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So it can't be done when coring is even started, it doesn't have to be completed?

Wow that's silly.

Yep. Once they start coring, there's a -50 penalty that's very difficult to overcome if you're not allied to them.

You should be using those wars as an opportunity to farm Trust, anyway, so it's not a big loss.
 
How come AI ALWAYS asks me for Unlawful Territory after I start Coring it. I thought that was because they had to be at peace to ask. I start coring as soon as I get Unlawful Territory and AI Emperor always asks......
 
How come AI ALWAYS asks me for Unlawful Territory after I start Coring it. I thought that was because they had to be at peace to ask. I start coring as soon as I get Unlawful Territory and AI Emperor always asks......

You get some nasty penalties if you reject.
 
How farm imperial authority? I'm playing with Austria but isn't happening many wars that give me IA, there is some trick?

Use Enforce Peace on wars between non-HRE members. This counts as defending the empire from an external threat if you take war leader.
 
Has paradox said if you'll be able to build buildings in your colonial posessions? ie plantations for the sugar islands and trade posts for the fur provinces of the north?

I don't think so. But since those colonies are autonomous, I think it's safe to assume that those decision fall to the colonial nations.

Correct, it's been stated explicitly by PDS that the overlord can't build buildings on behalf of his colonials, same as with normal subjects. You could gift the money and hope they use it for buildings, although as the require monarch points as well its far from certain. They'll probably use it to build a bigger army and use it to declare independence from you :)
 
So, in my Poland game, i just got a PU with Hungary. However, they're also still in a coalition against me, as are the Ottomans. If i look at the declare war screen of the Ottomans, it says that Hungary will join the Ottomans because of the coalition. Now, I'm assuming that this will be ruled out, since afaik the CTA of subjects takes precedence over that of allies / coalition members, but since it's ironman I can't really check (autosaves the moment you declare war). Could anyone please confirm that declaring war on the Otto's won't break my game?
 
So, in my Poland game, i just got a PU with Hungary. However, they're also still in a coalition against me, as are the Ottomans. If i look at the declare war screen of the Ottomans, it says that Hungary will join the Ottomans because of the coalition. Now, I'm assuming that this will be ruled out, since afaik the CTA of subjects takes precedence over that of allies / coalition members, but since it's ironman I can't really check (autosaves the moment you declare war). Could anyone please confirm that declaring war on the Otto's won't break my game?

You're fine. They can't fight against you as a subject. The coalition will probably stealth disappear when you declare war.
 
Wow thats an incredible nerf to colonial nations that I never saw anyone make note of. the trade value of the suger islands is almost nothing it was before without a plantation and a customs house.
 
Wow thats an incredible nerf to colonial nations that I never saw anyone make note of. the trade value of the suger islands is almost nothing it was before without a plantation and a customs house.

Well hopefully they'll build such buildings themselves.

But yes, the lack of control over colonial holdings is the big downside of the new system and something I've been worried about since the announcement. The new system is fancier and has more features and is more historic-looking, but it remains to be seen whether the new mechanics provide enough interaction to make up for the lack of direct control over provinces and thus the reduction in things to do.
 
Well hopefully they'll build such buildings themselves.

But yes, the lack of control over colonial holdings is the big downside of the new system and something I've been worried about since the announcement. The new system is fancier and has more features and is more historic-looking, but it remains to be seen whether the new mechanics provide enough interaction to make up for the lack of direct control over provinces and thus the reduction in things to do.

There cannot possibly be less to do about colonization in the new system than in the current system, so I don't see why that would worry you.
 
There cannot possibly be less to do about colonization in the new system than in the current system, so I don't see why that would worry you.

I'm not talking about the specific mechanic of sending a colonist, which in any case remains.

I'm referring to the opportunities and choices he has with the resulting provinces. What buildings to build and where, weighing up monarch and gold costs and opportunity costs versus longer term income benefits. Where to put colonies such as to get the right borders (admittedly applies much less in Americas than elsewhere).

In the new system, you lose all direct control over buildings, and you never have any of your own borders.

It doesn't appear that you gain all that much in terms of interaction. A single button to raise tariffs, and then wars now and then as it gets high.

On the other hand, you will still have trading decisions and those calculations will probably be more complex because you're now weighing up income you make from the trade power you get from colonials versus the direct tariff income, thus eg collecting or steering might be more of an interesting decision.

It's true that the Americas never represented a huge variety of things to do. Though with the new tribal natios, but without colonials, they would have had more. And if, as I anticipate, colonials extend (in some form) eventually to Asia and Africa, it will be a bigger issue those places, I'd think.

But you certainly do lose some control and decisions, primarily related to buildings, so the question is whether having a new type of permanent subject, and the tariff / liberty desire mechanic, will provide an equivalent, or hopefully greater, range of tasks and choices and strategic considerations. Because the concern is that you just end up watching the AI and occasionally increasing tariff % until you fight a (probably easy) war. I hope unfounded!
 
Does having leader may negotiate for us unchecked disallow return of cores?. I'm playing ottomans and fully occupied aq qoyunlu who are at war with my ally crimea. Crimea chose to make them annul treaties instead of giving me erzurum and I'm wondering if that is why.