's time to Annex them, but unfortunately they have turned all their provinces into Protestants. Whats the best way to go about this? Annex and re-release so they are released as Catholics and then Annex them again 10 years later? I should note that I am not counter-reformed and don't have any religious ideas.

I think I would keep them around a lot longer, using them to eat up England.

So I wouldn't imagine wanting to annex them for decades, maybe a century. When you finally do, yes if you have no religious conversion bonuses and only one missionary, I guess annexing them twice might be the way to go. Though by the time you're ready to annex them (assuming you do use them to eat England), you could have some bonuses for conversion.

If you do go conversion, be aware that Defender of the Faith will give you one extra missionary, which will double your conversion rate.

Personally I'd also take Counter Reformation as I mentioned earlier, and with that plus DotF I'd definitely just annex once then convert. You can mitigate or completely overcome the tech cost penalty by getting all 7 cardinals under your control. DotF has its own Tech Cost, but you could take that just for the purposes of conversion then lose it later by declining a DotF CTA.
 
I think I would keep them around a lot longer, using them to eat up England.

So I wouldn't imagine wanting to annex them for decades, maybe a century. When you finally do, yes if you have no religious conversion bonuses and only one missionary, I guess annexing them twice might be the way to go. Though by the time you're ready to annex them (assuming you do use them to eat England), you could have some bonuses for conversion.

If you do go conversion, be aware that Defender of the Faith will give you one extra missionary, which will double your conversion rate.

Personally I'd also take Counter Reformation as I mentioned earlier, and with that plus DotF I'd definitely just annex once then convert. You can mitigate or completely overcome the tech cost penalty by getting all 7 cardinals under your control. DotF has its own Tech Cost, but you could take that just for the purposes of conversion then lose it later by declining a DotF CTA.
Ok, I will see... so far the need for conversion was minimal since force conversion is free, when you force annex someone... it's a shame though, that you cannot tell your vassals to convert.

Another question: What are the conditions to take a nations capital? Is it like in EU3, that it must be isolated and non-coastal? Or is it enough to just "utterly defeat" the enemy?
 
How old can rulers get? In my current Spain game Juan II is already 72 (Juan II is the starting Monarch with 1/1/2 in stats - he doesn't even die in battle or during a siege..). He heir Enrique (the guy with 0/0/0) is now 52 and doesn't seem to die either..


Edit: The heir just died and I got a better one and a few months later the stupid King died too : -)
I'd still like to know how old rulers can get..
 
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I am playing as the ottomans and all seem to be going well. But now I notice that I am losing Prestige like crazy. How does one increase pretiege besides events and having good advisers. I thought it was because of the Regency but once that went away i am still losing prestige. Maybe its because I am expanding like crazy with Cbs ?. No idea but its at a 3 now and I am worried about what happens once it reaches 0. So any ideas how to increase prestige. ?
 
How old can rulers get? In my current Spain game Juan II is already 72 (Juan II is the starting Monarch with 1/1/2 in stats - he doesn't even die in battle or during a siege..). He heir Enrique (the guy with 0/0/0) is now 52 and doesn't seem to die either..


Edit: The heir just died and I got a better one and a few months later the stupid King died too : -)
I'd still like to know how old rulers can get..

At least 400 years. No, really. There's a screenshot somewhere of a guy who gave his ruler-designed character all the bad traits and diseases, put everything else in health, then used the console to remove the bad traits and watch what happened. he was still alive and well at the end of the game. That said, I haven't seen a character live past 99 yet. Most characters die of old age in their 70s or 80s, if they survive that long.

Edit: Damn, thought this was Crusader Kings II. I've no idea how old EU4 monarchs can get, it seems rather random.
 
I am playing as the ottomans and all seem to be going well. But now I notice that I am losing Prestige like crazy. How does one increase pretiege besides events and having good advisers. I thought it was because of the Regency but once that went away i am still losing prestige. Maybe its because I am expanding like crazy with Cbs ?. No idea but its at a 3 now and I am worried about what happens once it reaches 0. So any ideas how to increase prestige. ?

There is a scale the higher your prestige the more you lose, if you go under 0 it scales up to 0 at almost the same speed. The easiest way is war, there are some events that will give you a chance to buy prestige (Last Jousting Tourney, etc...) the + Advisor and a few other ways to slow the decay such that you might descend to a number like 20 instead of 0, but it is always pressing downwards.

I have a question, what's better for an offensive/defensive war at the beginning of the game, +.5 discipline or +10% morale?
 
How survive long enough as Byzantium to become strong and defeat the Ottomans? I'm following the wiki guide but so far i was unable to offer alliance to Hungary before the Ottomans declare war against me.
 
How old can rulers get? In my current Spain game Juan II is already 72 (Juan II is the starting Monarch with 1/1/2 in stats - he doesn't even die in battle or during a siege..). He heir Enrique (the guy with 0/0/0) is now 52 and doesn't seem to die either..


Edit: The heir just died and I got a better one and a few months later the stupid King died too : -)
I'd still like to know how old rulers can get..

Through extensive save-scumming I got a ruler to 85. He would die every couple of months by that point.

In a normal playthrough, you're very unlikely to get beyond 75, and that would already be very lucky (or unlucky, depending on the stats.)

I did some leader age testing, starting as Anhalt in 1444. Anhalt's king starts the game (11/11/1444) at just under 55: 54 years, 11 months, 11 days.

Playing from that point, after 29 tests, the average age of his death was 64.5 and the median was 63.2.

That was when he never fought any battles. He was sometimes a general and sometimes assigned to a unit, which was the purpose of the testing: to see if being a general kills a leader quicker even if he doesn't fight battles. I haven't yet collected enough data to be conclusive, but so far it's suggesting that monarchs/heirs only die more frequently when they fight actual battles. Having them as unassigned leaders, or assigned leaders who never fight battles, does not appear to shorten their lives.
 
Hmm, then I really wonder how a guy got a ruler to 105+ years (hall of fame). Or cardinals reaching 130-140 years. :O
The oldest ruler I got (without save-scumming) was the starting one of the Timurids (a 1-1-1 guy :mad:) which lasted until 81 years.
 
Hmm, then I really wonder how a guy got a ruler to 105+ years (hall of fame). Or cardinals reaching 130-140 years. :O
The oldest ruler I got (without save-scumming) was the starting one of the Timurids (a 1-1-1 guy :mad:) which lasted until 81 years.

Cardinals definitely have different rules - I see cardinals of age 8X regularly. Also I am pretty sure that in 1.1 they didn't die at all, so maybe that was a screenshot from 1.1.

Dunno about the 105, it's always possible it was a bug, or just 1-in-100,000 sort of lucky. Also possible it was a Queen, who I believe (but have not tested) are coded to live a bit longer.

And again, there might have been different rules and bugs in 1.1 that have changed since. I did my monarch age testing with 1.3.
 
Is there any way to automate the Curia sub-game? In my last game I controlled all 7 cardinals, but it was really annoying to be upping my influence on cardinals twice a month as I'd really rather focus on something else.