So I was thinking about how once a realm reaches a certain size it hardly ever collapses (For example the way Rome collapsed, or how the Abbasids faded into irrelevance.) and I was wondering if their could be an event to simulate something like that.
For example lets say Empire A has a realmsize of 100. Their capital has just been sacked by a group of raiders or has been lost in a war. The vassals a certain distance away from the capital will then get an event to become independent or stay with Empire A. If they choose to go independent Empire A gets an event to reconquer the province or leave it alone. If the vassal wins the ensuing war Empire A would enter into a more severe stage of realm collapse and vassals even closer to the capital would become independent and more peasant and religious rebels would pop up. And if it is possible the MTTH for these events should be increased or decreased based on the rulers traits.
Would this be possible to implement?
For example lets say Empire A has a realmsize of 100. Their capital has just been sacked by a group of raiders or has been lost in a war. The vassals a certain distance away from the capital will then get an event to become independent or stay with Empire A. If they choose to go independent Empire A gets an event to reconquer the province or leave it alone. If the vassal wins the ensuing war Empire A would enter into a more severe stage of realm collapse and vassals even closer to the capital would become independent and more peasant and religious rebels would pop up. And if it is possible the MTTH for these events should be increased or decreased based on the rulers traits.
Would this be possible to implement?