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oddible said:
Any way to toggle-off data that I wouldn't normally see in-game, like Health / Fertility?
I second that - it takes away some of the excitement :)
horragoth said:
I am using the freeware version so I cannot change things that I would like
I recon this quote is an answer to the request above? However, while you might not be able to remove the HEA and FER columns in the grid, couldn't you simply set these values to 0 (or X) during import of the save-file, if the user has ticked a "Hide cheat info" box? The columns would still be there but the info would be useless
 
Innocence said:
However, while you might not be able to remove the HEA and FER columns in the grid, couldn't you simply set these values to 0 (or X) during import of the save-file, if the user has ticked a "Hide cheat info" box? The columns would still be there but the info would be useless

That is a misunderstanding. I could remove the columns and could add the hide cheat info box. But it will not be anytime soon. I have got increasingly bored by CK some time ago and thus stopped playing it, until i gets more tweaked. I will probably return to it after some time (I am still playing HOI and EU2) and perhaps I will even continue the development of Ledger.

Right now though, there is a very simple way to hide the cheat info. You can see that the column size can be adjusted using mouse in a similar way as in Excel. Therefore if you adjust widths of undesired column to (or close to) zero the spoiler info will be hidden.

Still I personaly think that the Health and Fertility columns are no spoilers. I have considered the Ledger as a fix of the game of sorts and I think that the Health and Fertility info SHOULD be published in the game. I mean you can assess people health as accurately by sight as you can assess their diplomatic skill.
 
horragoth said:
perhaps I will even continue the development of Ledger.
I see. Then would you perhaps consider releasing the source code? Maybe someone with more time on their hands could help out?
I mean you can assess people health as accurately by sight as you can assess their diplomatic skill.
I'm inclined to agree with you on the health issue, but I guess fertility is a little harder to assess :) Anyway it's a matter of opinion, as you say there's a way to satisfy both parties as it is :)
 
horragoth said:
As there are some requests, I have decided to 'publish' External Ledger code. You can D/L it here. It is written in Borland Delphi 6 and uses TMS Gridpack. Feel free to use this code, but note that I am no programmer, so do not snicker at me too much.

If it's any consolation I used your utility more than any of the others available. :)
 
I downloaded the ledger but can't get it to work. I get two error messages cropping up:

1. Cannot open file C:\WINDOWS\TEMP\TD_0001.DIR\db\province.csv

2. List index out of bounds

Also, the first time I tried to use it, it destroyed most of the savegame file I wanted it to access. I discovered this when the game crashed every time I subsequently tried to reload it, and then found the file itself had been reduced in size by 90%. Perhaps it was my fault because I rebooted after a few minutes to stop the programme since it seemed to have stopped responding and the screen had frozen. But I had no joy with subsequent savegame files either, though they did remain complete.

Any advice would be greatly appreciated, bearing in mind I'm not particularly computer literate, and I'll have another try at it after Christmas. The ledger is an excellent idea, and resolves the game's most serious shortcoming.
 
I'm almost sure that your save game is corrupt.
Don't restart your computer when you see your computer like hanging.
Restarting your computer when a program is reading a file may cause corrupt file that read.
This ledger use very large resource on RAM and CPU process.
So wait until you see the table.
 
Agenor: I am inclined to believe that the problem is that you have extracted the archive into the default download location C:\WINDOWS\TEMP\TD_0001.DIR\. External ledger though must be placed in the main Crusader Kings dirrectory, typically 'C:\Program Files\Paradox Entertainment\Crusader Kings'. This error probably causes the message as well as the very long freeze.

I am inclined to believe that the savefile coruption is not Ledger problem. It loads the file content into memory, then close it and AFTER that it does something else.

CKL should work with certain bugs that are known and can be found upper in this thread. The loading times are long due to the enormous amount of data processed and AFAIK the other tools available are not working significantly faster.
 
Salve

I think the external ledger is a great thing, but I was wondering if there was a new and better version or an explaination of how the old one works because... I'm ashamed to say... I can' tifgure it out. Especially, I can't figure out how to filter out all the info I do no need.

Anyone can help?

G
 
G. Costantini said:
Salve

I think the external ledger is a great thing, but I was wondering if there was a new and better version or an explaination of how the old one works because... I'm ashamed to say... I can' tifgure it out. Especially, I can't figure out how to filter out all the info I do no need.

Anyone can help?

G

The last version is 1.07a and even if I know there is a lot of space for improvement it will remain last at least until CK 1.05 patch appear. The reason is that I do not play CK much at present, because I find other versions than public beta boring and public beta has the sound bug that quite spoils the game experience for me. For my ocassional gaming CKL 1.07a offers what I want.
For the info about how to use it you can browse through this thread where various tips are scaterred, but as a very brief introduction I can provide an example: Let's say we are looking for catholic unmarried woman with at least 5 FER, and 5 HEALTH that is between 16 and 22 years old. So you should enter following filter strings:
Religion: Catholic
Married: No
Gender: Female
Fertility: >=5
Health: >=5
Age: >=16&<=22
Alive: Yes
This settings should display only desired characters. Clicking on the column header allows to sort them out according to whichever stat you want.
Then if you wish to locate a certain person, look for the TAG column. There should be name of the court [TAG] which she is currently in.

Hope that helps

If you have any further problems feel free to ask.
 
horragoth said:
The last version is 1.07a and even if I know there is a lot of space for improvement it will remain last at least until CK 1.05 patch appear.

Just wanted to say that I think the CKL is a *wonderful* work already, didn't mean to express anything but full appreciation for it :) But had seen all the requests for teh source being made open and was wondering is someone had actually mde use of it :)

horragoth said:
The reason is that I do not play CK much at present, because I find other versions than public beta boring and public beta has the sound bug that quite spoils the game experience for me. For my ocassional gaming CKL 1.07a offers what I want.

Yeah, I definitely understand you... Haven't tried the Beta yet, tho.

horragoth said:
For the info about how to use it you can browse through this thread where various tips are scaterred, but as a very brief introduction I can provide an example: (...)Hope that helps

Yes, definitely it did, even if I still don't get the various colours think, the filtering/sorting is great by itself :) It was one of those things that look so easy when you are told, but that I would had probably not figured out for quite a while more by myself.

So, again, thank you for the help and thank you even more for the tool :)

G
 
G. Costantini said:
...even if I still don't get the various colours think, the filtering/sorting is great by itself :)

Truth to tell, I do not remember all color codes as well. ;). They were added by request of different people and before filters were implemented. Now they are quite redundant feature with a single exception. Orange backgroud means that the person is Count/Duke/King.
 
CKL 1.10 released

After "little" break I have returned to playing Crusader Kings and as I found the progress of beta patches promising I decided to resume External Ledger development.

Update 1.1 is now posted (see 1st post of this thread for download link and version info). I have concentrated on fixing bugs at first and and streamlining the code to support further development, so 1.1 version provide basically identical functions as 1.07a, but should be much more stable.

I am not sure if anyone continue using the utility, but if so I would like to encourage you to report bugs and/or request features. I am planning for at least one more update soon.
 
Just a question: after I filter one fied, I cannot filter the other ones...Why is that?