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fudd_bopo said:
I agree on this point, they're quite few, and I hope to be able to add some more in the next versions. But it's quite a pain to add military leaders for 40+ countries...
just make the leaders many times then have someone voulenter to do names
 
anti-commi said:
just make the leaders many times then have someone voulenter to do names

Thats pretty much how we did first time... :)
But we used the random leader names, and now we're running out of random names.
But the main reason for it taking so long time is that i do (believe it or not) in fact have a real life too... :eek:
 
NO WAY!!!!

but keep it up, you have followers around you ;)

oh, and about the leader names.... do u need some? i have a lot in German, if you want to have some!
 
MegaPIMP said:
Do I need the 1.2 patch installed for this to work or just vanilla 1.0? Because I just get some error message about the AI file when trying to run the scenario :(

You better run the 1.2 patch... otherwise, copy every file where it belongs, and it should work!
 
MegaPIMP said:
Do I need the 1.2 patch installed for this to work or just vanilla 1.0? Because I just get some error message about the AI file when trying to run the scenario :(
I use HoI2 1.2 patch and it works fine for me.
The error might be that they made some changes in the AI files in the patch and since i used the patch when making the scenario i advice you to have the patch installed. (just guessing about the AI and the patch tho)
oh, and about the leader names.... do u need some? i have a lot in German, if you want to have some!
That would help. :)
 
fudd_bopo said:
Thats pretty much how we did first time... :)
But we used the random leader names, and now we're running out of random names.
But the main reason for it taking so long time is that i do (believe it or not) in fact have a real life too... :eek:
i know but i once looked up my name on the internet and found a long list of names
but i dont remember where
 
hm.... they're a little to weak, but we discussed that aready... standardized techteams are alright i guess! i do not complain!
 
fudd_bopo said:
That would help. :)

lol i just noticed that i wanted to write that for some other mod here in the forums... why do you need leaders, if you just got rid of them to balance the nations out ^^

sry again
 
Played a short spell the other day and had great fun! I like how all countries are balanced, but as has been mentioned here already a few more leaders and higher skill levels for tech teams wouldn't hurt. :)

Perhaps each nation should start with two militia or so? I found it easy to conquer a couple of countries early on by building militia (I assume the AI was building infantry or cavalry?) and attacking them before they could get any defenses produced.

Otherwise good job - keep plugging away!
 
Gen.Schuermann said:
lol i just noticed that i wanted to write that for some other mod here in the forums... why do you need leaders, if you just got rid of them to balance the nations out ^^

sry again
It was the ministers i got rid of. ;)
Anyhow i found a large amount of names in the old leader files. :D
 
Played a short spell the other day and had great fun! I like how all countries are balanced, but as has been mentioned here already a few more leaders and higher skill levels for tech teams wouldn't hurt.
Me and Coldevil is working on some new leaders for the next version.
I'll add one to the skill of the techteams too (if I remember it).

Perhaps each nation should start with two militia or so? I found it easy to conquer a couple of countries early on by building militia (I assume the AI was building infantry or cavalry?) and attacking them before they could get any defenses produced.
That's a good idea, I'll try to do that.
 
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fudd_bopo said:
Me and Coldevil is working on some new leaders for the next version.
I'll add one to the skill of the techteams too (if I remember it).


That's a good idea, I'll try to do that.

when can we expect the next version? *pokes fudd_bopo* *acts like a lil child*
 
Gen.Schuermann said:
when can we expect the next version? *pokes fudd_bopo* *acts like a lil child*
When it's done...
No but seriously, I will not be at home this weekend so either before (little chance) or after, depending how much i can work on it.

edit: It won't be before or during this weekend... and probably not the next few days either.
 
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fudd_bopo said:
When it's done...
No but seriously, I will not be at home this weekend so either before (little chance) or after, depending how much i can work on it.

edit: It won't be before or during this weekend... and probably not the next few days either.

That's fine! enjoy your time!
 
Ok, I haven't done anything on the scenario since last time...
Due to lack of motivation and much to do at school.

I have started another handsoff test on the new version, though it's not fully complete yet. But I will post a screenshot for every 10 countries that get annexed and we'll see how it ends. I'll be "playing" Ireland.

Here's the map at the start of the game. :D
europescenario0601.jpg

And Here's after 10 nations are annexed.
europescenario0602.jpg


Palestine annexed Jerusalem
Naples annexed Rome
Bourbony annexed Provence
Flanders annexed Normandie
Albania annexed Serbia
Siebenbürgen annexed Ukraine
Aquitaine annexed Aragon
Albania annexed Greece
Portugal annexed Castille
Venice annexed Austria

Here's another
europescenario0603.jpg


Estonia annexed Latvia
Silesia annexed Brandenburg
Burgundy annexed Luxemburg
Götaland annexed Norway
Siebenbürgen annexed Bulgaria
Flanders annexed Burgundy
Scotland annexed England
Tunisia annexed Tripoli
Estonia annexed Prussia
Siebenbürgen annexed Byzantine


To be continued.....
 
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Oh Gosh that looks nice, I am jealous, I was always fasinated with the idea of so many small countries !!

Great job and I know how much WORK this is, but could I give one suggestion for the game board before it goes gold?

Could you make a land route around the Black Sea? It would add much strategy in that area? :cool:

:D Ignore this request if any of the following are true:

A. Short on sleep
B. Your real world relationships have become more noisy and even threatening lately
C. Your mouse arm/hand is beginning ache much more often

Sincerely,